KeSPA · Patch 14.23
Dec 08, 2024, 09:03 AM · 42.4 min · Game 4Scouting line
HANJIN BRION won: +0.9k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Siwoo
1/6/5
Morgan
7/2/6
Lucid
8/1/3
HamBak
2/5/11
ShowMaker
6/4/5
Clozer
2/4/7
Aiming
1/2/12
Hype
6/0/3
BeryL
0/5/9
Pollu
1/5/13
Draft
Dplus Kia
Blue sideFirst pick
K'SanteSiwoo
ViegoLucid
AuroraShowMaker
VarusAiming
MaokaiBeryL
HANJIN BRION
Red side
JaxMorgan
SejuaniHamBak
AzirClozer
JhinHype
RellPollu
Objectives
- +63
- Gold at 15
- -63
- 3
- Dragons
- 3
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 5
- Towers
- 9
- 2
- Plates
- 6
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dplus Kia leads; below, HANJIN BRION.
Biggest lead: Dplus Kia +3,278, HANJIN BRION +893. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dplus Kia +62 |
| 15 min | Dplus Kia +63 |
| 20 min | Dplus Kia +2,468 |
| 25 min | Dplus Kia +3,278 |
| End (42 min) | HANJIN BRION +893 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
RedemptionBeryL, in 2% of the champion's games
Unending DespairSiwoo, in 4.8% of the champion's games
Guardian AngelLucid, in 6.7% of the champion's games
Arcane CometShowMaker, in 14% of the champion's games
SiwooK'Sante
MorganJax
LucidViego
HamBakSejuani
ShowMakerAurora
ClozerAzir
AimingVarus
HypeJhin
BeryLMaokai
PolluRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dplus Kia
DefeatRed side
HANJIN BRION
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/5 | 8/1/3 | 6/4/5 | 1/2/12 | 0/5/9 | 7/2/6 | 2/5/11 | 2/4/7 | 6/0/3 | 1/5/13 |
| Kill participation | 37.5% | 68.8% | 68.8% | 81.3% | 56.3% | 72.2% | 72.2% | 50% | 50% | 77.8% |
| CS | 334 | 306 | 329 | 408 | 47 | 332 | 174 | 395 | 415 | 33 |
| CS per minute | 7.9 | 7.2 | 7.8 | 9.6 | 1.1 | 7.8 | 4.1 | 9.3 | 9.8 | 0.8 |
| Gold | 14,677 | 16,377 | 17,187 | 17,884 | 9,408 | 18,536 | 11,666 | 16,998 | 19,060 | 10,166 |
| Gold share | 19.4% | 21.7% | 22.8% | 23.7% | 12.5% | 24.3% | 15.3% | 22.2% | 24.9% | 13.3% |
| Earned gold per minute | 217 | 257 | 276 | 293 | 93 | 308 | 146 | 272 | 320 | 111 |
| Damage to champions | 24,499 | 15,222 | 33,436 | 32,761 | 10,099 | 26,705 | 16,466 | 27,001 | 28,306 | 5,173 |
| Damage share | 21.1% | 13.1% | 28.8% | 28.2% | 8.7% | 25.8% | 15.9% | 26% | 27.3% | 5% |
| Damage per minute | 577 | 359 | 788 | 772 | 238 | 629 | 388 | 636 | 667 | 122 |
| Damage taken per minute | 1,022 | 1,185 | 584 | 389 | 654 | 985 | 1,248 | 692 | 365 | 514 |
| Damage mitigated per minute | 1,834 | 1,041 | 343 | 254 | 641 | 1,053 | 1,450 | 500 | 215 | 609 |
| Damage to towers | 1,137 | 3,544 | 2,279 | 4,823 | 1,273 | 7,534 | 495 | 9,524 | 7,593 | 510 |
| Vision score | 45 | 60 | 49 | 80 | 161 | 50 | 71 | 53 | 41 | 154 |
| Wards placed | 17 | 13 | 10 | 34 | 72 | 20 | 15 | 18 | 24 | 81 |
| Wards killed | 8 | 12 | 12 | 13 | 24 | 11 | 19 | 13 | 11 | 19 |
| Control wards | 4 | 20 | 5 | 6 | 26 | 6 | 15 | 6 | 8 | 28 |
| Gold at 15 | 4,683 | 5,091 | 5,851 | 5,212 | 3,459 | 6,044 | 4,281 | 5,092 | 5,283 | 3,533 |
| Gold diff at 10 | -725 | +484 | +778 | -413 | -62 | +725 | -484 | -778 | +413 | +62 |
| Gold diff at 15 | -1,361 | +810 | +759 | -71 | -74 | +1,361 | -810 | -759 | +71 | +74 |
| XP diff at 10 | -56 | +770 | +663 | -86 | -124 | +56 | -770 | -663 | +86 | +124 |
| XP diff at 15 | +103 | +1,506 | -283 | +114 | +185 | -103 | -1,506 | +283 | -114 | -185 |
| CS diff at 10 | -2 | +24 | +16 | -5 | +5 | +2 | -24 | -16 | +5 | -5 |
| CS diff at 15 | -5 | +41 | -1 | +3 | +8 | +5 | -41 | +1 | -3 | -8 |
| Gold diff at 20 | -637 | +1,619 | +335 | +857 | +294 | +637 | -1,619 | -335 | -857 | -294 |
| XP diff at 20 | +1,124 | +2,458 | -1,746 | +653 | +309 | -1,124 | -2,458 | +1,746 | -653 | -309 |
| CS diff at 20 | +20 | +61 | -24 | +14 | +9 | -20 | -61 | +24 | -14 | -9 |
| Gold diff at 25 | -597 | +1,852 | +1,050 | +827 | +146 | +597 | -1,852 | -1,050 | -827 | -146 |
| XP diff at 25 | +1,549 | +2,883 | -1,845 | +702 | +383 | -1,549 | -2,883 | +1,845 | -702 | -383 |
| CS diff at 25 | +39 | +74 | -36 | +3 | +5 | -39 | -74 | +36 | -3 | -5 |
| Gold spent | 14,800 | 16,058 | 17,025 | 16,550 | 8,900 | 16,683 | 10,675 | 15,850 | 17,300 | 8,225 |
| Multikills | — | 3× double, 1× triple | — | — | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_194401
Methodology →