LJL · Patch 15.15
PlayoffsAug 14, 2025, 12:50 PM · 24.2 min · Game 5Scouting line
QT DIG∞ won: +13.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
tol2
3/3/0
Washidai
2/1/6
Brucee
1/4/1
Van
6/1/7
R0se
0/3/3
DICE
7/1/3
L1mit
0/5/1
Yuhi
3/1/10
Enapon
0/3/1
Hetel
0/0/10
Draft
Burning Core Toyama
Blue sideFirst pick
Kennentol2
PoppyBrucee
MalphiteR0se
ApheliosL1mit
MilioEnapon
QT DIG∞
Red side
UdyrWashidai
NidaleeVan
JayceDICE
ZiggsYuhi
LeonaHetel
Objectives
- -6,186
- Gold at 15
- +6,186
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 0
- Towers
- 9
- 2
- Plates
- 12
- 0
- Inhibitors
- 1



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Burning Core Toyama leads; below, QT DIG∞.
Biggest lead: Burning Core Toyama +0, QT DIG∞ +13,180. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +3,838 |
| 15 min | QT DIG∞ +6,186 |
| 20 min | QT DIG∞ +7,568 |
| End (24 min) | QT DIG∞ +13,180 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Ionian Boots of LucidityR0se, in 2.3% of the champion's games
Conquerortol2, in 5.7% of the champion's games
MalignanceR0se, in 6.9% of the champion's games
Lethal TempoL1mit, in 11% of the champion's games
tol2Kennen
WashidaiUdyr
BruceePoppy
VanNidalee
R0seMalphite
DICEJayce
L1mitAphelios
YuhiZiggs
EnaponMilio
HetelLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Burning Core Toyama
DefeatRed side
QT DIG∞
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/0 | 1/4/1 | 0/3/3 | 0/5/1 | 0/3/1 | 2/1/6 | 6/1/7 | 7/1/3 | 3/1/10 | 0/0/10 |
| Kill participation | 75% | 50% | 75% | 25% | 25% | 44.4% | 72.2% | 55.6% | 72.2% | 55.6% |
| CS | 174 | 114 | 120 | 247 | 25 | 174 | 195 | 213 | 194 | 25 |
| CS per minute | 7.2 | 4.7 | 5.0 | 10.2 | 1.0 | 7.2 | 8.1 | 8.8 | 8.0 | 1.0 |
| Gold | 9,054 | 6,598 | 6,471 | 9,299 | 4,811 | 10,039 | 10,743 | 11,971 | 10,330 | 6,330 |
| Gold share | 25% | 18.2% | 17.9% | 25.7% | 13.3% | 20.3% | 21.7% | 24.2% | 20.9% | 12.8% |
| Earned gold per minute | 241 | 139 | 134 | 251 | 65 | 282 | 311 | 362 | 294 | 128 |
| Damage to champions | 9,134 | 6,395 | 9,877 | 9,596 | 1,842 | 11,093 | 10,867 | 18,930 | 18,518 | 3,913 |
| Damage share | 24.8% | 17.4% | 26.8% | 26% | 5% | 17.5% | 17.2% | 29.9% | 29.2% | 6.2% |
| Damage per minute | 378 | 265 | 409 | 397 | 76 | 459 | 450 | 784 | 767 | 162 |
| Damage taken per minute | 489 | 869 | 627 | 782 | 399 | 748 | 1,115 | 427 | 259 | 367 |
| Damage mitigated per minute | 242 | 766 | 541 | 408 | 127 | 1,142 | 612 | 324 | 98 | 329 |
| Damage to towers | 0 | 0 | 0 | 1,044 | 256 | 4,946 | 2,676 | 11,398 | 7,947 | 363 |
| Vision score | 21 | 33 | 23 | 22 | 48 | 24 | 42 | 25 | 26 | 82 |
| Wards placed | 9 | 8 | 8 | 9 | 29 | 12 | 3 | 11 | 11 | 38 |
| Wards killed | 4 | 7 | 5 | 6 | 2 | 1 | 14 | 3 | 7 | 10 |
| Control wards | 2 | 8 | 3 | 2 | 8 | 9 | 3 | 5 | 3 | 11 |
| Gold at 15 | 5,008 | 4,737 | 4,327 | 5,315 | 3,341 | 5,628 | 6,598 | 6,708 | 6,463 | 3,517 |
| Gold diff at 10 | -607 | -1,240 | -1,484 | -567 | +60 | +607 | +1,240 | +1,484 | +567 | -60 |
| Gold diff at 15 | -620 | -1,861 | -2,381 | -1,148 | -176 | +620 | +1,861 | +2,381 | +1,148 | +176 |
| XP diff at 10 | +203 | -994 | -1,548 | -268 | +694 | -203 | +994 | +1,548 | +268 | -694 |
| XP diff at 15 | +687 | -1,574 | -2,093 | -1,031 | +1,366 | -687 | +1,574 | +2,093 | +1,031 | -1,366 |
| CS diff at 10 | -3 | -20 | -33 | +17 | +6 | +3 | +20 | +33 | -17 | -6 |
| CS diff at 15 | +2 | -31 | -62 | +17 | +9 | -2 | +31 | +62 | -17 | -9 |
| Gold diff at 20 | +72 | -2,593 | -3,666 | -749 | -632 | -72 | +2,593 | +3,666 | +749 | +632 |
| XP diff at 20 | +706 | -3,205 | -1,964 | -990 | +1,186 | -706 | +3,205 | +1,964 | +990 | -1,186 |
| CS diff at 20 | +3 | -63 | -77 | +47 | +4 | -3 | +63 | +77 | -47 | -4 |
| Gold diff at 25 | -985 | -4,145 | -5,500 | -1,031 | -1,519 | +985 | +4,145 | +5,500 | +1,031 | +1,519 |
| XP diff at 25 | -1,396 | -4,935 | -4,632 | -2,939 | -337 | +1,396 | +4,935 | +4,632 | +2,939 | +337 |
| CS diff at 25 | 0 | -81 | -93 | +53 | 0 | 0 | +81 | +93 | -53 | 0 |
| Gold spent | 8,600 | 6,350 | 6,425 | 9,050 | 4,375 | 8,875 | 8,725 | 10,975 | 7,775 | 5,325 |
| Multikills | — | — | — | — | — | 1× double | 1× double | 2× double | 1× double | — |
Game ID LOLTMNT02_302065
Methodology →