LJL · Patch 14.13 · Summer
PlayoffsJul 21, 2024, 12:04 PM · 27 min · Game 3Scouting line
Fukuoka SoftBank HAWKS gaming won: +13.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
4/4/9
RayFarky
1/7/5
Forest
5/1/13
Steal
1/6/6
DasheR
10/0/11
Aria
3/3/4
Marble
4/1/14
Yutapon
3/0/3
Vsta
0/3/17
Harp
1/7/6
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
PoppyEvi
BrandForest
CorkiDasheR
Miss FortuneMarble
LeonaVsta
DetonatioN FocusMe
Red side
AatroxRayFarky
MaokaiSteal
ZeriAria
EzrealYutapon
AlistarHarp
Objectives
- +5,914
- Gold at 15
- -5,914
- 4
- Dragons
- 0
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 7
- Plates
- 3
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, DetonatioN FocusMe.
Biggest lead: Fukuoka SoftBank HAWKS gaming +13,829, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,365 |
| 15 min | Fukuoka SoftBank HAWKS gaming +5,914 |
| 20 min | Fukuoka SoftBank HAWKS gaming +8,789 |
| 25 min | Fukuoka SoftBank HAWKS gaming +12,349 |
| End (27 min) | Fukuoka SoftBank HAWKS gaming +13,829 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
MorellonomiconForest, in 4.7% of the champion's games
BloodthirsterDasheR, in 6.8% of the champion's games
Last WhisperMarble, in 9.4% of the champion's games
EviPoppy
RayFarkyAatrox
ForestBrand
StealMaokai
DasheRCorki
AriaZeri
MarbleMiss Fortune
YutaponEzreal
VstaLeona
HarpAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/9 | 5/1/13 | 10/0/11 | 4/1/14 | 0/3/17 | 1/7/5 | 1/6/6 | 3/3/4 | 3/0/3 | 1/7/6 |
| Kill participation | 56.5% | 78.3% | 91.3% | 78.3% | 73.9% | 66.7% | 77.8% | 77.8% | 66.7% | 77.8% |
| CS | 165 | 227 | 285 | 232 | 29 | 182 | 139 | 264 | 250 | 33 |
| CS per minute | 6.1 | 8.4 | 10.6 | 8.6 | 1.1 | 6.8 | 5.2 | 9.8 | 9.3 | 1.2 |
| Gold | 10,393 | 12,173 | 16,065 | 11,819 | 7,441 | 8,558 | 7,770 | 11,259 | 10,663 | 5,812 |
| Gold share | 18% | 21% | 27.8% | 20.4% | 12.9% | 19.4% | 17.6% | 25.6% | 24.2% | 13.2% |
| Earned gold per minute | 253 | 319 | 463 | 306 | 143 | 185 | 156 | 285 | 263 | 83 |
| Damage to champions | 17,324 | 20,759 | 24,607 | 17,552 | 9,575 | 8,978 | 13,622 | 18,451 | 15,070 | 3,338 |
| Damage share | 19.3% | 23.1% | 27.4% | 19.5% | 10.7% | 15.1% | 22.9% | 31% | 25.3% | 5.6% |
| Damage per minute | 643 | 770 | 913 | 651 | 355 | 333 | 505 | 685 | 559 | 124 |
| Damage taken per minute | 897 | 854 | 485 | 297 | 654 | 1,169 | 1,129 | 677 | 381 | 802 |
| Damage mitigated per minute | 1,550 | 375 | 373 | 455 | 697 | 823 | 643 | 448 | 184 | 857 |
| Damage to towers | 8,828 | 2,159 | 11,474 | 5,994 | 313 | 502 | 0 | 1,892 | 3,209 | 0 |
| Vision score | 19 | 34 | 41 | 30 | 90 | 15 | 40 | 28 | 11 | 69 |
| Wards placed | 13 | 10 | 12 | 14 | 49 | 7 | 10 | 7 | 4 | 39 |
| Wards killed | 1 | 4 | 11 | 6 | 8 | 2 | 10 | 14 | 5 | 7 |
| Control wards | 4 | 8 | 3 | 5 | 10 | 4 | 8 | 2 | 0 | 13 |
| Gold at 15 | 6,007 | 5,847 | 7,626 | 5,595 | 3,532 | 4,786 | 4,422 | 5,322 | 5,053 | 3,110 |
| Gold diff at 10 | +594 | +652 | +232 | -296 | +183 | -594 | -652 | -232 | +296 | -183 |
| Gold diff at 15 | +1,221 | +1,425 | +2,304 | +542 | +422 | -1,221 | -1,425 | -2,304 | -542 | -422 |
| XP diff at 10 | +446 | +1,242 | -63 | +12 | -237 | -446 | -1,242 | +63 | -12 | +237 |
| XP diff at 15 | +887 | +1,902 | +862 | +635 | -367 | -887 | -1,902 | -862 | -635 | +367 |
| CS diff at 10 | +6 | +25 | -5 | -11 | -3 | -6 | -25 | +5 | +11 | +3 |
| CS diff at 15 | +13 | +29 | +6 | -1 | -5 | -13 | -29 | -6 | +1 | +5 |
| Gold diff at 20 | +1,749 | +2,094 | +3,175 | +998 | +773 | -1,749 | -2,094 | -3,175 | -998 | -773 |
| XP diff at 20 | +1,295 | +2,289 | +1,409 | +885 | -139 | -1,295 | -2,289 | -1,409 | -885 | +139 |
| CS diff at 20 | +19 | +41 | +17 | +5 | -4 | -19 | -41 | -17 | -5 | +4 |
| Gold diff at 25 | +1,512 | +3,879 | +3,951 | +1,591 | +1,416 | -1,512 | -3,879 | -3,951 | -1,591 | -1,416 |
| XP diff at 25 | -57 | +4,786 | +2,654 | +1,287 | +258 | +57 | -4,786 | -2,654 | -1,287 | -258 |
| CS diff at 25 | -19 | +79 | +26 | -5 | -4 | +19 | -79 | -26 | +5 | +4 |
| Gold spent | 9,950 | 11,050 | 14,508 | 11,105 | 6,650 | 8,300 | 7,300 | 10,550 | 9,758 | 5,475 |
| Multikills | — | — | 2× double, 1× triple | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_129517
Methodology →