LJL · Patch 14.03 · Spring
PlayoffsMar 03, 2024, 11:05 AM · 33.8 min · Game 3Scouting line
Fukuoka SoftBank HAWKS gaming won: +8.7k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
5/6/3
Evi
4/3/5
Steal
1/8/6
Forest
5/4/16
Aria
5/3/7
DasheR
11/1/12
Yutapon
3/4/6
Marble
4/3/9
Harp
1/7/10
Vsta
4/4/12
Draft
DetonatioN FocusMe
Blue sideFirst pick
RumbleRayFarky
SejuaniSteal
AzirAria
VarusYutapon
AsheHarp
Fukuoka SoftBank HAWKS gaming
Red side
AkaliEvi
PoppyForest
HweiDasheR
SmolderMarble
PykeVsta
Objectives
- -3,085
- Gold at 15
- +3,085
- 1
- Dragons
- 3
- 1
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 7
- 2
- Plates
- 3
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: DetonatioN FocusMe +0, Fukuoka SoftBank HAWKS gaming +8,724. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +677 |
| 15 min | Fukuoka SoftBank HAWKS gaming +3,085 |
| 20 min | Fukuoka SoftBank HAWKS gaming +2,431 |
| 25 min | Fukuoka SoftBank HAWKS gaming +3,403 |
| End (34 min) | Fukuoka SoftBank HAWKS gaming +8,724 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Anathema's ChainsForest, in 3.2% of the champion's games
Abyssal MaskForest, in 6.7% of the champion's games
Lich BaneAria, in 9.7% of the champion's games
RayFarkyRumble
EviAkali
StealSejuani
ForestPoppy
AriaAzir
DasheRHwei
YutaponVarus
MarbleSmolder
HarpAshe
VstaPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/3 | 1/8/6 | 5/3/7 | 3/4/6 | 1/7/10 | 4/3/5 | 5/4/16 | 11/1/12 | 4/3/9 | 4/4/12 |
| Kill participation | 53.3% | 46.7% | 80% | 60% | 73.3% | 32.1% | 75% | 82.1% | 46.4% | 57.1% |
| CS | 166 | 164 | 318 | 272 | 44 | 228 | 169 | 297 | 284 | 54 |
| CS per minute | 4.9 | 4.8 | 9.4 | 8.0 | 1.3 | 6.7 | 5.0 | 8.8 | 8.4 | 1.6 |
| Gold | 10,069 | 9,966 | 13,864 | 13,432 | 8,363 | 12,157 | 12,467 | 15,939 | 13,414 | 10,441 |
| Gold share | 18.1% | 17.9% | 24.9% | 24.1% | 15% | 18.9% | 19.4% | 24.7% | 20.8% | 16.2% |
| Earned gold per minute | 167 | 164 | 279 | 267 | 117 | 229 | 238 | 341 | 266 | 178 |
| Damage to champions | 18,900 | 7,982 | 22,874 | 25,044 | 16,772 | 14,174 | 14,186 | 29,798 | 20,759 | 11,371 |
| Damage share | 20.6% | 8.7% | 25% | 27.3% | 18.3% | 15.7% | 15.7% | 33% | 23% | 12.6% |
| Damage per minute | 559 | 236 | 676 | 741 | 496 | 419 | 419 | 881 | 614 | 336 |
| Damage taken per minute | 668 | 1,088 | 589 | 522 | 602 | 851 | 927 | 425 | 559 | 683 |
| Damage mitigated per minute | 559 | 1,600 | 364 | 253 | 246 | 452 | 1,803 | 239 | 379 | 387 |
| Damage to towers | 0 | 0 | 3,476 | 1,574 | 777 | 3,483 | 0 | 4,621 | 679 | 0 |
| Vision score | 23 | 66 | 39 | 24 | 128 | 35 | 46 | 44 | 46 | 147 |
| Wards placed | 9 | 16 | 9 | 11 | 73 | 11 | 11 | 21 | 14 | 81 |
| Wards killed | 3 | 23 | 15 | 5 | 27 | 5 | 18 | 6 | 10 | 37 |
| Control wards | 5 | 17 | 7 | 3 | 19 | 4 | 10 | 9 | 6 | 19 |
| Gold at 15 | 4,793 | 4,264 | 5,243 | 5,569 | 3,471 | 4,802 | 6,153 | 6,775 | 4,670 | 4,025 |
| Gold diff at 10 | +437 | -1,433 | -483 | +862 | -60 | -437 | +1,433 | +483 | -862 | +60 |
| Gold diff at 15 | -9 | -1,889 | -1,532 | +899 | -554 | +9 | +1,889 | +1,532 | -899 | +554 |
| XP diff at 10 | -32 | -656 | +351 | +215 | +372 | +32 | +656 | -351 | -215 | -372 |
| XP diff at 15 | -837 | -292 | -570 | -174 | -258 | +837 | +292 | +570 | +174 | +258 |
| CS diff at 10 | +6 | -8 | +2 | +24 | -2 | -6 | +8 | -2 | -24 | +2 |
| CS diff at 15 | -10 | -1 | -3 | +25 | -6 | +10 | +1 | +3 | -25 | +6 |
| Gold diff at 20 | -175 | -2,156 | -1,045 | +1,797 | -852 | +175 | +2,156 | +1,045 | -1,797 | +852 |
| XP diff at 20 | -625 | -277 | -557 | -26 | +72 | +625 | +277 | +557 | +26 | -72 |
| CS diff at 20 | -15 | -3 | +6 | +19 | -7 | +15 | +3 | -6 | -19 | +7 |
| Gold diff at 25 | -45 | -2,236 | -1,756 | +1,971 | -1,337 | +45 | +2,236 | +1,756 | -1,971 | +1,337 |
| XP diff at 25 | -1,073 | -285 | -1,122 | -502 | +469 | +1,073 | +285 | +1,122 | +502 | -469 |
| CS diff at 25 | -35 | +4 | -1 | +8 | -8 | +35 | -4 | +1 | -8 | +8 |
| Gold spent | 9,625 | 9,600 | 12,825 | 13,375 | 7,950 | 11,580 | 12,150 | 15,525 | 12,600 | 11,075 |
| Multikills | — | — | 1× double | — | — | 1× double | — | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT02_63468
Methodology →