LCP · Patch 16.15 · Split 3
Aug 06, 2026, 10:31 AM · 30.8 min · Game 2Scouting line
Ground Zero Gaming won: +12.8k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
0/3/1
1Jiang
3/0/5
Van1
0/2/2
Husha
2/1/8
Aria
1/2/0
Uniboy
5/0/7
Marble
1/3/0
Betty
4/0/7
Vsta
0/5/2
Kaiwing
1/1/10
Draft
Fukuoka SoftBank HAWKS gaming
Blue side
AmbessaEvi
SkarnerVan1
AniviaAria
Miss FortuneMarble
CamilleVsta
Ground Zero Gaming
Red sideFirst pick
Gnar1Jiang
Lee SinHusha
SyndraUniboy
SivirBetty
ShenKaiwing
Objectives
- -301
- Gold at 15
- +301
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 8
- 11
- Plates
- 33
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, Ground Zero Gaming.
Biggest lead: Fukuoka SoftBank HAWKS gaming +0, Ground Zero Gaming +12,808. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ground Zero Gaming +129 |
| 15 min | Ground Zero Gaming +301 |
| 20 min | Ground Zero Gaming +1,490 |
| 25 min | Ground Zero Gaming +3,732 |
| End (31 min) | Ground Zero Gaming +12,808 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometAria, in 5.1% of the champion's games
ElectrocuteEvi, in 12% of the champion's games
EviAmbessa
1JiangGnar
Van1Skarner
HushaLee Sin
AriaAnivia
UniboySyndra
MarbleMiss Fortune
BettySivir
VstaCamille
KaiwingShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
DefeatRed side
Ground Zero Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 0/2/2 | 1/2/0 | 1/3/0 | 0/5/2 | 3/0/5 | 2/1/8 | 5/0/7 | 4/0/7 | 1/1/10 |
| Kill participation | 50% | 100% | 50% | 50% | 100% | 53.3% | 66.7% | 80% | 73.3% | 73.3% |
| CS | 252 | 196 | 288 | 323 | 30 | 293 | 251 | 257 | 358 | 30 |
| CS per minute | 8.2 | 6.4 | 9.4 | 10.5 | 1.0 | 9.5 | 8.1 | 8.3 | 11.6 | 1.0 |
| Gold | 9,337 | 9,514 | 10,836 | 13,739 | 6,972 | 13,809 | 12,775 | 12,279 | 16,128 | 8,215 |
| Gold share | 18.5% | 18.9% | 21.5% | 27.3% | 13.8% | 21.8% | 20.2% | 19.4% | 25.5% | 13% |
| Earned gold per minute | 172 | 178 | 220 | 315 | 95 | 317 | 283 | 267 | 392 | 135 |
| Damage to champions | 13,088 | 6,600 | 10,125 | 12,535 | 4,853 | 25,144 | 6,193 | 18,431 | 20,730 | 3,895 |
| Damage share | 27.7% | 14% | 21.5% | 26.6% | 10.3% | 33.8% | 8.3% | 24.8% | 27.9% | 5.2% |
| Damage per minute | 425 | 214 | 329 | 407 | 158 | 816 | 201 | 598 | 673 | 126 |
| Damage taken per minute | 737 | 791 | 621 | 366 | 448 | 636 | 818 | 300 | 345 | 416 |
| Damage mitigated per minute | 1,107 | 1,268 | 367 | 481 | 359 | 755 | 893 | 148 | 216 | 702 |
| Damage to towers | 0 | 0 | 10,230 | 2,282 | 1,761 | 12,126 | 2,845 | 7,158 | 9,722 | 1,083 |
| Vision score | 33 | 61 | 52 | 36 | 130 | 51 | 75 | 29 | 40 | 146 |
| Wards placed | 16 | 11 | 11 | 13 | 59 | 13 | 23 | 7 | 12 | 67 |
| Wards killed | 1 | 16 | 12 | 8 | 17 | 11 | 14 | 5 | 11 | 13 |
| Control wards | 5 | 10 | 8 | 2 | 14 | 5 | 11 | 4 | 5 | 27 |
| Gold at 15 | 4,472 | 4,996 | 5,743 | 6,300 | 3,385 | 5,306 | 5,745 | 4,897 | 5,725 | 3,524 |
| Gold diff at 10 | -409 | -461 | +418 | +255 | +68 | +409 | +461 | -418 | -255 | -68 |
| Gold diff at 15 | -834 | -749 | +846 | +575 | -139 | +834 | +749 | -846 | -575 | +139 |
| XP diff at 10 | -529 | -364 | +8 | +242 | +6 | +529 | +364 | -8 | -242 | -6 |
| XP diff at 15 | -823 | -635 | +158 | +229 | -569 | +823 | +635 | -158 | -229 | +569 |
| CS diff at 10 | -23 | 0 | +19 | +10 | +2 | +23 | 0 | -19 | -10 | -2 |
| CS diff at 15 | -30 | -10 | +23 | +7 | -2 | +30 | +10 | -23 | -7 | +2 |
| Gold diff at 20 | -2,240 | -900 | +1,184 | +676 | -210 | +2,240 | +900 | -1,184 | -676 | +210 |
| XP diff at 20 | -2,252 | -877 | +623 | +317 | -598 | +2,252 | +877 | -623 | -317 | +598 |
| CS diff at 20 | -50 | -16 | +33 | +17 | -1 | +50 | +16 | -33 | -17 | +1 |
| Gold diff at 25 | -3,110 | -1,633 | +1,066 | +275 | -330 | +3,110 | +1,633 | -1,066 | -275 | +330 |
| XP diff at 25 | -1,968 | -2,137 | +1,800 | -525 | -417 | +1,968 | +2,137 | -1,800 | +525 | +417 |
| CS diff at 25 | -46 | -37 | +30 | -4 | -1 | +46 | +37 | -30 | +4 | +1 |
| Gold spent | 9,525 | 8,250 | 10,450 | 13,775 | 6,590 | 12,458 | 10,775 | 10,650 | 12,850 | 7,125 |
| Multikills | — | — | — | — | — | — | — | 1× double, 1× triple | 1× double, 1× triple | — |
Game ID LOLTMNT01_438594
Methodology →