PCL · Patch 14.12 · Summer
Jun 27, 2024, 10:28 AM · 31.2 min · Game 2Scouting line
Hungkuang Falcon (弘光獵鷹) won: +10.2k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Taicho
0/5/12
TopRed
5/1/4
89
2/4/11
Killer2
3/3/10
Yoshida
5/4/8
Zsouaia
6/3/8
evol
10/4/5
Prage
7/3/4
Sh1vq
1/5/13
1ssue
1/8/8
Draft
AXIZ CREST Academy
Blue sideFirst pick
UdyrTaicho
Lillia89
TristanaYoshida
Xayahevol
RellSh1vq
Hungkuang Falcon (弘光獵鷹)
Red side
DariusTopRed
MaokaiKiller2
JayceZsouaia
Kai'SaPrage
Nautilus1ssue
Objectives
- -1,156
- Gold at 15
- +1,156
- 1
- Dragons
- 3
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 3
- Plates
- 6
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST Academy leads; below, Hungkuang Falcon (弘光獵鷹).
Biggest lead: AXIZ CREST Academy +0, Hungkuang Falcon (弘光獵鷹) +10,187. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hungkuang Falcon (弘光獵鷹) +573 |
| 15 min | Hungkuang Falcon (弘光獵鷹) +1,156 |
| 20 min | Hungkuang Falcon (弘光獵鷹) +1,767 |
| 25 min | Hungkuang Falcon (弘光獵鷹) +3,795 |
| End (31 min) | Hungkuang Falcon (弘光獵鷹) +10,187 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushTaicho, in 1.7% of the champion's games
TrailblazerSh1vq, in 6.4% of the champion's games
TaichoUdyr
TopRedDarius
89Lillia
Killer2Maokai
YoshidaTristana
ZsouaiaJayce
evolXayah
PrageKai'Sa
Sh1vqRell
1ssueNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST Academy
DefeatRed side
Hungkuang Falcon (弘光獵鷹)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/12 | 2/4/11 | 5/4/8 | 10/4/5 | 1/5/13 | 5/1/4 | 3/3/10 | 6/3/8 | 7/3/4 | 1/8/8 |
| Kill participation | 66.7% | 72.2% | 72.2% | 83.3% | 77.8% | 40.9% | 59.1% | 63.6% | 50% | 40.9% |
| CS | 161 | 165 | 288 | 249 | 20 | 286 | 180 | 268 | 277 | 38 |
| CS per minute | 5.2 | 5.3 | 9.2 | 8.0 | 0.6 | 9.2 | 5.8 | 8.6 | 8.9 | 1.2 |
| Gold | 8,826 | 10,004 | 13,547 | 14,322 | 7,259 | 14,025 | 11,600 | 15,029 | 15,001 | 8,490 |
| Gold share | 16.4% | 18.5% | 25.1% | 26.5% | 13.5% | 21.9% | 18.1% | 23.4% | 23.4% | 13.2% |
| Earned gold per minute | 151 | 189 | 303 | 328 | 101 | 318 | 240 | 350 | 349 | 141 |
| Damage to champions | 11,346 | 15,068 | 30,051 | 20,432 | 5,600 | 13,400 | 20,102 | 23,941 | 23,178 | 6,234 |
| Damage share | 13.8% | 18.3% | 36.4% | 24.8% | 6.8% | 15.4% | 23.1% | 27.6% | 26.7% | 7.2% |
| Damage per minute | 363 | 483 | 963 | 655 | 179 | 429 | 644 | 767 | 742 | 200 |
| Damage taken per minute | 722 | 1,035 | 839 | 570 | 582 | 810 | 1,261 | 457 | 495 | 960 |
| Damage mitigated per minute | 1,266 | 485 | 464 | 262 | 644 | 663 | 819 | 389 | 279 | 872 |
| Damage to towers | 959 | 0 | 2,986 | 2,402 | 129 | 4,192 | 2,144 | 11,240 | 5,333 | 308 |
| Vision score | 23 | 26 | 36 | 28 | 86 | 36 | 37 | 31 | 34 | 104 |
| Wards placed | 7 | 13 | 12 | 12 | 51 | 11 | 6 | 12 | 14 | 39 |
| Wards killed | 5 | 1 | 6 | 6 | 7 | 8 | 9 | 1 | 10 | 15 |
| Control wards | 2 | 11 | 4 | 4 | 18 | 5 | 5 | 5 | 3 | 10 |
| Gold at 15 | 3,472 | 4,838 | 5,941 | 5,801 | 3,941 | 6,108 | 4,901 | 5,389 | 5,194 | 3,557 |
| Gold diff at 10 | -1,232 | +33 | -231 | +665 | +192 | +1,232 | -33 | +231 | -665 | -192 |
| Gold diff at 15 | -2,636 | -63 | +552 | +607 | +384 | +2,636 | +63 | -552 | -607 | -384 |
| XP diff at 10 | -820 | -75 | -272 | +113 | +454 | +820 | +75 | +272 | -113 | -454 |
| XP diff at 15 | -2,650 | -89 | -235 | -51 | +732 | +2,650 | +89 | +235 | +51 | -732 |
| CS diff at 10 | -37 | +2 | +6 | +1 | -4 | +37 | -2 | -6 | -1 | +4 |
| CS diff at 15 | -70 | -1 | +6 | -8 | -11 | +70 | +1 | -6 | +8 | +11 |
| Gold diff at 20 | -2,792 | -47 | -313 | +1,195 | +190 | +2,792 | +47 | +313 | -1,195 | -190 |
| XP diff at 20 | -2,852 | -438 | -772 | -52 | +713 | +2,852 | +438 | +772 | +52 | -713 |
| CS diff at 20 | -92 | -6 | -7 | -14 | -10 | +92 | +6 | +7 | +14 | +10 |
| Gold diff at 25 | -3,061 | -180 | -1,567 | +1,167 | -154 | +3,061 | +180 | +1,567 | -1,167 | +154 |
| XP diff at 25 | -2,685 | -1,027 | -1,154 | -2,200 | +292 | +2,685 | +1,027 | +1,154 | +2,200 | -292 |
| CS diff at 25 | -94 | -11 | +15 | -27 | -11 | +94 | +11 | -15 | +27 | +11 |
| Gold spent | 7,350 | 9,525 | 13,750 | 14,050 | 7,100 | 12,693 | 10,325 | 13,525 | 14,025 | 8,350 |
| Multikills | — | — | — | 3× double | — | 1× double | — | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT02_122736
Methodology →