KeSPA · Patch 14.23
Dec 08, 2024, 07:59 AM · 37 min · Game 3Scouting line
HANJIN BRION won: +8.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Morgan
9/3/13
Siwoo
5/5/3
HamBak
0/4/17
Lucid
3/4/9
Clozer
7/1/10
ShowMaker
4/4/7
Hype
6/3/13
Aiming
3/4/7
Pollu
1/4/16
BeryL
0/6/9
Draft
HANJIN BRION
Blue sideFirst pick
RumbleMorgan
SkarnerHamBak
CorkiClozer
VarusHype
RellPollu
Dplus Kia
Red side
JaxSiwoo
SejuaniLucid
AuroraShowMaker
AsheAiming
BraumBeryL
Objectives
- -3,250
- Gold at 15
- +3,250
- 2
- Dragons
- 3
- 2
- Void grubs
- 4
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 5
- 3
- Plates
- 8
- 2
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION leads; below, Dplus Kia.
Biggest lead: HANJIN BRION +8,661, Dplus Kia +4,554. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dplus Kia +1,666 |
| 15 min | Dplus Kia +3,250 |
| 20 min | Dplus Kia +4,554 |
| 25 min | HANJIN BRION +3,969 |
| End (37 min) | HANJIN BRION +8,661 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Spear of ShojinSiwoo, in 2.1% of the champion's games
Zeke's ConvergenceLucid, in 5.1% of the champion's games
Warmog's ArmorLucid, in 6.1% of the champion's games
MorganRumble
SiwooJax
HamBakSkarner
LucidSejuani
ClozerCorki
ShowMakerAurora
HypeVarus
AimingAshe
PolluRell
BeryLBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION
VictoryRed side
Dplus Kia
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/3/13 | 0/4/17 | 7/1/10 | 6/3/13 | 1/4/16 | 5/5/3 | 3/4/9 | 4/4/7 | 3/4/7 | 0/6/9 |
| Kill participation | 95.7% | 73.9% | 73.9% | 82.6% | 73.9% | 53.3% | 80% | 73.3% | 66.7% | 60% |
| CS | 335 | 205 | 392 | 335 | 34 | 304 | 214 | 295 | 373 | 34 |
| CS per minute | 9.1 | 5.5 | 10.6 | 9.1 | 0.9 | 8.2 | 5.8 | 8.0 | 10.1 | 0.9 |
| Gold | 17,555 | 11,939 | 20,308 | 16,475 | 9,486 | 17,470 | 11,738 | 13,477 | 16,348 | 8,069 |
| Gold share | 23.2% | 15.8% | 26.8% | 21.7% | 12.5% | 26% | 17.5% | 20.1% | 24.4% | 12% |
| Earned gold per minute | 345 | 193 | 420 | 316 | 127 | 343 | 188 | 235 | 312 | 88 |
| Damage to champions | 30,978 | 11,342 | 28,241 | 20,398 | 5,937 | 11,720 | 10,780 | 24,260 | 23,442 | 7,386 |
| Damage share | 32% | 11.7% | 29.1% | 21.1% | 6.1% | 15.1% | 13.9% | 31.3% | 30.2% | 9.5% |
| Damage per minute | 838 | 307 | 764 | 552 | 161 | 317 | 292 | 656 | 634 | 200 |
| Damage taken per minute | 642 | 1,142 | 533 | 410 | 541 | 898 | 1,047 | 468 | 464 | 621 |
| Damage mitigated per minute | 776 | 1,842 | 293 | 223 | 661 | 878 | 1,229 | 220 | 301 | 588 |
| Damage to towers | 5,230 | 1,534 | 13,820 | 7,433 | 568 | 14,637 | 0 | 0 | 1,514 | 1,285 |
| Vision score | 35 | 52 | 48 | 46 | 149 | 43 | 59 | 78 | 40 | 127 |
| Wards placed | 13 | 12 | 14 | 16 | 80 | 21 | 15 | 29 | 14 | 68 |
| Wards killed | 6 | 13 | 11 | 10 | 19 | 6 | 13 | 15 | 3 | 19 |
| Control wards | 12 | 10 | 4 | 4 | 23 | 6 | 18 | 8 | 3 | 21 |
| Gold at 15 | 6,023 | 4,580 | 5,564 | 4,730 | 3,328 | 6,685 | 5,530 | 5,880 | 5,702 | 3,678 |
| Gold diff at 10 | -107 | -429 | -541 | -379 | -210 | +107 | +429 | +541 | +379 | +210 |
| Gold diff at 15 | -662 | -950 | -316 | -972 | -350 | +662 | +950 | +316 | +972 | +350 |
| XP diff at 10 | +406 | -230 | -448 | -515 | +276 | -406 | +230 | +448 | +515 | -276 |
| XP diff at 15 | +135 | -248 | -76 | -1,141 | -10 | -135 | +248 | +76 | +1,141 | +10 |
| CS diff at 10 | +6 | -2 | +7 | -12 | +2 | -6 | +2 | -7 | +12 | -2 |
| CS diff at 15 | -1 | -3 | +8 | -29 | +4 | +1 | +3 | -8 | +29 | -4 |
| Gold diff at 20 | -1,120 | -1,013 | -485 | -1,362 | -574 | +1,120 | +1,013 | +485 | +1,362 | +574 |
| XP diff at 20 | +281 | -334 | -1,024 | -1,552 | -426 | -281 | +334 | +1,024 | +1,552 | +426 |
| CS diff at 20 | +9 | -2 | 0 | -31 | -2 | -9 | +2 | 0 | +31 | +2 |
| Gold diff at 25 | -123 | -381 | +3,241 | +833 | +399 | +123 | +381 | -3,241 | -833 | -399 |
| XP diff at 25 | +1,325 | +697 | +2,373 | -181 | +697 | -1,325 | -697 | -2,373 | +181 | -697 |
| CS diff at 25 | +7 | -13 | +47 | -25 | -3 | -7 | +13 | -47 | +25 | +3 |
| Gold spent | 15,400 | 11,150 | 18,433 | 14,650 | 8,475 | 16,733 | 11,675 | 13,600 | 15,575 | 7,125 |
| Multikills | 2× double | — | 1× double, 1× triple | 1× double | — | — | — | 2× double | — | — |
Game ID LOLTMNT02_194400
Methodology →