LJL · Patch 16.10 · Spring
PlayoffsMay 27, 2026, 10:13 AM · 30.3 min · Game 3Scouting line
New Meta won: +12.0k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
advance
9/1/8
Potential
0/5/1
HRK
8/1/9
Grit
1/4/6
Eria
0/1/9
Ravvy
0/5/1
suyahime
5/2/16
Damocles
7/5/2
UKyo
4/4/15
Kurahuto
1/7/6
Draft
New Meta
Blue sideFirst pick
Ireliaadvance
MalphiteHRK
AhriEria
Varussuyahime
ShenUKyo
DetonatioN FocusMe Academy
Red side
K'SantePotential
SejuaniGrit
YoneRavvy
SmolderDamocles
LeonaKurahuto
Objectives
- +3,939
- Gold at 15
- -3,939
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 37
- Plates
- 14
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line New Meta leads; below, DetonatioN FocusMe Academy.
Biggest lead: New Meta +12,020, DetonatioN FocusMe Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | New Meta +2,058 |
| 15 min | New Meta +3,939 |
| 20 min | New Meta +5,190 |
| 25 min | New Meta +6,802 |
| End (30 min) | New Meta +12,020 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Randuin's Omenadvance, in 1.2% of the champion's games
ThornmailUKyo, in 1.8% of the champion's games
Frozen Heartadvance, in 3.1% of the champion's games
Randuin's OmenUKyo, in 3.1% of the champion's games
Mikael's BlessingKurahuto, in 3.9% of the champion's games
advanceIrelia
PotentialK'Sante
HRKMalphite
GritSejuani
EriaAhri
RavvyYone
suyahimeVarus
DamoclesSmolder
UKyoShen
KurahutoLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
New Meta
VictoryRed side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/1/8 | 8/1/9 | 0/1/9 | 5/2/16 | 4/4/15 | 0/5/1 | 1/4/6 | 0/5/1 | 7/5/2 | 1/7/6 |
| Kill participation | 65.4% | 65.4% | 34.6% | 80.8% | 73.1% | 11.1% | 77.8% | 11.1% | 100% | 77.8% |
| CS | 293 | 192 | 258 | 292 | 39 | 247 | 147 | 264 | 319 | 24 |
| CS per minute | 9.7 | 6.3 | 8.5 | 9.6 | 1.3 | 8.2 | 4.9 | 8.7 | 10.5 | 0.8 |
| Gold | 16,448 | 12,792 | 10,546 | 15,534 | 9,587 | 9,555 | 9,590 | 10,152 | 16,146 | 7,444 |
| Gold share | 25.3% | 19.7% | 16.2% | 23.9% | 14.8% | 18.1% | 18.1% | 19.2% | 30.5% | 14.1% |
| Earned gold per minute | 412 | 291 | 217 | 381 | 185 | 184 | 185 | 204 | 402 | 114 |
| Damage to champions | 17,023 | 10,527 | 18,308 | 29,562 | 7,106 | 11,216 | 10,434 | 11,486 | 26,382 | 5,975 |
| Damage share | 20.6% | 12.8% | 22.2% | 35.8% | 8.6% | 17.1% | 15.9% | 17.5% | 40.3% | 9.1% |
| Damage per minute | 562 | 348 | 605 | 976 | 235 | 370 | 345 | 379 | 871 | 197 |
| Damage taken per minute | 729 | 448 | 647 | 432 | 631 | 754 | 855 | 762 | 542 | 616 |
| Damage mitigated per minute | 834 | 1,631 | 406 | 301 | 1,138 | 1,079 | 942 | 760 | 301 | 953 |
| Damage to towers | 21,703 | 4,020 | 2,808 | 11,861 | 1,360 | 4,727 | 0 | 5,040 | 3,604 | 53 |
| Vision score | 23 | 49 | 48 | 34 | 134 | 26 | 76 | 42 | 28 | 121 |
| Wards placed | 10 | 9 | 14 | 11 | 64 | 6 | 13 | 16 | 12 | 58 |
| Wards killed | 3 | 11 | 10 | 9 | 18 | 5 | 16 | 2 | 5 | 13 |
| Control wards | 0 | 9 | 9 | 0 | 11 | 1 | 12 | 5 | 2 | 11 |
| Gold at 15 | 7,882 | 5,904 | 5,246 | 6,129 | 4,199 | 5,036 | 5,043 | 4,849 | 6,730 | 3,763 |
| Gold diff at 10 | +929 | +861 | +163 | -122 | +227 | -929 | -861 | -163 | +122 | -227 |
| Gold diff at 15 | +2,846 | +861 | +397 | -601 | +436 | -2,846 | -861 | -397 | +601 | -436 |
| XP diff at 10 | +494 | +740 | +365 | +221 | +606 | -494 | -740 | -365 | -221 | -606 |
| XP diff at 15 | +773 | +382 | +669 | +355 | +419 | -773 | -382 | -669 | -355 | -419 |
| CS diff at 10 | +18 | +14 | +14 | +21 | +10 | -18 | -14 | -14 | -21 | -10 |
| CS diff at 15 | +23 | +8 | +20 | +1 | +7 | -23 | -8 | -20 | -1 | -7 |
| Gold diff at 20 | +4,129 | +970 | +8 | -589 | +672 | -4,129 | -970 | -8 | +589 | -672 |
| XP diff at 20 | +1,619 | +848 | +489 | +42 | +61 | -1,619 | -848 | -489 | -42 | -61 |
| CS diff at 20 | +30 | +10 | +7 | -11 | +10 | -30 | -10 | -7 | +11 | -10 |
| Gold diff at 25 | +4,555 | +2,182 | -329 | -530 | +924 | -4,555 | -2,182 | +329 | +530 | -924 |
| XP diff at 25 | +2,648 | +2,785 | +637 | +728 | +579 | -2,648 | -2,785 | -637 | -728 | -579 |
| CS diff at 25 | +19 | +30 | -11 | -28 | +11 | -19 | -30 | +11 | +28 | -11 |
| Gold spent | 14,425 | 12,475 | 9,225 | 14,200 | 8,075 | 9,475 | 8,950 | 9,800 | 15,650 | 7,705 |
| Multikills | 1× double, 1× triple | 1× double | — | 2× double | — | — | — | — | 2× double | — |
Game ID LOLTMNT02_414210
Methodology →