LJL · Patch 14.03 · Spring
PlayoffsMar 03, 2024, 09:15 AM · 31.4 minScouting line
Fukuoka SoftBank HAWKS gaming won: +9.1k team gold, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
1/1/1
Evi
2/2/6
Steal
2/3/4
Forest
0/3/5
Aria
2/6/4
DasheR
6/2/8
Yutapon
3/3/2
Marble
5/1/9
Harp
0/2/8
Vsta
2/0/11
Draft
DetonatioN FocusMe
Blue sideFirst pick
JaxRayFarky
NocturneSteal
AzirAria
SmolderYutapon
RellHarp
Fukuoka SoftBank HAWKS gaming
Red side
K'SanteEvi
ViegoForest
TaliyahDasheR
SennaMarble
NautilusVsta
Objectives
- -343
- Gold at 15
- +343
- 0
- Dragons
- 4
- 2
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 10
- 2
- Plates
- 1
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: DetonatioN FocusMe +0, Fukuoka SoftBank HAWKS gaming +9,087. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +589 |
| 15 min | Fukuoka SoftBank HAWKS gaming +343 |
| 20 min | Fukuoka SoftBank HAWKS gaming +759 |
| 25 min | Fukuoka SoftBank HAWKS gaming +2,156 |
| End (31 min) | Fukuoka SoftBank HAWKS gaming +9,087 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Randuin's OmenVsta, in 1.4% of the champion's games
Boots of SwiftnessHarp, in 1.6% of the champion's games
Unending DespairEvi, in 4.8% of the champion's games
Hollow RadianceVsta, in 4.9% of the champion's games
TrailblazerHarp, in 6.4% of the champion's games
RayFarkyJax
EviK'Sante
StealNocturne
ForestViego
AriaAzir
DasheRTaliyah
YutaponSmolder
MarbleSenna
HarpRell
VstaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/1 | 2/3/4 | 2/6/4 | 3/3/2 | 0/2/8 | 2/2/6 | 0/3/5 | 6/2/8 | 5/1/9 | 2/0/11 |
| Kill participation | 25% | 75% | 75% | 62.5% | 100% | 53.3% | 33.3% | 93.3% | 93.3% | 86.7% |
| CS | 259 | 167 | 269 | 307 | 27 | 223 | 210 | 298 | 68 | 217 |
| CS per minute | 8.2 | 5.3 | 8.6 | 9.8 | 0.9 | 7.1 | 6.7 | 9.5 | 2.2 | 6.9 |
| Gold | 10,912 | 10,245 | 11,527 | 12,303 | 6,996 | 12,050 | 10,814 | 14,666 | 11,742 | 11,798 |
| Gold share | 21% | 19.7% | 22.2% | 23.7% | 13.5% | 19.7% | 17.7% | 24% | 19.2% | 19.3% |
| Earned gold per minute | 216 | 195 | 236 | 260 | 92 | 252 | 213 | 336 | 243 | 244 |
| Damage to champions | 11,767 | 12,230 | 18,636 | 27,433 | 4,746 | 16,262 | 8,926 | 23,129 | 27,397 | 8,880 |
| Damage share | 15.7% | 16.3% | 24.9% | 36.7% | 6.3% | 19.2% | 10.6% | 27.3% | 32.4% | 10.5% |
| Damage per minute | 375 | 389 | 593 | 873 | 151 | 518 | 284 | 736 | 872 | 283 |
| Damage taken per minute | 879 | 949 | 797 | 586 | 372 | 865 | 1,213 | 565 | 357 | 543 |
| Damage mitigated per minute | 809 | 832 | 488 | 358 | 342 | 1,406 | 1,038 | 294 | 216 | 1,487 |
| Damage to towers | 3,918 | 1,559 | 5,077 | 1,468 | 0 | 5,176 | 4,037 | 6,163 | 8,007 | 1,311 |
| Vision score | 31 | 75 | 38 | 24 | 95 | 49 | 64 | 29 | 93 | 25 |
| Wards placed | 13 | 30 | 8 | 10 | 54 | 15 | 12 | 15 | 35 | 10 |
| Wards killed | 1 | 14 | 10 | 7 | 11 | 10 | 22 | 5 | 21 | 3 |
| Control wards | 4 | 13 | 5 | 3 | 18 | 7 | 10 | 4 | 10 | 5 |
| Gold at 15 | 5,106 | 4,362 | 5,409 | 5,179 | 3,424 | 4,918 | 4,707 | 5,527 | 3,875 | 4,796 |
| Gold diff at 10 | +41 | -57 | -340 | +619 | -852 | -41 | +57 | +340 | -619 | +852 |
| Gold diff at 15 | +188 | -345 | -118 | +1,304 | -1,372 | -188 | +345 | +118 | -1,304 | +1,372 |
| XP diff at 10 | -188 | 0 | +83 | +214 | -915 | +188 | 0 | -83 | -214 | +915 |
| XP diff at 15 | -456 | -349 | +278 | +2,226 | -2,330 | +456 | +349 | -278 | -2,226 | +2,330 |
| CS diff at 10 | +6 | +1 | +2 | +67 | -68 | -6 | -1 | -2 | -67 | +68 |
| CS diff at 15 | +2 | -10 | +12 | +119 | -107 | -2 | +10 | -12 | -119 | +107 |
| Gold diff at 20 | +245 | -183 | +21 | +1,244 | -2,086 | -245 | +183 | -21 | -1,244 | +2,086 |
| XP diff at 20 | -678 | -360 | +626 | +2,574 | -3,158 | +678 | +360 | -626 | -2,574 | +3,158 |
| CS diff at 20 | +2 | -18 | +18 | +152 | -143 | -2 | +18 | -18 | -152 | +143 |
| Gold diff at 25 | +80 | -223 | -504 | +1,257 | -2,766 | -80 | +223 | +504 | -1,257 | +2,766 |
| XP diff at 25 | -512 | -34 | -441 | +2,190 | -3,997 | +512 | +34 | +441 | -2,190 | +3,997 |
| CS diff at 25 | +20 | -18 | -1 | +182 | -149 | -20 | +18 | +1 | -182 | +149 |
| Gold spent | 10,908 | 8,825 | 11,525 | 10,825 | 6,250 | 11,480 | 10,600 | 13,150 | 9,550 | 10,825 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_63440
Methodology →