NACL · Patch 16.15 · Summer
Aug 14, 2026, 11:05 PM · 28.4 min · Game 3Scouting line
Conviction won: +14.6k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
2/0/5
Philip
0/2/1
Tomio
2/0/7
Munchy
0/2/0
Insanity
5/0/0
Young
0/3/0
Cody Sun
1/1/3
Levitate
1/2/0
Zyko
1/0/7
Minui
0/2/1
Draft
Conviction
Blue side
AmbessaSniper
Jarvan IVTomio
LockeInsanity
EzrealCody Sun
KarmaZyko
Blue Otter
Red sideFirst pick
GragasPhilip
Xin ZhaoMunchy
OriannaYoung
YunaraLevitate
LuluMinui
Objectives
- +5,300
- Gold at 15
- -5,300
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 35
- Plates
- 6
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Blue Otter.
Biggest lead: Conviction +14,554, Blue Otter +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +3,544 |
| 15 min | Conviction +5,300 |
| 20 min | Conviction +7,578 |
| 25 min | Conviction +8,471 |
| End (28 min) | Conviction +14,554 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Crimson LucidityInsanity, in 3.6% of the champion's games
Imperial MandatePhilip, in 6.1% of the champion's games
Phantom DancerLevitate, in 6.3% of the champion's games
Serpent's FangSniper, in 6.7% of the champion's games
SniperAmbessa
PhilipGragas
TomioJarvan IV
MunchyXin Zhao
InsanityLocke
YoungOrianna
Cody SunEzreal
LevitateYunara
ZykoKarma
MinuiLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Blue Otter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/5 | 2/0/7 | 5/0/0 | 1/1/3 | 1/0/7 | 0/2/1 | 0/2/0 | 0/3/0 | 1/2/0 | 0/2/1 |
| Kill participation | 63.6% | 81.8% | 45.5% | 36.4% | 72.7% | 100% | 0% | 0% | 100% | 100% |
| CS | 285 | 248 | 240 | 283 | 31 | 234 | 158 | 279 | 277 | 32 |
| CS per minute | 10.0 | 8.7 | 8.5 | 10.0 | 1.1 | 8.2 | 5.6 | 9.8 | 9.8 | 1.1 |
| Gold | 12,203 | 12,162 | 12,488 | 13,274 | 7,941 | 8,606 | 8,014 | 9,621 | 11,196 | 6,077 |
| Gold share | 21% | 20.9% | 21.5% | 22.9% | 13.7% | 19.8% | 18.4% | 22.1% | 25.7% | 14% |
| Earned gold per minute | 298 | 296 | 308 | 336 | 148 | 171 | 150 | 207 | 262 | 82 |
| Damage to champions | 15,362 | 6,034 | 13,256 | 15,093 | 5,438 | 6,872 | 5,018 | 8,919 | 9,153 | 2,009 |
| Damage share | 27.8% | 10.9% | 24% | 27.4% | 9.9% | 21.5% | 15.7% | 27.9% | 28.6% | 6.3% |
| Damage per minute | 541 | 213 | 467 | 532 | 192 | 242 | 177 | 314 | 322 | 71 |
| Damage taken per minute | 538 | 689 | 468 | 387 | 193 | 665 | 565 | 475 | 358 | 335 |
| Damage mitigated per minute | 862 | 985 | 359 | 203 | 111 | 499 | 513 | 364 | 209 | 142 |
| Damage to towers | 7,431 | 6,071 | 13,989 | 13,374 | 630 | 688 | 0 | 3,604 | 719 | 30 |
| Vision score | 36 | 60 | 40 | 34 | 112 | 29 | 32 | 25 | 38 | 77 |
| Wards placed | 13 | 8 | 7 | 15 | 51 | 12 | 9 | 9 | 11 | 42 |
| Wards killed | 1 | 12 | 10 | 7 | 14 | 4 | 8 | 4 | 11 | 6 |
| Control wards | 5 | 6 | 5 | 6 | 18 | 3 | 7 | 2 | 2 | 13 |
| Gold at 15 | 6,449 | 6,097 | 6,136 | 6,317 | 4,039 | 4,753 | 4,550 | 5,152 | 5,824 | 3,459 |
| Gold diff at 10 | +816 | +1,225 | +838 | +417 | +248 | -816 | -1,225 | -838 | -417 | -248 |
| Gold diff at 15 | +1,696 | +1,547 | +984 | +493 | +580 | -1,696 | -1,547 | -984 | -493 | -580 |
| XP diff at 10 | +507 | +880 | +103 | +1,055 | -302 | -507 | -880 | -103 | -1,055 | +302 |
| XP diff at 15 | +1,204 | +1,728 | +87 | +1,505 | -790 | -1,204 | -1,728 | -87 | -1,505 | +790 |
| CS diff at 10 | +22 | +20 | -5 | +22 | -6 | -22 | -20 | +5 | -22 | +6 |
| CS diff at 15 | +39 | +33 | -5 | +29 | -12 | -39 | -33 | +5 | -29 | +12 |
| Gold diff at 20 | +2,292 | +2,495 | +1,414 | +489 | +888 | -2,292 | -2,495 | -1,414 | -489 | -888 |
| XP diff at 20 | +1,924 | +2,642 | -535 | +1,419 | -1,150 | -1,924 | -2,642 | +535 | -1,419 | +1,150 |
| CS diff at 20 | +41 | +59 | -13 | +10 | -9 | -41 | -59 | +13 | -10 | +9 |
| Gold diff at 25 | +2,641 | +3,091 | +1,039 | +478 | +1,222 | -2,641 | -3,091 | -1,039 | -478 | -1,222 |
| XP diff at 25 | +2,395 | +3,626 | -2,196 | +1,758 | -558 | -2,395 | -3,626 | +2,196 | -1,758 | +558 |
| CS diff at 25 | +44 | +74 | -31 | -10 | -2 | -44 | -74 | +31 | +10 | +2 |
| Gold spent | 10,675 | 11,200 | 10,575 | 11,683 | 6,870 | 8,025 | 7,925 | 9,150 | 11,250 | 5,365 |
| Multikills | — | — | 1× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT01_443683
Methodology →