LPLOL · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 07:09 PM · 24.3 min · Game 2Scouting line
Ronaldo Team won: +13.6k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BBK Sankaizer
0/3/2
Dreampull
4/1/4
D4SH
7/3/3
FallenBandit
4/3/10
ardaffler
1/5/2
Nomanz
5/2/4
Demonadc
3/8/2
Shiganari
8/3/8
CrabLord
0/5/5
RDT raisu
3/2/15
Draft
Bubliki
Blue sideFirst pick
ShenBBK Sankaizer
PantheonD4SH
Ryzeardaffler
CorkiDemonadc
NamiCrabLord
Ronaldo Team
Red side
GnarDreampull
Jarvan IVFallenBandit
ViktorNomanz
YunaraShiganari
LuluRDT raisu
Objectives
- -2,912
- Gold at 15
- +2,912
- 1
- Dragons
- 1
- 0
- Void grubs
- 2
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 9
- 12
- Plates
- 37
- 0
- Inhibitors
- 1
First blood- Ronaldo Team First dragon
- Ronaldo Team First tower
- Ronaldo Team First mid tower
- Ronaldo Team First to 3 towers
- Ronaldo Team First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bubliki leads; below, Ronaldo Team.
Biggest lead: Bubliki +0, Ronaldo Team +13,636. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ronaldo Team +693 |
| 15 min | Ronaldo Team +2,912 |
| 20 min | Ronaldo Team +4,713 |
| End (24 min) | Ronaldo Team +13,636 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
BBK SankaizerShen
DreampullGnar
D4SHPantheon
FallenBanditJarvan IV
ardafflerRyze
NomanzViktor
DemonadcCorki
ShiganariYunara
CrabLordNami
RDT raisuLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bubliki
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| BBK SankaizerBBK Sankaizer | 0 / 3 / 2(0.67) | 168 6.9/m | |
| 7 / 3 / 3(3.33) | 149 6.1/m | ||
| 1 / 5 / 2(0.6) | 203 8.3/m | ||
| 3 / 8 / 2(0.63) | 185 7.6/m | ||
| 0 / 5 / 5(1) | 28 1.2/m |
Red side
Ronaldo Team
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| DreampullDreampull | 4 / 1 / 4(8) | 246 10.1/m | |
| 4 / 3 / 10(4.67) | 158 6.5/m | ||
| 5 / 2 / 4(4.5) | 215 8.8/m | ||
| 8 / 3 / 8(5.33) | 220 9.0/m | ||
| RDT raisuRDT raisu | 3 / 2 / 15(9) | 26 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/2 | 7/3/3 | 1/5/2 | 3/8/2 | 0/5/5 | 4/1/4 | 4/3/10 | 5/2/4 | 8/3/8 | 3/2/15 |
| Kill participation | 18.2% | 90.9% | 27.3% | 45.5% | 45.5% | 33.3% | 58.3% | 37.5% | 66.7% | 75% |
| CS | 168 | 149 | 203 | 185 | 28 | 246 | 158 | 215 | 220 | 26 |
| CS per minute | 6.9 | 6.1 | 8.3 | 7.6 | 1.2 | 10.1 | 6.5 | 8.8 | 9.0 | 1.1 |
| Gold | 7,003 | 10,206 | 8,196 | 10,076 | 6,181 | 11,604 | 10,471 | 10,251 | 14,420 | 8,552 |
| Gold share | 16.8% | 24.5% | 19.7% | 24.2% | 14.8% | 21% | 18.9% | 18.5% | 26.1% | 15.5% |
| Earned gold per minute | 154 | 286 | 203 | 281 | 120 | 343 | 297 | 288 | 459 | 218 |
| Damage to champions | 10,196 | 15,397 | 11,412 | 17,023 | 5,443 | 24,142 | 11,342 | 24,816 | 32,562 | 9,566 |
| Damage share | 17.1% | 25.9% | 19.2% | 28.6% | 9.2% | 23.6% | 11.1% | 24.2% | 31.8% | 9.3% |
| Damage per minute | 419 | 633 | 469 | 700 | 224 | 993 | 466 | 1,021 | 1,339 | 393 |
| Damage taken per minute | 1,343 | 1,103 | 980 | 1,032 | 551 | 690 | 960 | 523 | 894 | 448 |
| Damage mitigated per minute | 1,437 | 783 | 582 | 649 | 246 | 583 | 1,058 | 537 | 571 | 268 |
| Damage to towers | 1,064 | 0 | 1,643 | 9,176 | 1,514 | 11,376 | 2,648 | 4,995 | 16,346 | 3,471 |
| Vision score | 20 | 33 | 35 | 9 | 72 | 21 | 36 | 22 | 22 | 64 |
| Wards placed | 7 | 9 | 11 | 1 | 39 | 8 | 7 | 10 | 8 | 24 |
| Wards killed | 2 | 5 | 5 | 6 | 5 | 0 | 7 | 2 | 7 | 8 |
| Control wards | 0 | 7 | 3 | 0 | 6 | 1 | 6 | 1 | 0 | 3 |
| Gold at 15 | 4,574 | 7,517 | 4,681 | 6,350 | 3,943 | 6,085 | 5,971 | 5,438 | 7,157 | 5,326 |
| Gold diff at 10 | -749 | +615 | -105 | +56 | -510 | +749 | -615 | +105 | -56 | +510 |
| Gold diff at 15 | -1,511 | +1,546 | -757 | -807 | -1,383 | +1,511 | -1,546 | +757 | +807 | +1,383 |
| XP diff at 10 | -496 | +412 | -587 | +52 | -30 | +496 | -412 | +587 | -52 | +30 |
| XP diff at 15 | -1,372 | +985 | -856 | -676 | -271 | +1,372 | -985 | +856 | +676 | +271 |
| CS diff at 10 | -23 | +6 | -6 | +9 | +1 | +23 | -6 | +6 | -9 | -1 |
| CS diff at 15 | -39 | +1 | -8 | -4 | +2 | +39 | -1 | +8 | +4 | -2 |
| Gold diff at 20 | -2,213 | +1,596 | -207 | -2,238 | -1,651 | +2,213 | -1,596 | +207 | +2,238 | +1,651 |
| XP diff at 20 | -1,676 | +852 | -711 | -1,053 | -426 | +1,676 | -852 | +711 | +1,053 | +426 |
| CS diff at 20 | -37 | +7 | +1 | -24 | +1 | +37 | -7 | -1 | +24 | -1 |
| Gold diff at 25 | -4,601 | -265 | -2,055 | -4,344 | -2,371 | +4,601 | +265 | +2,055 | +4,344 | +2,371 |
| XP diff at 25 | -5,699 | -1,477 | -1,761 | -2,236 | -1,825 | +5,699 | +1,477 | +1,761 | +2,236 | +1,825 |
| CS diff at 25 | -78 | -9 | -12 | -35 | +2 | +78 | +9 | +12 | +35 | -2 |
| Gold spent | 6,200 | 9,950 | 8,325 | 9,733 | 5,520 | 10,283 | 9,050 | 8,325 | 12,275 | 7,915 |
| Multikills | — | 2× double | — | — | — | — | — | 1× double | 2× double | 1× double |
Game ID LOLTMNT02_416020
Methodology →