NACL · Patch 16.15 · Summer
Aug 14, 2026, 10:14 PM · 31.7 min · Game 2Scouting line
Blue Otter won: +6.3k team gold, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
5/3/3
Philip
2/2/11
Tomio
2/5/6
Munchy
5/4/6
Insanity
0/3/7
Young
6/1/6
Cody Sun
3/2/5
Levitate
3/0/12
Zyko
0/4/9
Minui
1/3/14
Draft
Conviction
Blue sideFirst pick
VarusSniper
KaynTomio
CassiopeiaInsanity
Kai'SaCody Sun
RellZyko
Blue Otter
Red side
RenektonPhilip
Master YiMunchy
SyndraYoung
SivirLevitate
NautilusMinui
Objectives
- +106
- Gold at 15
- -106
- 0
- Dragons
- 5
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 0
- Elder dragons
- 1
- 4
- Towers
- 8
- 23
- Plates
- 33
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Blue Otter.
Biggest lead: Conviction +106, Blue Otter +6,250. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Blue Otter +632 |
| 15 min | Conviction +106 |
| 20 min | Blue Otter +937 |
| 25 min | Blue Otter +754 |
| End (32 min) | Blue Otter +6,250 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Abyssal MaskMinui, in 2.9% of the champion's games
Blackfire TorchInsanity, in 3.2% of the champion's games
Plated SteelcapsSniper, in 8.6% of the champion's games
Press the AttackPhilip, in 10% of the champion's games
SniperVarus
PhilipRenekton
TomioKayn
MunchyMaster Yi
InsanityCassiopeia
YoungSyndra
Cody SunKai'Sa
LevitateSivir
ZykoRell
MinuiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
DefeatRed side
Blue Otter
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/3 | 2/5/6 | 0/3/7 | 3/2/5 | 0/4/9 | 2/2/11 | 5/4/6 | 6/1/6 | 3/0/12 | 1/3/14 |
| Kill participation | 80% | 80% | 70% | 80% | 90% | 76.5% | 64.7% | 70.6% | 88.2% | 88.2% |
| CS | 266 | 255 | 227 | 298 | 42 | 244 | 229 | 305 | 323 | 36 |
| CS per minute | 8.4 | 8.0 | 7.2 | 9.4 | 1.3 | 7.7 | 7.2 | 9.6 | 10.2 | 1.1 |
| Gold | 13,005 | 12,450 | 9,705 | 16,105 | 8,049 | 12,012 | 13,467 | 14,358 | 17,185 | 8,542 |
| Gold share | 21.9% | 21% | 16.4% | 27.2% | 13.6% | 18.3% | 20.5% | 21.9% | 26.2% | 13% |
| Earned gold per minute | 279 | 262 | 175 | 377 | 123 | 248 | 294 | 322 | 411 | 138 |
| Damage to champions | 20,588 | 8,027 | 14,680 | 18,225 | 3,435 | 11,298 | 14,740 | 22,394 | 23,760 | 4,100 |
| Damage share | 31.7% | 12.4% | 22.6% | 28.1% | 5.3% | 14.8% | 19.3% | 29.4% | 31.1% | 5.4% |
| Damage per minute | 650 | 253 | 463 | 575 | 108 | 357 | 465 | 707 | 750 | 129 |
| Damage taken per minute | 663 | 1,050 | 647 | 524 | 444 | 1,062 | 565 | 382 | 356 | 434 |
| Damage mitigated per minute | 493 | 1,094 | 369 | 410 | 628 | 991 | 876 | 209 | 285 | 803 |
| Damage to towers | 8,524 | 0 | 2,678 | 8,509 | 1,170 | 3,750 | 1,142 | 11,601 | 12,364 | 543 |
| Vision score | 48 | 45 | 51 | 39 | 122 | 40 | 37 | 45 | 23 | 124 |
| Wards placed | 16 | 8 | 17 | 17 | 46 | 9 | 7 | 15 | 14 | 57 |
| Wards killed | 8 | 9 | 5 | 9 | 20 | 10 | 11 | 6 | 4 | 13 |
| Control wards | 5 | 7 | 5 | 6 | 20 | 5 | 6 | 5 | 5 | 20 |
| Gold at 15 | 5,498 | 5,432 | 5,025 | 6,282 | 3,542 | 4,960 | 4,847 | 5,506 | 6,742 | 3,618 |
| Gold diff at 10 | +170 | -189 | -234 | -166 | -213 | -170 | +189 | +234 | +166 | +213 |
| Gold diff at 15 | +538 | +585 | -481 | -460 | -76 | -538 | -585 | +481 | +460 | +76 |
| XP diff at 10 | +86 | -139 | -677 | -312 | -314 | -86 | +139 | +677 | +312 | +314 |
| XP diff at 15 | -176 | +1,409 | -587 | -1,099 | -201 | +176 | -1,409 | +587 | +1,099 | +201 |
| CS diff at 10 | +21 | -6 | -7 | -3 | +2 | -21 | +6 | +7 | +3 | -2 |
| CS diff at 15 | +17 | +14 | -11 | -12 | +2 | -17 | -14 | +11 | +12 | -2 |
| Gold diff at 20 | +857 | -229 | -1,260 | -271 | -34 | -857 | +229 | +1,260 | +271 | +34 |
| XP diff at 20 | +367 | +379 | -1,236 | -1,407 | +553 | -367 | -379 | +1,236 | +1,407 | -553 |
| CS diff at 20 | +30 | +1 | -33 | -12 | +7 | -30 | -1 | +33 | +12 | -7 |
| Gold diff at 25 | +1,672 | -740 | -1,960 | +56 | +218 | -1,672 | +740 | +1,960 | -56 | -218 |
| XP diff at 25 | +518 | +1,105 | -1,000 | -1,742 | +1,286 | -518 | -1,105 | +1,000 | +1,742 | -1,286 |
| CS diff at 25 | +26 | +3 | -37 | -23 | +9 | -26 | -3 | +37 | +23 | -9 |
| Gold spent | 12,350 | 12,125 | 9,125 | 16,180 | 7,580 | 10,785 | 11,700 | 12,535 | 15,725 | 7,180 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT01_443682
Methodology →