LPLOL · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 06:11 PM · 28.5 minScouting line
Bubliki won: +5.7k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dreampull
1/7/1
BBK Sankaizer
2/2/9
FallenBandit
2/7/4
D4SH
8/2/16
Nomanz
1/5/3
ardaffler
5/1/14
Shiganari
5/5/5
Demonadc
15/3/5
RDT raisu
3/7/8
CrabLord
1/4/22
Draft
Ronaldo Team
Blue sideFirst pick
JayceDreampull
ViFallenBandit
AhriNomanz
AsheShiganari
SeraphineRDT raisu
Bubliki
Red side
MalphiteBBK Sankaizer
Rek'SaiD4SH
Oriannaardaffler
LucianDemonadc
MilioCrabLord
Objectives
- -1,656
- Gold at 15
- +1,656
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 10
- 24
- Plates
- 43
- 0
- Inhibitors
- 2
First blood- Ronaldo Team First dragon
- Ronaldo Team First herald
- Ronaldo Team First tower
- Ronaldo Team First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ronaldo Team leads; below, Bubliki.
Biggest lead: Ronaldo Team +0, Bubliki +7,074. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bubliki +436 |
| 15 min | Bubliki +1,656 |
| 20 min | Bubliki +4,357 |
| 25 min | Bubliki +7,074 |
| End (29 min) | Bubliki +5,738 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lethal TempoDemonadc, in 0.5% of the champion's games
Spear of ShojinDreampull, in 4.8% of the champion's games
Iceborn GauntletBBK Sankaizer, in 4.8% of the champion's games
RedemptionRDT raisu, in 8.7% of the champion's games
DreampullJayce
BBK SankaizerMalphite
FallenBanditVi
D4SHRek'Sai
NomanzAhri
ardafflerOrianna
ShiganariAshe
DemonadcLucian
RDT raisuSeraphine
CrabLordMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ronaldo Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| DreampullDreampull | 1 / 7 / 1(0.29) | 247 8.7/m | |
| 2 / 7 / 4(0.86) | 181 6.3/m | ||
| 1 / 5 / 3(0.8) | 274 9.6/m | ||
| 5 / 5 / 5(2) | 272 9.5/m | ||
| RDT raisuRDT raisu | 3 / 7 / 8(1.57) | 34 1.2/m |
Red side
Bubliki
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BBK SankaizerBBK Sankaizer | 2 / 2 / 9(5.5) | 221 7.7/m | |
| 8 / 2 / 16(12) | 186 6.5/m | ||
| 5 / 1 / 14(19) | 237 8.3/m | ||
| 15 / 3 / 5(6.67) | 258 9.0/m | ||
| 1 / 4 / 22(5.75) | 27 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/1 | 2/7/4 | 1/5/3 | 5/5/5 | 3/7/8 | 2/2/9 | 8/2/16 | 5/1/14 | 15/3/5 | 1/4/22 |
| Kill participation | 16.7% | 50% | 33.3% | 83.3% | 91.7% | 35.5% | 77.4% | 61.3% | 64.5% | 74.2% |
| CS | 247 | 181 | 274 | 272 | 34 | 221 | 186 | 237 | 258 | 27 |
| CS per minute | 8.7 | 6.3 | 9.6 | 9.5 | 1.2 | 7.7 | 6.5 | 8.3 | 9.0 | 0.9 |
| Gold | 11,589 | 9,875 | 10,460 | 16,510 | 8,510 | 10,592 | 13,728 | 13,182 | 16,270 | 8,910 |
| Gold share | 20.4% | 17.3% | 18.4% | 29% | 14.9% | 16.9% | 21.9% | 21% | 26% | 14.2% |
| Earned gold per minute | 274 | 214 | 235 | 447 | 166 | 239 | 349 | 330 | 438 | 180 |
| Damage to champions | 12,835 | 8,246 | 15,972 | 27,489 | 13,572 | 19,085 | 24,520 | 20,846 | 26,641 | 5,069 |
| Damage share | 16.4% | 10.6% | 20.4% | 35.2% | 17.4% | 19.8% | 25.5% | 21.7% | 27.7% | 5.3% |
| Damage per minute | 450 | 289 | 560 | 963 | 476 | 669 | 859 | 731 | 934 | 178 |
| Damage taken per minute | 1,103 | 928 | 755 | 624 | 658 | 631 | 1,269 | 574 | 719 | 561 |
| Damage mitigated per minute | 963 | 1,269 | 510 | 409 | 379 | 1,791 | 1,561 | 522 | 608 | 290 |
| Damage to towers | 12,689 | 19 | 2,193 | 9,419 | 795 | 4,024 | 6,357 | 14,669 | 17,117 | 4,380 |
| Vision score | 24 | 30 | 25 | 24 | 84 | 19 | 36 | 57 | 18 | 93 |
| Wards placed | 9 | 7 | 5 | 9 | 29 | 9 | 10 | 18 | 5 | 42 |
| Wards killed | 2 | 8 | 5 | 2 | 13 | 1 | 2 | 4 | 6 | 4 |
| Control wards | 0 | 4 | 2 | 0 | 1 | 0 | 9 | 8 | 0 | 9 |
| Gold at 15 | 6,233 | 5,299 | 5,428 | 5,927 | 4,441 | 5,035 | 6,959 | 5,737 | 6,954 | 4,299 |
| Gold diff at 10 | +482 | -1,099 | -167 | -156 | +504 | -482 | +1,099 | +167 | +156 | -504 |
| Gold diff at 15 | +1,198 | -1,660 | -309 | -1,027 | +142 | -1,198 | +1,660 | +309 | +1,027 | -142 |
| XP diff at 10 | +149 | -1,337 | +125 | +68 | +350 | -149 | +1,337 | -125 | -68 | -350 |
| XP diff at 15 | +155 | -1,406 | +154 | -551 | -344 | -155 | +1,406 | -154 | +551 | +344 |
| CS diff at 10 | +26 | -18 | +5 | +10 | -3 | -26 | +18 | -5 | -10 | +3 |
| CS diff at 15 | +31 | -23 | +6 | +11 | 0 | -31 | +23 | -6 | -11 | 0 |
| Gold diff at 20 | +1,214 | -2,721 | -1,639 | -1,541 | +330 | -1,214 | +2,721 | +1,639 | +1,541 | -330 |
| XP diff at 20 | -1,521 | -2,393 | -496 | -978 | -468 | +1,521 | +2,393 | +496 | +978 | +468 |
| CS diff at 20 | +20 | -24 | +8 | +3 | +2 | -20 | +24 | -8 | -3 | -2 |
| Gold diff at 25 | +1,124 | -4,120 | -2,513 | -942 | -623 | -1,124 | +4,120 | +2,513 | +942 | +623 |
| XP diff at 25 | -3,097 | -3,636 | -160 | -1,365 | -1,613 | +3,097 | +3,636 | +160 | +1,365 | +1,613 |
| CS diff at 25 | +23 | -29 | +43 | +9 | +5 | -23 | +29 | -43 | -9 | -5 |
| Gold spent | 10,950 | 9,150 | 9,850 | 16,000 | 7,675 | 10,100 | 13,175 | 12,720 | 14,200 | 8,305 |
| Multikills | — | — | — | 1× double | 1× double | — | — | — | 3× double, 1× triple, 1× quadra | — |
Game ID LOLTMNT02_416015
Methodology →