LJL · Patch 16.10 · Spring
PlayoffsMay 27, 2026, 08:20 AM · 34.9 minScouting line
DetonatioN FocusMe Academy won: +9.1k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potential
0/1/11
advance
6/2/2
Grit
4/2/5
HRK
1/3/6
Ravvy
11/6/2
Eria
2/6/4
Damocles
6/0/3
suyahime
2/3/1
Kurahuto
0/2/15
UKyo
0/7/7
Draft
DetonatioN FocusMe Academy
Blue sideFirst pick
SionPotential
Xin ZhaoGrit
AkaliRavvy
LucianDamocles
MilioKurahuto
New Meta
Red side
Camilleadvance
WukongHRK
LuxEria
Jhinsuyahime
KarmaUKyo
Objectives
- +669
- Gold at 15
- -669
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 11
- Towers
- 3
- 45
- Plates
- 17
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe Academy leads; below, New Meta.
Biggest lead: DetonatioN FocusMe Academy +9,075, New Meta +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe Academy +225 |
| 15 min | DetonatioN FocusMe Academy +669 |
| 20 min | DetonatioN FocusMe Academy +2,781 |
| 25 min | DetonatioN FocusMe Academy +5,429 |
| End (35 min) | DetonatioN FocusMe Academy +9,075 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Cosmic DriveEria, in 0.7% of the champion's games
Spear of Shojinadvance, in 2.7% of the champion's games
Dusk and DawnGrit, in 5.7% of the champion's games
Serpent's FangDamocles, in 6.9% of the champion's games
Hextech RocketbeltEria, in 7.2% of the champion's games
Death's Danceadvance, in 9.6% of the champion's games
PotentialSion
advanceCamille
GritXin Zhao
HRKWukong
RavvyAkali
EriaLux
DamoclesLucian
suyahimeJhin
KurahutoMilio
UKyoKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe Academy
VictoryRed side
New Meta
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/11 | 4/2/5 | 11/6/2 | 6/0/3 | 0/2/15 | 6/2/2 | 1/3/6 | 2/6/4 | 2/3/1 | 0/7/7 |
| Kill participation | 52.4% | 42.9% | 61.9% | 42.9% | 71.4% | 72.7% | 63.6% | 54.5% | 27.3% | 63.6% |
| CS | 272 | 222 | 277 | 347 | 32 | 307 | 229 | 227 | 333 | 38 |
| CS per minute | 7.8 | 6.4 | 7.9 | 10.0 | 0.9 | 8.8 | 6.6 | 6.5 | 9.6 | 1.1 |
| Gold | 12,618 | 13,155 | 15,489 | 17,755 | 9,898 | 14,863 | 12,471 | 10,427 | 13,794 | 8,285 |
| Gold share | 18.3% | 19.1% | 22.5% | 25.8% | 14.4% | 24.8% | 20.8% | 17.4% | 23.1% | 13.8% |
| Earned gold per minute | 232 | 247 | 314 | 379 | 154 | 296 | 228 | 169 | 266 | 107 |
| Damage to champions | 26,295 | 16,210 | 40,099 | 34,557 | 5,377 | 37,133 | 16,834 | 22,507 | 19,767 | 11,446 |
| Damage share | 21.5% | 13.2% | 32.7% | 28.2% | 4.4% | 34.5% | 15.6% | 20.9% | 18.4% | 10.6% |
| Damage per minute | 755 | 465 | 1,151 | 992 | 154 | 1,066 | 483 | 646 | 567 | 328 |
| Damage taken per minute | 1,072 | 1,233 | 1,021 | 518 | 488 | 1,027 | 983 | 807 | 545 | 874 |
| Damage mitigated per minute | 3,326 | 972 | 671 | 533 | 347 | 1,139 | 996 | 518 | 409 | 482 |
| Damage to towers | 6,456 | 4,327 | 6,800 | 20,300 | 2,001 | 7,496 | 6,306 | 1,449 | 1,906 | 1,903 |
| Vision score | 38 | 65 | 34 | 33 | 122 | 25 | 56 | 23 | 25 | 124 |
| Wards placed | 9 | 13 | 5 | 13 | 50 | 10 | 9 | 8 | 12 | 60 |
| Wards killed | 7 | 14 | 8 | 5 | 12 | 2 | 10 | 2 | 6 | 13 |
| Control wards | 3 | 10 | 1 | 2 | 9 | 0 | 9 | 3 | 0 | 9 |
| Gold at 15 | 4,988 | 5,068 | 5,635 | 5,931 | 3,607 | 4,685 | 4,854 | 5,531 | 5,730 | 3,760 |
| Gold diff at 10 | +12 | -96 | +272 | +151 | -114 | -12 | +96 | -272 | -151 | +114 |
| Gold diff at 15 | +303 | +214 | +104 | +201 | -153 | -303 | -214 | -104 | -201 | +153 |
| XP diff at 10 | -62 | -475 | +406 | +445 | -256 | +62 | +475 | -406 | -445 | +256 |
| XP diff at 15 | +185 | +317 | -119 | +681 | -426 | -185 | -317 | +119 | -681 | +426 |
| CS diff at 10 | +6 | -16 | -15 | -9 | -6 | -6 | +16 | +15 | +9 | +6 |
| CS diff at 15 | +13 | -1 | -20 | -9 | -7 | -13 | +1 | +20 | +9 | +7 |
| Gold diff at 20 | -221 | +593 | +418 | +1,686 | +305 | +221 | -593 | -418 | -1,686 | -305 |
| XP diff at 20 | -95 | +257 | -75 | +1,073 | +1,013 | +95 | -257 | +75 | -1,073 | -1,013 |
| CS diff at 20 | +14 | +11 | -16 | +9 | -3 | -14 | -11 | +16 | -9 | +3 |
| Gold diff at 25 | -12 | -18 | +2,040 | +2,476 | +943 | +12 | +18 | -2,040 | -2,476 | -943 |
| XP diff at 25 | +688 | +706 | +1,798 | +1,677 | +2,446 | -688 | -706 | -1,798 | -1,677 | -2,446 |
| CS diff at 25 | +12 | +6 | +11 | +11 | -2 | -12 | -6 | -11 | -11 | +2 |
| Gold spent | 10,980 | 11,350 | 13,875 | 14,500 | 8,455 | 14,533 | 12,158 | 10,175 | 13,425 | 7,610 |
| Multikills | — | 1× double | 1× double | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT02_413385
Methodology →