LCK · Patch 16.15 · Rounds 3-4
Aug 15, 2026, 09:08 AM · 24.5 min · Game 2Scouting line
Hanwha Life Esports won: +12.6k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
3/1/2
PerfecT
0/3/2
Kanavi
2/1/8
Cuzz
1/4/2
Zeka
7/0/3
Bdd
0/3/2
Gumayusi
2/2/9
Jiwoo
2/3/2
Bluffing
1/0/13
Effort
1/2/3
Draft
Hanwha Life Esports
Blue sideFirst pick
AmbessaZeus
ViKanavi
AkaliZeka
XayahGumayusi
RakanBluffing
KT Rolster
Red side
RumblePerfecT
TrundleCuzz
GalioBdd
LucianJiwoo
MilioEffort
Objectives
- +5,231
- Gold at 15
- -5,231
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 0
- 32
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, KT Rolster.
Biggest lead: Hanwha Life Esports +12,565, KT Rolster +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +1,630 |
| 15 min | Hanwha Life Esports +5,231 |
| 20 min | Hanwha Life Esports +9,008 |
| End (25 min) | Hanwha Life Esports +12,565 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sundered SkyCuzz, in 3.6% of the champion's games
ConquerorPerfecT, in 4.8% of the champion's games
ConquerorZeka, in 8.4% of the champion's games
ZeusAmbessa
PerfecTRumble
KanaviVi
CuzzTrundle
ZekaAkali
BddGalio
GumayusiXayah
JiwooLucian
BluffingRakan
EffortMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
VictoryRed side
KT Rolster
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/2 | 2/1/8 | 7/0/3 | 2/2/9 | 1/0/13 | 0/3/2 | 1/4/2 | 0/3/2 | 2/3/2 | 1/2/3 |
| Kill participation | 33.3% | 66.7% | 66.7% | 73.3% | 93.3% | 50% | 75% | 50% | 100% | 100% |
| CS | 254 | 209 | 246 | 263 | 23 | 190 | 144 | 225 | 273 | 29 |
| CS per minute | 10.4 | 8.5 | 10.0 | 10.7 | 0.9 | 7.7 | 5.9 | 9.2 | 11.1 | 1.2 |
| Gold | 10,571 | 10,468 | 12,683 | 11,957 | 7,024 | 7,254 | 7,395 | 7,842 | 11,402 | 6,245 |
| Gold share | 20.1% | 19.9% | 24.1% | 22.7% | 13.3% | 18.1% | 18.4% | 19.5% | 28.4% | 15.6% |
| Earned gold per minute | 297 | 293 | 383 | 354 | 153 | 162 | 168 | 186 | 331 | 121 |
| Damage to champions | 13,631 | 8,268 | 17,268 | 19,290 | 3,872 | 17,678 | 4,342 | 9,681 | 11,352 | 4,393 |
| Damage share | 21.9% | 13.3% | 27.7% | 30.9% | 6.2% | 37.3% | 9.2% | 20.4% | 23.9% | 9.3% |
| Damage per minute | 556 | 337 | 704 | 786 | 158 | 721 | 177 | 395 | 463 | 179 |
| Damage taken per minute | 714 | 651 | 657 | 406 | 480 | 617 | 1,002 | 699 | 462 | 345 |
| Damage mitigated per minute | 997 | 869 | 412 | 221 | 579 | 734 | 725 | 694 | 337 | 159 |
| Damage to towers | 7,878 | 5,391 | 17,059 | 8,000 | 789 | 0 | 0 | 0 | 3,937 | 69 |
| Vision score | 22 | 39 | 16 | 41 | 101 | 20 | 52 | 11 | 35 | 117 |
| Wards placed | 10 | 8 | 4 | 14 | 42 | 10 | 10 | 6 | 7 | 57 |
| Wards killed | 1 | 9 | 5 | 10 | 12 | 2 | 12 | 1 | 13 | 15 |
| Control wards | 2 | 5 | 1 | 5 | 14 | 2 | 9 | 1 | 1 | 29 |
| Gold at 15 | 5,644 | 6,145 | 7,468 | 6,340 | 4,351 | 4,725 | 5,252 | 4,791 | 5,959 | 3,990 |
| Gold diff at 10 | +511 | +129 | +897 | +65 | +28 | -511 | -129 | -897 | -65 | -28 |
| Gold diff at 15 | +919 | +893 | +2,677 | +381 | +361 | -919 | -893 | -2,677 | -381 | -361 |
| XP diff at 10 | +156 | +366 | -194 | +33 | +108 | -156 | -366 | +194 | -33 | -108 |
| XP diff at 15 | +975 | +1,322 | +1,020 | +112 | +327 | -975 | -1,322 | -1,020 | -112 | -327 |
| CS diff at 10 | +13 | +9 | -2 | -12 | -5 | -13 | -9 | +2 | +12 | +5 |
| CS diff at 15 | +27 | +16 | +21 | -16 | -2 | -27 | -16 | -21 | +16 | +2 |
| Gold diff at 20 | +1,701 | +2,120 | +3,694 | +1,000 | +493 | -1,701 | -2,120 | -3,694 | -1,000 | -493 |
| XP diff at 20 | +2,022 | +2,773 | +1,178 | +758 | -642 | -2,022 | -2,773 | -1,178 | -758 | +642 |
| CS diff at 20 | +50 | +42 | +18 | -11 | -3 | -50 | -42 | -18 | +11 | +3 |
| Gold diff at 25 | +3,317 | +3,073 | +4,841 | +555 | +779 | -3,317 | -3,073 | -4,841 | -555 | -779 |
| XP diff at 25 | +3,390 | +4,631 | +1,224 | +639 | +14 | -3,390 | -4,631 | -1,224 | -639 | -14 |
| CS diff at 25 | +64 | +65 | +21 | -10 | -6 | -64 | -65 | -21 | +10 | +6 |
| Gold spent | 9,250 | 9,025 | 12,575 | 10,525 | 6,290 | 7,150 | 7,225 | 8,025 | 11,175 | 5,760 |
| Multikills | 1× double | — | 1× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT01_444718
Methodology →