LCP · Patch 16.15 · Split 3
Aug 06, 2026, 09:18 AM · 52.7 minScouting line
Ground Zero Gaming won: +3.7k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
2/5/17
Evi
5/6/12
Husha
7/3/10
Van1
0/5/20
Uniboy
5/3/13
Aria
7/3/9
Betty
9/4/13
Marble
8/3/8
Kaiwing
2/6/20
Vsta
1/8/10
Draft
Ground Zero Gaming
Blue side
Rumble1Jiang
NaafiriHusha
ViktorUniboy
JhinBetty
AlistarKaiwing
Fukuoka SoftBank HAWKS gaming
Red sideFirst pick
GalioEvi
Jarvan IVVan1
CassiopeiaAria
CorkiMarble
ViVsta
Objectives
- +325
- Gold at 15
- -325
- 4
- Dragons
- 4
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 3
- Barons
- 1
- 1
- Elder dragons
- 0
- 12
- Towers
- 5
- 45
- Plates
- 29
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: Ground Zero Gaming +3,701, Fukuoka SoftBank HAWKS gaming +1,424. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +19 |
| 15 min | Ground Zero Gaming +325 |
| 20 min | Fukuoka SoftBank HAWKS gaming +68 |
| 25 min | Fukuoka SoftBank HAWKS gaming +1,424 |
| End (53 min) | Ground Zero Gaming +3,701 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Abyssal MaskVan1, in 0.7% of the champion's games
Zeke's ConvergenceVsta, in 1.1% of the champion's games
Hail of BladesVsta, in 2.5% of the champion's games
Cosmic DriveUniboy, in 4.2% of the champion's games
Plated SteelcapsEvi, in 4.4% of the champion's games
Conqueror1Jiang, in 4.8% of the champion's games
Rabadon's DeathcapEvi, in 4.9% of the champion's games
Guardian AngelBetty, in 5% of the champion's games
Rabadon's DeathcapAria, in 5.7% of the champion's games
Deathfire TouchBetty, in 7.2% of the champion's games
Rapid FirecannonMarble, in 9.1% of the champion's games
1JiangRumble
EviGalio
HushaNaafiri
Van1Jarvan IV
UniboyViktor
AriaCassiopeia
BettyJhin
MarbleCorki
KaiwingAlistar
VstaVi
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
VictoryRed side
Fukuoka SoftBank HAWKS gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/17 | 7/3/10 | 5/3/13 | 9/4/13 | 2/6/20 | 5/6/12 | 0/5/20 | 7/3/9 | 8/3/8 | 1/8/10 |
| Kill participation | 76% | 68% | 72% | 88% | 88% | 81% | 95.2% | 76.2% | 76.2% | 52.4% |
| CS | 375 | 399 | 414 | 464 | 47 | 362 | 314 | 440 | 552 | 49 |
| CS per minute | 7.1 | 7.6 | 7.9 | 8.8 | 0.9 | 6.9 | 6.0 | 8.3 | 10.5 | 0.9 |
| Gold | 18,687 | 23,705 | 20,496 | 24,726 | 13,591 | 19,203 | 17,273 | 20,813 | 27,479 | 12,736 |
| Gold share | 18.5% | 23.4% | 20.3% | 24.4% | 13.4% | 19.7% | 17.7% | 21.3% | 28.2% | 13.1% |
| Earned gold per minute | 227 | 322 | 261 | 342 | 130 | 237 | 200 | 267 | 394 | 114 |
| Damage to champions | 52,010 | 41,185 | 37,819 | 51,635 | 6,516 | 29,697 | 20,669 | 33,642 | 50,843 | 18,519 |
| Damage share | 27.5% | 21.8% | 20% | 27.3% | 3.4% | 19.4% | 13.5% | 21.9% | 33.2% | 12.1% |
| Damage per minute | 987 | 781 | 718 | 980 | 124 | 564 | 392 | 638 | 965 | 351 |
| Damage taken per minute | 801 | 953 | 583 | 543 | 755 | 996 | 999 | 865 | 622 | 749 |
| Damage mitigated per minute | 1,043 | 1,110 | 761 | 413 | 1,411 | 1,953 | 1,170 | 551 | 361 | 599 |
| Damage to towers | 3,201 | 11,858 | 10,986 | 5,155 | 156 | 2,371 | 0 | 4,399 | 8,022 | 0 |
| Vision score | 65 | 109 | 85 | 63 | 249 | 81 | 96 | 70 | 79 | 241 |
| Wards placed | 21 | 15 | 27 | 22 | 143 | 17 | 19 | 13 | 22 | 106 |
| Wards killed | 12 | 25 | 12 | 11 | 17 | 14 | 25 | 18 | 20 | 24 |
| Control wards | 12 | 15 | 9 | 6 | 43 | 5 | 20 | 10 | 8 | 29 |
| Gold at 15 | 5,087 | 5,088 | 5,607 | 5,733 | 3,187 | 4,800 | 5,132 | 5,260 | 5,788 | 3,397 |
| Gold diff at 10 | +248 | +15 | -243 | +147 | -186 | -248 | -15 | +243 | -147 | +186 |
| Gold diff at 15 | +287 | -44 | +347 | -55 | -210 | -287 | +44 | -347 | +55 | +210 |
| XP diff at 10 | -144 | +346 | +574 | -386 | +368 | +144 | -346 | -574 | +386 | -368 |
| XP diff at 15 | -577 | +120 | +1,485 | -302 | -39 | +577 | -120 | -1,485 | +302 | +39 |
| CS diff at 10 | +8 | +6 | +5 | +10 | +3 | -8 | -6 | -5 | -10 | -3 |
| CS diff at 15 | +8 | +5 | +24 | +13 | +2 | -8 | -5 | -24 | -13 | -2 |
| Gold diff at 20 | +328 | +384 | -308 | -380 | -92 | -328 | -384 | +308 | +380 | +92 |
| XP diff at 20 | +241 | +361 | -870 | -475 | -526 | -241 | -361 | +870 | +475 | +526 |
| CS diff at 20 | +8 | +6 | +9 | +2 | +4 | -8 | -6 | -9 | -2 | -4 |
| Gold diff at 25 | +547 | +326 | -503 | -1,526 | -268 | -547 | -326 | +503 | +1,526 | +268 |
| XP diff at 25 | +306 | -425 | +163 | -762 | -927 | -306 | +425 | -163 | +762 | +927 |
| CS diff at 25 | +14 | -6 | +3 | -6 | +1 | -14 | +6 | -3 | +6 | -1 |
| Gold spent | 17,530 | 20,000 | 21,985 | 26,110 | 12,410 | 18,525 | 16,925 | 22,100 | 26,433 | 12,200 |
| Multikills | — | 1× double | 1× double | 2× double | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT01_438574
Methodology →