LPLOL · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 07:58 PM · 32.5 min · Game 3Scouting line
Bubliki won: +7.0k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dreampull
3/7/3
BBK Sankaizer
3/4/5
FallenBandit
4/8/7
D4SH
7/2/17
Nomanz
7/4/4
ardaffler
6/1/12
Shiganari
3/7/9
Demonadc
15/6/9
RDT raisu
2/8/9
CrabLord
3/6/10
Draft
Ronaldo Team
Blue sideFirst pick
DariusDreampull
NocturneFallenBandit
ZoeNomanz
CaitlynShiganari
NautilusRDT raisu
Bubliki
Red side
VolibearBBK Sankaizer
TrundleD4SH
Aniviaardaffler
SivirDemonadc
NeekoCrabLord
Objectives
- -4,047
- Gold at 15
- +4,047
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 3
- Towers
- 10
- 17
- Plates
- 38
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ronaldo Team leads; below, Bubliki.
Biggest lead: Ronaldo Team +0, Bubliki +9,648. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bubliki +2,060 |
| 15 min | Bubliki +4,047 |
| 20 min | Bubliki +9,500 |
| 25 min | Bubliki +9,648 |
| End (33 min) | Bubliki +6,981 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
B. F. SwordD4SH, in 0.7% of the champion's games
Yun Tal WildarrowsShiganari, in 3.3% of the champion's games
Hextech RocketbeltBBK Sankaizer, in 7.1% of the champion's games
Lich BaneNomanz, in 7.4% of the champion's games
Trinity ForceDreampull, in 8.7% of the champion's games
DreampullDarius
BBK SankaizerVolibear
FallenBanditNocturne
D4SHTrundle
NomanzZoe
ardafflerAnivia
ShiganariCaitlyn
DemonadcSivir
RDT raisuNautilus
CrabLordNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ronaldo Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| DreampullDreampull | 3 / 7 / 3(0.86) | 208 6.4/m | |
| 4 / 8 / 7(1.38) | 183 5.6/m | ||
| 7 / 4 / 4(2.75) | 263 8.1/m | ||
| 3 / 7 / 9(1.71) | 284 8.7/m | ||
| RDT raisuRDT raisu | 2 / 8 / 9(1.38) | 32 1.0/m |
Red side
Bubliki
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BBK SankaizerBBK Sankaizer | 3 / 4 / 5(2) | 245 7.5/m | |
| 7 / 2 / 17(12) | 193 5.9/m | ||
| 6 / 1 / 12(18) | 229 7.0/m | ||
| 15 / 6 / 9(4) | 297 9.1/m | ||
| 3 / 6 / 10(2.17) | 33 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/3 | 4/8/7 | 7/4/4 | 3/7/9 | 2/8/9 | 3/4/5 | 7/2/17 | 6/1/12 | 15/6/9 | 3/6/10 |
| Kill participation | 31.6% | 57.9% | 57.9% | 63.2% | 57.9% | 23.5% | 70.6% | 52.9% | 70.6% | 38.2% |
| CS | 208 | 183 | 263 | 284 | 32 | 245 | 193 | 229 | 297 | 33 |
| CS per minute | 6.4 | 5.6 | 8.1 | 8.7 | 1.0 | 7.5 | 5.9 | 7.0 | 9.1 | 1.0 |
| Gold | 11,463 | 13,109 | 14,357 | 14,804 | 8,720 | 12,689 | 14,311 | 13,441 | 19,652 | 9,341 |
| Gold share | 18.4% | 21% | 23% | 23.7% | 14% | 18.3% | 20.6% | 19.4% | 28.3% | 13.5% |
| Earned gold per minute | 222 | 273 | 311 | 325 | 138 | 260 | 310 | 283 | 474 | 157 |
| Damage to champions | 18,613 | 19,359 | 41,294 | 33,105 | 8,319 | 24,993 | 22,868 | 26,349 | 37,724 | 11,801 |
| Damage share | 15.4% | 16% | 34.2% | 27.4% | 6.9% | 20.2% | 18.5% | 21.3% | 30.5% | 9.5% |
| Damage per minute | 573 | 596 | 1,271 | 1,019 | 256 | 769 | 704 | 811 | 1,161 | 363 |
| Damage taken per minute | 1,233 | 1,241 | 586 | 703 | 797 | 1,111 | 1,408 | 918 | 691 | 629 |
| Damage mitigated per minute | 1,017 | 920 | 304 | 374 | 1,334 | 1,167 | 1,302 | 406 | 412 | 335 |
| Damage to towers | 6,748 | 0 | 5,966 | 6,169 | 0 | 7,071 | 7,150 | 7,176 | 6,812 | 2,423 |
| Vision score | 22 | 42 | 33 | 25 | 89 | 22 | 55 | 47 | 24 | 119 |
| Wards placed | 9 | 18 | 14 | 9 | 38 | 9 | 12 | 16 | 8 | 54 |
| Wards killed | 1 | 6 | 5 | 6 | 10 | 3 | 14 | 6 | 4 | 9 |
| Control wards | 0 | 8 | 1 | 0 | 5 | 0 | 10 | 4 | 1 | 9 |
| Gold at 15 | 4,633 | 4,802 | 5,619 | 6,096 | 4,184 | 5,006 | 6,736 | 6,305 | 7,169 | 4,165 |
| Gold diff at 10 | -27 | -733 | -719 | -669 | +88 | +27 | +733 | +719 | +669 | -88 |
| Gold diff at 15 | -373 | -1,934 | -686 | -1,073 | +19 | +373 | +1,934 | +686 | +1,073 | -19 |
| XP diff at 10 | -659 | -524 | +47 | -324 | -273 | +659 | +524 | -47 | +324 | +273 |
| XP diff at 15 | -816 | -1,537 | -378 | -880 | -638 | +816 | +1,537 | +378 | +880 | +638 |
| CS diff at 10 | +10 | -8 | +7 | +3 | +4 | -10 | +8 | -7 | -3 | -4 |
| CS diff at 15 | 0 | -12 | +5 | -3 | -1 | 0 | +12 | -5 | +3 | +1 |
| Gold diff at 20 | -1,386 | -2,226 | -1,012 | -3,866 | -1,010 | +1,386 | +2,226 | +1,012 | +3,866 | +1,010 |
| XP diff at 20 | -1,921 | -2,896 | -1,290 | -2,028 | -1,023 | +1,921 | +2,896 | +1,290 | +2,028 | +1,023 |
| CS diff at 20 | -14 | -32 | +22 | -26 | -2 | +14 | +32 | -22 | +26 | +2 |
| Gold diff at 25 | -987 | -1,578 | -1,572 | -4,436 | -1,075 | +987 | +1,578 | +1,572 | +4,436 | +1,075 |
| XP diff at 25 | -2,648 | -3,001 | -2,971 | -1,910 | -353 | +2,648 | +3,001 | +2,971 | +1,910 | +353 |
| CS diff at 25 | -13 | -31 | +12 | -5 | -3 | +13 | +31 | -12 | +5 | +3 |
| Gold spent | 11,233 | 12,950 | 13,975 | 14,300 | 8,470 | 11,150 | 12,433 | 12,700 | 18,725 | 8,440 |
| Multikills | — | — | 1× double | — | — | — | — | — | 2× double | — |
Game ID LOLTMNT02_416025
Methodology →