LCK · Patch 16.15 · Rounds 3-4
Aug 15, 2026, 09:54 AM · 26.2 min · Game 3Scouting line
Hanwha Life Esports won: +14.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
5/0/6
PerfecT
1/4/3
Kanavi
2/1/11
Cuzz
1/4/1
Zeka
3/1/5
Bdd
2/3/2
Gumayusi
6/1/3
Jiwoo
0/3/3
Bluffing
1/1/9
Effort
0/3/3
Draft
Hanwha Life Esports
Blue side
OlafZeus
SkarnerKanavi
AhriZeka
YunaraGumayusi
LuluBluffing
KT Rolster
Red sideFirst pick
KledPerfecT
NocturneCuzz
AuroraBdd
CorkiJiwoo
NautilusEffort
Objectives
- +5,586
- Gold at 15
- -5,586
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 45
- Plates
- 11
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, KT Rolster.
Biggest lead: Hanwha Life Esports +14,308, KT Rolster +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +3,484 |
| 15 min | Hanwha Life Esports +5,586 |
| 20 min | Hanwha Life Esports +7,558 |
| 25 min | Hanwha Life Esports +10,207 |
| End (26 min) | Hanwha Life Esports +14,308 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingCuzz, in 2.3% of the champion's games
Glacial AugmentEffort, in 2.9% of the champion's games
ZeusOlaf
PerfecTKled
KanaviSkarner
CuzzNocturne
ZekaAhri
BddAurora
GumayusiYunara
JiwooCorki
BluffingLulu
EffortNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
VictoryRed side
KT Rolster
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/6 | 2/1/11 | 3/1/5 | 6/1/3 | 1/1/9 | 1/4/3 | 1/4/1 | 2/3/2 | 0/3/3 | 0/3/3 |
| Kill participation | 64.7% | 76.5% | 47.1% | 52.9% | 58.8% | 100% | 50% | 100% | 75% | 75% |
| CS | 222 | 190 | 266 | 303 | 20 | 224 | 150 | 226 | 266 | 39 |
| CS per minute | 8.5 | 7.3 | 10.2 | 11.6 | 0.8 | 8.6 | 5.7 | 8.6 | 10.2 | 1.5 |
| Gold | 12,737 | 11,468 | 11,393 | 14,143 | 7,567 | 8,961 | 8,110 | 9,971 | 10,079 | 5,879 |
| Gold share | 22.2% | 20% | 19.9% | 24.7% | 13.2% | 20.8% | 18.9% | 23.2% | 23.4% | 13.7% |
| Earned gold per minute | 354 | 306 | 303 | 408 | 156 | 210 | 177 | 248 | 253 | 92 |
| Damage to champions | 18,724 | 10,190 | 14,337 | 11,592 | 4,612 | 8,640 | 5,136 | 8,370 | 5,984 | 664 |
| Damage share | 31.5% | 17.1% | 24.1% | 19.5% | 7.8% | 30% | 17.8% | 29.1% | 20.8% | 2.3% |
| Damage per minute | 716 | 390 | 548 | 443 | 176 | 330 | 196 | 320 | 229 | 25 |
| Damage taken per minute | 575 | 592 | 412 | 258 | 159 | 876 | 796 | 491 | 469 | 311 |
| Damage mitigated per minute | 641 | 1,196 | 238 | 186 | 97 | 729 | 404 | 231 | 324 | 386 |
| Damage to towers | 15,846 | 3,032 | 7,306 | 10,833 | 1,964 | 3,262 | 2,313 | 4,008 | 1,993 | 0 |
| Vision score | 31 | 44 | 32 | 39 | 90 | 24 | 33 | 29 | 29 | 100 |
| Wards placed | 10 | 10 | 9 | 16 | 46 | 6 | 8 | 9 | 6 | 53 |
| Wards killed | 5 | 7 | 7 | 6 | 6 | 5 | 5 | 5 | 7 | 14 |
| Control wards | 2 | 8 | 5 | 7 | 19 | 2 | 5 | 3 | 1 | 23 |
| Gold at 15 | 7,283 | 6,271 | 6,605 | 6,470 | 3,662 | 4,556 | 4,846 | 6,122 | 5,716 | 3,465 |
| Gold diff at 10 | +1,302 | +829 | +942 | +323 | +88 | -1,302 | -829 | -942 | -323 | -88 |
| Gold diff at 15 | +2,727 | +1,425 | +483 | +754 | +197 | -2,727 | -1,425 | -483 | -754 | -197 |
| XP diff at 10 | +633 | +252 | +796 | +152 | +124 | -633 | -252 | -796 | -152 | -124 |
| XP diff at 15 | +886 | +1,212 | +1,418 | -514 | +7 | -886 | -1,212 | -1,418 | +514 | -7 |
| CS diff at 10 | +20 | +1 | +25 | +7 | -9 | -20 | -1 | -25 | -7 | +9 |
| CS diff at 15 | +33 | +19 | +41 | 0 | -16 | -33 | -19 | -41 | 0 | +16 |
| Gold diff at 20 | +3,146 | +2,111 | +856 | +970 | +475 | -3,146 | -2,111 | -856 | -970 | -475 |
| XP diff at 20 | +138 | +1,453 | +1,850 | -687 | +1,253 | -138 | -1,453 | -1,850 | +687 | -1,253 |
| CS diff at 20 | +23 | +30 | +54 | +1 | -19 | -23 | -30 | -54 | -1 | +19 |
| Gold diff at 25 | +2,951 | +2,885 | +1,148 | +1,913 | +1,310 | -2,951 | -2,885 | -1,148 | -1,913 | -1,310 |
| XP diff at 25 | -474 | +2,809 | +2,799 | -50 | +2,117 | +474 | -2,809 | -2,799 | +50 | -2,117 |
| CS diff at 25 | -8 | +41 | +43 | +15 | -19 | +8 | -41 | -43 | -15 | +19 |
| Gold spent | 11,800 | 10,550 | 10,825 | 11,750 | 6,680 | 8,650 | 7,575 | 9,375 | 9,958 | 5,800 |
| Multikills | 1× double | — | — | 1× double, 1× triple | — | — | — | 1× double | — | — |
Game ID LOLTMNT01_443787
Methodology →