LJL · Patch 14.03 · Spring
PlayoffsMar 03, 2024, 10:09 AM · 30.4 min · Game 2Scouting line
Fukuoka SoftBank HAWKS gaming won: +11.3k team gold, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
2/4/2
Evi
2/4/7
Steal
1/4/4
Forest
4/3/8
Aria
2/2/2
DasheR
4/0/4
Yutapon
2/1/2
Marble
4/0/8
Harp
0/3/4
Vsta
0/0/10
Draft
DetonatioN FocusMe
Blue sideFirst pick
JaxRayFarky
Xin ZhaoSteal
HweiAria
SmolderYutapon
AlistarHarp
Fukuoka SoftBank HAWKS gaming
Red side
AatroxEvi
Lee SinForest
AzirDasheR
SennaMarble
NautilusVsta
Objectives
- -687
- Gold at 15
- +687
- 2
- Dragons
- 2
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 10
- 3
- Plates
- 2
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: DetonatioN FocusMe +0, Fukuoka SoftBank HAWKS gaming +11,267. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +268 |
| 15 min | Fukuoka SoftBank HAWKS gaming +687 |
| 20 min | Fukuoka SoftBank HAWKS gaming +1,495 |
| 25 min | Fukuoka SoftBank HAWKS gaming +2,332 |
| End (30 min) | Fukuoka SoftBank HAWKS gaming +11,267 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Randuin's OmenVsta, in 1.4% of the champion's games
Hollow RadianceVsta, in 4.9% of the champion's games
Void StaffAria, in 7.7% of the champion's games
TrailblazerHarp, in 8.1% of the champion's games
Lich BaneDasheR, in 9.7% of the champion's games
Fleet FootworkRayFarky, in 12% of the champion's games
Lethal TempoSteal, in 12% of the champion's games
RayFarkyJax
EviAatrox
StealXin Zhao
ForestLee Sin
AriaHwei
DasheRAzir
YutaponSmolder
MarbleSenna
HarpAlistar
VstaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/2 | 1/4/4 | 2/2/2 | 2/1/2 | 0/3/4 | 2/4/7 | 4/3/8 | 4/0/4 | 4/0/8 | 0/0/10 |
| Kill participation | 57.1% | 71.4% | 57.1% | 57.1% | 57.1% | 64.3% | 85.7% | 57.1% | 85.7% | 71.4% |
| CS | 223 | 151 | 255 | 303 | 24 | 251 | 170 | 314 | 61 | 216 |
| CS per minute | 7.3 | 5.0 | 8.4 | 10.0 | 0.8 | 8.3 | 5.6 | 10.3 | 2.0 | 7.1 |
| Gold | 10,047 | 8,850 | 10,838 | 12,162 | 6,371 | 13,229 | 11,343 | 14,173 | 10,246 | 10,544 |
| Gold share | 20.8% | 18.3% | 22.5% | 25.2% | 13.2% | 22.2% | 19.1% | 23.8% | 17.2% | 17.7% |
| Earned gold per minute | 199 | 160 | 225 | 269 | 78 | 304 | 242 | 335 | 206 | 215 |
| Damage to champions | 16,628 | 11,151 | 14,850 | 19,240 | 3,591 | 18,200 | 13,436 | 17,095 | 15,609 | 6,923 |
| Damage share | 25.4% | 17% | 22.7% | 29.4% | 5.5% | 25.5% | 18.9% | 24% | 21.9% | 9.7% |
| Damage per minute | 547 | 367 | 488 | 633 | 118 | 599 | 442 | 562 | 513 | 228 |
| Damage taken per minute | 789 | 1,205 | 414 | 414 | 528 | 1,009 | 961 | 416 | 277 | 378 |
| Damage mitigated per minute | 668 | 819 | 220 | 268 | 485 | 787 | 1,284 | 274 | 137 | 978 |
| Damage to towers | 2,150 | 0 | 2,513 | 2,430 | 0 | 6,717 | 2,620 | 10,525 | 4,705 | 1,051 |
| Vision score | 27 | 51 | 29 | 26 | 97 | 29 | 43 | 48 | 95 | 30 |
| Wards placed | 14 | 15 | 13 | 9 | 52 | 12 | 15 | 16 | 43 | 13 |
| Wards killed | 5 | 16 | 5 | 6 | 7 | 6 | 8 | 9 | 16 | 3 |
| Control wards | 5 | 15 | 9 | 1 | 18 | 6 | 12 | 5 | 11 | 6 |
| Gold at 15 | 5,436 | 4,632 | 5,753 | 5,031 | 3,252 | 4,873 | 5,197 | 5,753 | 4,024 | 4,944 |
| Gold diff at 10 | +614 | -452 | +167 | +503 | -1,100 | -614 | +452 | -167 | -503 | +1,100 |
| Gold diff at 15 | +563 | -565 | 0 | +1,007 | -1,692 | -563 | +565 | 0 | -1,007 | +1,692 |
| XP diff at 10 | +50 | -48 | -1 | +818 | -962 | -50 | +48 | +1 | -818 | +962 |
| XP diff at 15 | +198 | +118 | -219 | +2,449 | -2,510 | -198 | -118 | +219 | -2,449 | +2,510 |
| CS diff at 10 | +4 | -7 | +12 | +58 | -64 | -4 | +7 | -12 | -58 | +64 |
| CS diff at 15 | +6 | -3 | +6 | +103 | -110 | -6 | +3 | -6 | -103 | +110 |
| Gold diff at 20 | +585 | -902 | -290 | +1,597 | -2,485 | -585 | +902 | +290 | -1,597 | +2,485 |
| XP diff at 20 | +509 | -529 | +99 | +3,688 | -3,650 | -509 | +529 | -99 | -3,688 | +3,650 |
| CS diff at 20 | +17 | -14 | -14 | +152 | -150 | -17 | +14 | +14 | -152 | +150 |
| Gold diff at 25 | +129 | -842 | -1,109 | +2,291 | -2,801 | -129 | +842 | +1,109 | -2,291 | +2,801 |
| XP diff at 25 | -87 | -632 | -836 | +5,376 | -4,511 | +87 | +632 | +836 | -5,376 | +4,511 |
| CS diff at 25 | +17 | -9 | -39 | +209 | -175 | -17 | +9 | +39 | -209 | +175 |
| Gold spent | 9,558 | 8,525 | 10,825 | 11,825 | 5,800 | 11,500 | 11,100 | 12,775 | 9,125 | 10,100 |
| Multikills | — | — | — | — | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT02_63466
Methodology →