LJL · Patch 15.15
PlayoffsAug 14, 2025, 11:54 AM · 32.7 min · Game 4Scouting line
Burning Core Toyama won: +5.5k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Washidai
6/4/5
tol2
9/5/9
Van
1/7/12
Brucee
2/2/13
DICE
2/7/7
R0se
10/3/9
Yuhi
9/4/6
L1mit
4/4/11
Hetel
1/4/9
Enapon
1/5/20
Draft
QT DIG∞
Blue sideFirst pick
YorickWashidai
MaokaiVan
YoneDICE
Kai'SaYuhi
BlitzcrankHetel
Burning Core Toyama
Red side
Cho'Gathtol2
SkarnerBrucee
FioraR0se
SivirL1mit
BraumEnapon
Objectives
- -1,364
- Gold at 15
- +1,364
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 4
- Towers
- 8
- 5
- Plates
- 9
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, Burning Core Toyama.
Biggest lead: QT DIG∞ +0, Burning Core Toyama +5,507. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Burning Core Toyama +1,642 |
| 15 min | Burning Core Toyama +1,364 |
| 20 min | Burning Core Toyama +3,873 |
| 25 min | Burning Core Toyama +643 |
| End (33 min) | Burning Core Toyama +5,507 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Trailblazertol2, in 0.5% of the champion's games
Press the AttackL1mit, in 1.6% of the champion's games
Executioner's CallingL1mit, in 6.5% of the champion's games
Armored AdvanceBrucee, in 7.1% of the champion's games
Armored AdvanceR0se, in 7.9% of the champion's games
Press the AttackR0se, in 9.9% of the champion's games
WashidaiYorick
tol2Cho'Gath
VanMaokai
BruceeSkarner
DICEYone
R0seFiora
YuhiKai'Sa
L1mitSivir
HetelBlitzcrank
EnaponBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
DefeatRed side
Burning Core Toyama
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/5 | 1/7/12 | 2/7/7 | 9/4/6 | 1/4/9 | 9/5/9 | 2/2/13 | 10/3/9 | 4/4/11 | 1/5/20 |
| Kill participation | 57.9% | 68.4% | 47.4% | 78.9% | 52.6% | 69.2% | 57.7% | 73.1% | 57.7% | 80.8% |
| CS | 231 | 178 | 223 | 252 | 36 | 209 | 167 | 280 | 312 | 26 |
| CS per minute | 7.1 | 5.4 | 6.8 | 7.7 | 1.1 | 6.4 | 5.1 | 8.6 | 9.5 | 0.8 |
| Gold | 13,775 | 10,831 | 11,246 | 16,676 | 7,684 | 13,585 | 11,132 | 17,062 | 15,157 | 8,783 |
| Gold share | 22.9% | 18% | 18.7% | 27.7% | 12.8% | 20.7% | 16.9% | 26% | 23.1% | 13.4% |
| Earned gold per minute | 290 | 200 | 213 | 379 | 104 | 284 | 209 | 390 | 332 | 138 |
| Damage to champions | 27,054 | 38,981 | 29,905 | 32,259 | 6,898 | 21,502 | 19,589 | 30,924 | 42,262 | 6,893 |
| Damage share | 20% | 28.9% | 22.1% | 23.9% | 5.1% | 17.7% | 16.2% | 25.5% | 34.9% | 5.7% |
| Damage per minute | 826 | 1,191 | 914 | 986 | 211 | 657 | 598 | 945 | 1,291 | 211 |
| Damage taken per minute | 1,130 | 1,259 | 944 | 602 | 617 | 1,626 | 1,194 | 1,306 | 599 | 806 |
| Damage mitigated per minute | 991 | 815 | 1,035 | 401 | 559 | 2,007 | 2,168 | 1,355 | 429 | 727 |
| Damage to towers | 10,178 | 139 | 385 | 5,030 | 0 | 6,119 | 919 | 5,704 | 5,186 | 0 |
| Vision score | 32 | 42 | 25 | 30 | 108 | 26 | 46 | 36 | 42 | 100 |
| Wards placed | 8 | 8 | 8 | 11 | 52 | 9 | 13 | 12 | 16 | 52 |
| Wards killed | 8 | 13 | 4 | 4 | 14 | 5 | 4 | 10 | 11 | 9 |
| Control wards | 3 | 9 | 5 | 2 | 17 | 3 | 12 | 3 | 4 | 13 |
| Gold at 15 | 5,562 | 4,984 | 4,620 | 6,289 | 3,766 | 6,030 | 4,928 | 6,419 | 5,672 | 3,536 |
| Gold diff at 10 | -706 | -40 | -1,059 | +1 | +162 | +706 | +40 | +1,059 | -1 | -162 |
| Gold diff at 15 | -468 | +56 | -1,799 | +617 | +230 | +468 | -56 | +1,799 | -617 | -230 |
| XP diff at 10 | -44 | +245 | -839 | -122 | -229 | +44 | -245 | +839 | +122 | +229 |
| XP diff at 15 | -181 | +257 | -978 | -452 | +118 | +181 | -257 | +978 | +452 | -118 |
| CS diff at 10 | -6 | +2 | -22 | -1 | 0 | +6 | -2 | +22 | +1 | 0 |
| CS diff at 15 | -20 | +6 | -29 | -15 | +2 | +20 | -6 | +29 | +15 | -2 |
| Gold diff at 20 | -332 | +105 | -4,530 | +1,003 | -119 | +332 | -105 | +4,530 | -1,003 | +119 |
| XP diff at 20 | +657 | +370 | -3,843 | -110 | -12 | -657 | -370 | +3,843 | +110 | +12 |
| CS diff at 20 | 0 | +10 | -73 | -17 | +6 | 0 | -10 | +73 | +17 | -6 |
| Gold diff at 25 | +741 | +538 | -4,498 | +3,203 | -627 | -741 | -538 | +4,498 | -3,203 | +627 |
| XP diff at 25 | +485 | +1,037 | -2,986 | +31 | -648 | -485 | -1,037 | +2,986 | -31 | +648 |
| CS diff at 25 | +19 | +10 | -60 | -17 | +6 | -19 | -10 | +60 | +17 | -6 |
| Gold spent | 13,158 | 10,525 | 10,225 | 16,250 | 7,425 | 12,275 | 10,175 | 16,308 | 13,300 | 7,850 |
| Multikills | — | — | — | — | — | — | — | 2× double | 1× double | — |
Game ID LOLTMNT02_302049
Methodology →