PCL · Patch 14.12 · Summer
Jun 27, 2024, 09:36 AM · 28.2 minScouting line
Hungkuang Falcon (弘光獵鷹) won: +8.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Taicho
2/10/6
TopRed
4/8/6
89
10/6/6
Killer2
11/6/7
Yoshida
4/8/8
Zsouaia
9/6/8
evol
9/7/5
Prage
10/2/8
Sh1vq
2/6/12
1ssue
3/5/10
Draft
AXIZ CREST Academy
Blue sideFirst pick
RenektonTaicho
Taliyah89
YoneYoshida
Xayahevol
RakanSh1vq
Hungkuang Falcon (弘光獵鷹)
Red side
JaxTopRed
PantheonKiller2
AkaliZsouaia
VarusPrage
Lissandra1ssue
Objectives
- -5,526
- Gold at 15
- +5,526
- 2
- Dragons
- 2
- 5
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 11
- 3
- Plates
- 8
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST Academy leads; below, Hungkuang Falcon (弘光獵鷹).
Biggest lead: AXIZ CREST Academy +0, Hungkuang Falcon (弘光獵鷹) +9,133. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hungkuang Falcon (弘光獵鷹) +1,912 |
| 15 min | Hungkuang Falcon (弘光獵鷹) +5,526 |
| 20 min | Hungkuang Falcon (弘光獵鷹) +7,715 |
| 25 min | Hungkuang Falcon (弘光獵鷹) +9,133 |
| End (28 min) | Hungkuang Falcon (弘光獵鷹) +8,835 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Dark Harvest89, in 3.5% of the champion's games
TaichoRenekton
TopRedJax
89Taliyah
Killer2Pantheon
YoshidaYone
ZsouaiaAkali
evolXayah
PrageVarus
Sh1vqRakan
1ssueLissandra
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST Academy
DefeatRed side
Hungkuang Falcon (弘光獵鷹)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/10/6 | 10/6/6 | 4/8/8 | 9/7/5 | 2/6/12 | 4/8/6 | 11/6/7 | 9/6/8 | 10/2/8 | 3/5/10 |
| Kill participation | 29.6% | 59.3% | 44.4% | 51.9% | 51.9% | 27% | 48.6% | 45.9% | 48.6% | 35.1% |
| CS | 146 | 148 | 229 | 187 | 27 | 234 | 200 | 188 | 235 | 28 |
| CS per minute | 5.2 | 5.3 | 8.1 | 6.6 | 1.0 | 8.3 | 7.1 | 6.7 | 8.3 | 1.0 |
| Gold | 9,009 | 12,227 | 11,218 | 13,585 | 7,733 | 13,450 | 13,583 | 12,908 | 13,815 | 8,851 |
| Gold share | 16.8% | 22.7% | 20.9% | 25.3% | 14.4% | 21.5% | 21.7% | 20.6% | 22.1% | 14.1% |
| Earned gold per minute | 187 | 302 | 266 | 350 | 142 | 345 | 350 | 326 | 358 | 182 |
| Damage to champions | 15,021 | 22,944 | 22,103 | 19,787 | 5,983 | 30,033 | 26,700 | 29,095 | 21,186 | 9,312 |
| Damage share | 17.5% | 26.7% | 25.7% | 23.1% | 7% | 25.8% | 23% | 25% | 18.2% | 8% |
| Damage per minute | 533 | 814 | 784 | 702 | 212 | 1,066 | 947 | 1,032 | 752 | 330 |
| Damage taken per minute | 1,315 | 847 | 1,245 | 780 | 698 | 1,247 | 1,053 | 998 | 443 | 568 |
| Damage mitigated per minute | 1,064 | 365 | 1,193 | 309 | 649 | 1,354 | 743 | 585 | 235 | 367 |
| Damage to towers | 2,390 | 489 | 1,289 | 1,759 | 896 | 8,938 | 2,996 | 2,295 | 10,661 | 2,971 |
| Vision score | 18 | 25 | 28 | 20 | 86 | 28 | 51 | 17 | 30 | 81 |
| Wards placed | 10 | 7 | 14 | 10 | 57 | 12 | 8 | 7 | 11 | 27 |
| Wards killed | 0 | 4 | 1 | 3 | 8 | 2 | 13 | 0 | 10 | 13 |
| Control wards | 4 | 6 | 5 | 3 | 11 | 2 | 4 | 4 | 3 | 10 |
| Gold at 15 | 4,884 | 5,955 | 4,818 | 4,478 | 3,723 | 6,718 | 6,546 | 5,555 | 5,956 | 4,609 |
| Gold diff at 10 | -445 | +25 | -469 | -991 | -32 | +445 | -25 | +469 | +991 | +32 |
| Gold diff at 15 | -1,834 | -591 | -737 | -1,478 | -886 | +1,834 | +591 | +737 | +1,478 | +886 |
| XP diff at 10 | -51 | +140 | -499 | -1,322 | +146 | +51 | -140 | +499 | +1,322 | -146 |
| XP diff at 15 | -756 | -975 | -1,630 | -1,597 | -455 | +756 | +975 | +1,630 | +1,597 | +455 |
| CS diff at 10 | -20 | +2 | -6 | -36 | +4 | +20 | -2 | +6 | +36 | -4 |
| CS diff at 15 | -47 | -6 | -18 | -37 | +3 | +47 | +6 | +18 | +37 | -3 |
| Gold diff at 20 | -3,042 | -477 | -611 | -2,085 | -1,500 | +3,042 | +477 | +611 | +2,085 | +1,500 |
| XP diff at 20 | -2,533 | -733 | +685 | -1,819 | -821 | +2,533 | +733 | -685 | +1,819 | +821 |
| CS diff at 20 | -58 | -23 | +28 | -59 | +1 | +58 | +23 | -28 | +59 | -1 |
| Gold diff at 25 | -4,050 | -447 | -1,506 | -1,729 | -1,401 | +4,050 | +447 | +1,506 | +1,729 | +1,401 |
| XP diff at 25 | -4,155 | -2,699 | -1,222 | -2,607 | -423 | +4,155 | +2,699 | +1,222 | +2,607 | +423 |
| CS diff at 25 | -75 | -54 | +30 | -59 | -2 | +75 | +54 | -30 | +59 | +2 |
| Gold spent | 8,750 | 11,500 | 10,275 | 10,375 | 7,175 | 13,713 | 12,000 | 12,800 | 12,875 | 8,325 |
| Multikills | — | 1× double | — | 1× double | — | — | 3× double | 2× double, 1× triple | 1× double | — |
Game ID LOLTMNT02_122707
Methodology →