NACL · Patch 16.15 · Summer
Aug 14, 2026, 09:09 PM · 30.5 minScouting line
Conviction won: +16.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
7/0/10
Philip
0/4/2
Tomio
3/0/12
Munchy
0/6/2
Insanity
6/1/14
Young
2/5/1
Cody Sun
5/0/8
Levitate
1/1/1
Zyko
0/2/21
Minui
0/5/2
Draft
Conviction
Blue sideFirst pick
GnarSniper
ViTomio
LissandraInsanity
LucianCody Sun
MilioZyko
Blue Otter
Red side
YorickPhilip
WukongMunchy
AkaliYoung
ZiggsLevitate
ShenMinui
Objectives
- +3,696
- Gold at 15
- -3,696
- 4
- Dragons
- 0
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 1
- 36
- Plates
- 11
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Blue Otter.
Biggest lead: Conviction +16,419, Blue Otter +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +1,956 |
| 15 min | Conviction +3,696 |
| 20 min | Conviction +6,965 |
| 25 min | Conviction +10,606 |
| End (31 min) | Conviction +16,419 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Fleet FootworkYoung, in 1.9% of the champion's games
Mejai's SoulstealerInsanity, in 9% of the champion's games
SniperGnar
PhilipYorick
TomioVi
MunchyWukong
InsanityLissandra
YoungAkali
Cody SunLucian
LevitateZiggs
ZykoMilio
MinuiShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Blue Otter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/10 | 3/0/12 | 6/1/14 | 5/0/8 | 0/2/21 | 0/4/2 | 0/6/2 | 2/5/1 | 1/1/1 | 0/5/2 |
| Kill participation | 81% | 71.4% | 95.2% | 61.9% | 100% | 66.7% | 66.7% | 100% | 66.7% | 66.7% |
| CS | 295 | 256 | 283 | 314 | 39 | 296 | 186 | 252 | 325 | 31 |
| CS per minute | 9.7 | 8.4 | 9.3 | 10.3 | 1.3 | 9.7 | 6.1 | 8.3 | 10.7 | 1.0 |
| Gold | 14,438 | 13,369 | 13,682 | 15,927 | 8,984 | 11,168 | 9,182 | 10,570 | 12,345 | 6,716 |
| Gold share | 21.7% | 20.1% | 20.6% | 24% | 13.5% | 22.3% | 18.4% | 21.1% | 24.7% | 13.4% |
| Earned gold per minute | 342 | 307 | 317 | 391 | 163 | 235 | 170 | 215 | 273 | 89 |
| Damage to champions | 19,439 | 8,192 | 31,149 | 14,656 | 3,980 | 13,222 | 6,395 | 9,808 | 22,264 | 2,550 |
| Damage share | 25.1% | 10.6% | 40.2% | 18.9% | 5.1% | 24.4% | 11.8% | 18.1% | 41% | 4.7% |
| Damage per minute | 637 | 269 | 1,021 | 481 | 130 | 434 | 210 | 322 | 730 | 84 |
| Damage taken per minute | 702 | 840 | 639 | 554 | 348 | 763 | 701 | 794 | 290 | 514 |
| Damage mitigated per minute | 616 | 1,309 | 359 | 350 | 146 | 737 | 788 | 663 | 127 | 605 |
| Damage to towers | 11,652 | 4,705 | 12,477 | 8,019 | 643 | 10,182 | 0 | 0 | 2,505 | 107 |
| Vision score | 34 | 80 | 51 | 38 | 157 | 29 | 46 | 30 | 40 | 111 |
| Wards placed | 12 | 10 | 9 | 17 | 59 | 10 | 7 | 11 | 14 | 58 |
| Wards killed | 3 | 16 | 10 | 5 | 24 | 3 | 14 | 4 | 10 | 14 |
| Control wards | 1 | 8 | 7 | 7 | 21 | 4 | 4 | 1 | 5 | 20 |
| Gold at 15 | 5,582 | 5,619 | 6,619 | 6,368 | 4,024 | 5,036 | 4,909 | 5,713 | 5,591 | 3,267 |
| Gold diff at 10 | -49 | +677 | +943 | +100 | +285 | +49 | -677 | -943 | -100 | -285 |
| Gold diff at 15 | +546 | +710 | +906 | +777 | +757 | -546 | -710 | -906 | -777 | -757 |
| XP diff at 10 | -430 | +816 | +356 | +3 | +412 | +430 | -816 | -356 | -3 | -412 |
| XP diff at 15 | -30 | +597 | +487 | -56 | +689 | +30 | -597 | -487 | +56 | -689 |
| CS diff at 10 | -11 | +18 | +15 | +1 | -4 | +11 | -18 | -15 | -1 | +4 |
| CS diff at 15 | -5 | +17 | +15 | 0 | +2 | +5 | -17 | -15 | 0 | -2 |
| Gold diff at 20 | +1,125 | +1,426 | +1,750 | +1,642 | +1,022 | -1,125 | -1,426 | -1,750 | -1,642 | -1,022 |
| XP diff at 20 | +880 | +1,058 | +1,242 | -349 | +1,777 | -880 | -1,058 | -1,242 | +349 | -1,777 |
| CS diff at 20 | -5 | +21 | +28 | -20 | +4 | +5 | -21 | -28 | +20 | -4 |
| Gold diff at 25 | +2,039 | +2,260 | +2,052 | +2,760 | +1,495 | -2,039 | -2,260 | -2,052 | -2,760 | -1,495 |
| XP diff at 25 | +2,314 | +2,180 | +2,627 | +715 | +3,103 | -2,314 | -2,180 | -2,627 | -715 | -3,103 |
| CS diff at 25 | -5 | +28 | +26 | -18 | +3 | +5 | -28 | -26 | +18 | -3 |
| Gold spent | 11,458 | 11,350 | 12,625 | 13,925 | 7,535 | 10,233 | 9,058 | 9,775 | 12,175 | 6,005 |
| Multikills | 1× double, 1× triple | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_444654
Methodology →