LJL · Patch 16.10 · Spring
PlayoffsMay 27, 2026, 09:17 AM · 32.8 min · Game 2Scouting line
New Meta won: +11.4k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
advance
9/2/11
Potential
2/7/3
HRK
4/3/14
Grit
1/7/8
Eria
6/2/18
Ravvy
7/8/1
suyahime
8/3/13
Damocles
6/4/8
UKyo
3/6/18
Kurahuto
0/4/15
Draft
New Meta
Blue sideFirst pick
Aatroxadvance
NocturneHRK
OriannaEria
Ashesuyahime
NautilusUKyo
DetonatioN FocusMe Academy
Red side
RenektonPotential
SkarnerGrit
MelRavvy
YunaraDamocles
LuluKurahuto
Objectives
- -165
- Gold at 15
- +165
- 0
- Dragons
- 4
- 1
- Void grubs
- 1
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 4
- 36
- Plates
- 24
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line New Meta leads; below, DetonatioN FocusMe Academy.
Biggest lead: New Meta +11,394, DetonatioN FocusMe Academy +165. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | New Meta +54 |
| 15 min | DetonatioN FocusMe Academy +165 |
| 20 min | New Meta +1,119 |
| 25 min | New Meta +6,430 |
| End (33 min) | New Meta +11,394 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ThornmailUKyo, in 0.3% of the champion's games
Zeke's ConvergenceGrit, in 3.8% of the champion's games
Serylda's Grudgeadvance, in 4.1% of the champion's games
Eclipseadvance, in 4.9% of the champion's games
advanceAatrox
PotentialRenekton
HRKNocturne
GritSkarner
EriaOrianna
RavvyMel
suyahimeAshe
DamoclesYunara
UKyoNautilus
KurahutoLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
New Meta
VictoryRed side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/2/11 | 4/3/14 | 6/2/18 | 8/3/13 | 3/6/18 | 2/7/3 | 1/7/8 | 7/8/1 | 6/4/8 | 0/4/15 |
| Kill participation | 66.7% | 60% | 80% | 70% | 70% | 31.3% | 56.3% | 50% | 87.5% | 93.8% |
| CS | 236 | 213 | 250 | 286 | 40 | 231 | 167 | 232 | 339 | 33 |
| CS per minute | 7.2 | 6.5 | 7.6 | 8.7 | 1.2 | 7.0 | 5.1 | 7.1 | 10.3 | 1.0 |
| Gold | 14,819 | 13,169 | 13,616 | 18,604 | 10,141 | 11,663 | 10,477 | 11,651 | 16,501 | 8,663 |
| Gold share | 21.1% | 18.7% | 19.4% | 26.4% | 14.4% | 19.8% | 17.8% | 19.8% | 28% | 14.7% |
| Earned gold per minute | 321 | 271 | 284 | 436 | 178 | 225 | 188 | 224 | 372 | 133 |
| Damage to champions | 35,149 | 14,638 | 26,355 | 32,919 | 10,814 | 18,266 | 11,858 | 29,092 | 31,758 | 5,806 |
| Damage share | 29.3% | 12.2% | 22% | 27.5% | 9% | 18.9% | 12.3% | 30.1% | 32.8% | 6% |
| Damage per minute | 1,071 | 446 | 803 | 1,003 | 330 | 557 | 361 | 887 | 968 | 177 |
| Damage taken per minute | 1,031 | 1,114 | 615 | 480 | 808 | 1,518 | 1,095 | 668 | 610 | 490 |
| Damage mitigated per minute | 1,051 | 695 | 378 | 267 | 1,137 | 1,440 | 1,349 | 428 | 449 | 258 |
| Damage to towers | 9,943 | 3,537 | 9,305 | 16,545 | 751 | 8,082 | 809 | 2,892 | 8,268 | 1,194 |
| Vision score | 41 | 56 | 36 | 42 | 131 | 33 | 78 | 46 | 38 | 122 |
| Wards placed | 13 | 12 | 16 | 11 | 59 | 9 | 17 | 15 | 12 | 55 |
| Wards killed | 4 | 12 | 5 | 13 | 11 | 5 | 14 | 6 | 8 | 10 |
| Control wards | 4 | 10 | 9 | 0 | 8 | 4 | 14 | 7 | 3 | 11 |
| Gold at 15 | 5,511 | 5,883 | 5,567 | 5,324 | 3,483 | 4,603 | 4,977 | 5,432 | 6,879 | 4,042 |
| Gold diff at 10 | +307 | +790 | -202 | -906 | +65 | -307 | -790 | +202 | +906 | -65 |
| Gold diff at 15 | +908 | +906 | +135 | -1,555 | -559 | -908 | -906 | -135 | +1,555 | +559 |
| XP diff at 10 | +518 | +910 | -87 | -287 | -190 | -518 | -910 | +87 | +287 | +190 |
| XP diff at 15 | +1,020 | +340 | +677 | -651 | -630 | -1,020 | -340 | -677 | +651 | +630 |
| CS diff at 10 | 0 | +18 | -10 | -16 | +3 | 0 | -18 | +10 | +16 | -3 |
| CS diff at 15 | +13 | +11 | -6 | -30 | +5 | -13 | -11 | +6 | +30 | -5 |
| Gold diff at 20 | +2,369 | +1,019 | -312 | -1,341 | -616 | -2,369 | -1,019 | +312 | +1,341 | +616 |
| XP diff at 20 | +1,316 | +635 | +1,813 | -919 | -1,240 | -1,316 | -635 | -1,813 | +919 | +1,240 |
| CS diff at 20 | +20 | +14 | +17 | -33 | +4 | -20 | -14 | -17 | +33 | -4 |
| Gold diff at 25 | +3,077 | +2,114 | +1,185 | +75 | -21 | -3,077 | -2,114 | -1,185 | -75 | +21 |
| XP diff at 25 | +1,997 | +3,555 | +3,834 | +115 | +414 | -1,997 | -3,555 | -3,834 | -115 | -414 |
| CS diff at 25 | +3 | +44 | +30 | -43 | +4 | -3 | -44 | -30 | +43 | -4 |
| Gold spent | 14,350 | 11,800 | 14,825 | 17,050 | 8,695 | 10,600 | 9,500 | 11,375 | 15,525 | 8,340 |
| Multikills | 1× double, 1× triple | — | — | 1× double, 1× triple | — | — | — | 2× double, 1× triple | — | — |
Game ID LOLTMNT02_414182
Methodology →