LJL · Patch 14.13 · Summer
PlayoffsJul 21, 2024, 11:14 AM · 30.7 min · Game 2Scouting line
Fukuoka SoftBank HAWKS gaming won: +9.7k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
6/2/8
RayFarky
2/5/3
Forest
1/4/11
Steal
10/3/4
DasheR
10/1/9
Aria
1/5/7
Marble
6/3/14
Yutapon
2/6/9
Vsta
3/5/13
Harp
0/7/12
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
KennenEvi
SejuaniForest
LucianDasheR
Miss FortuneMarble
LeonaVsta
DetonatioN FocusMe
Red side
K'SanteRayFarky
BrandSteal
CorkiAria
ZeriYutapon
RellHarp
Objectives
- +1,685
- Gold at 15
- -1,685
- 3
- Dragons
- 1
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 8
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, DetonatioN FocusMe.
Biggest lead: Fukuoka SoftBank HAWKS gaming +9,670, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,331 |
| 15 min | Fukuoka SoftBank HAWKS gaming +1,685 |
| 20 min | Fukuoka SoftBank HAWKS gaming +4,040 |
| 25 min | Fukuoka SoftBank HAWKS gaming +4,955 |
| End (31 min) | Fukuoka SoftBank HAWKS gaming +9,670 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Zeke's ConvergenceVsta, in 7.2% of the champion's games
ConquerorYutapon, in 7.5% of the champion's games
EviKennen
RayFarkyK'Sante
ForestSejuani
StealBrand
DasheRLucian
AriaCorki
MarbleMiss Fortune
YutaponZeri
VstaLeona
HarpRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/8 | 1/4/11 | 10/1/9 | 6/3/14 | 3/5/13 | 2/5/3 | 10/3/4 | 1/5/7 | 2/6/9 | 0/7/12 |
| Kill participation | 53.8% | 46.2% | 73.1% | 76.9% | 61.5% | 33.3% | 93.3% | 53.3% | 73.3% | 80% |
| CS | 222 | 163 | 319 | 283 | 21 | 174 | 185 | 266 | 313 | 29 |
| CS per minute | 7.2 | 5.3 | 10.4 | 9.2 | 0.7 | 5.7 | 6.0 | 8.7 | 10.2 | 0.9 |
| Gold | 12,930 | 10,282 | 17,869 | 14,584 | 9,033 | 9,140 | 12,931 | 12,294 | 13,572 | 7,091 |
| Gold share | 20% | 15.9% | 27.6% | 22.5% | 14% | 16.6% | 23.5% | 22.3% | 24.7% | 12.9% |
| Earned gold per minute | 290 | 204 | 451 | 344 | 163 | 167 | 290 | 270 | 311 | 100 |
| Damage to champions | 26,794 | 7,372 | 36,997 | 28,461 | 6,758 | 6,458 | 31,740 | 18,020 | 13,014 | 4,305 |
| Damage share | 25.2% | 6.9% | 34.8% | 26.8% | 6.4% | 8.8% | 43.2% | 24.5% | 17.7% | 5.9% |
| Damage per minute | 874 | 240 | 1,206 | 928 | 220 | 211 | 1,035 | 588 | 424 | 140 |
| Damage taken per minute | 595 | 1,154 | 552 | 355 | 783 | 1,084 | 795 | 852 | 560 | 823 |
| Damage mitigated per minute | 389 | 1,520 | 288 | 388 | 791 | 1,229 | 437 | 398 | 245 | 692 |
| Damage to towers | 4,705 | 2,795 | 8,934 | 8,493 | 1,050 | 1,911 | 586 | 3,275 | 2,278 | 826 |
| Vision score | 29 | 37 | 53 | 33 | 98 | 28 | 33 | 39 | 49 | 97 |
| Wards placed | 13 | 8 | 17 | 13 | 56 | 11 | 13 | 7 | 9 | 53 |
| Wards killed | 1 | 8 | 11 | 8 | 8 | 5 | 7 | 14 | 17 | 13 |
| Control wards | 7 | 8 | 6 | 4 | 12 | 7 | 13 | 3 | 2 | 18 |
| Gold at 15 | 5,199 | 4,784 | 7,488 | 6,557 | 3,888 | 5,181 | 6,113 | 5,485 | 5,869 | 3,583 |
| Gold diff at 10 | +71 | -1,037 | +1,239 | +808 | +250 | -71 | +1,037 | -1,239 | -808 | -250 |
| Gold diff at 15 | +18 | -1,329 | +2,003 | +688 | +305 | -18 | +1,329 | -2,003 | -688 | -305 |
| XP diff at 10 | +200 | -305 | +16 | +469 | +380 | -200 | +305 | -16 | -469 | -380 |
| XP diff at 15 | +359 | -439 | +684 | +481 | +469 | -359 | +439 | -684 | -481 | -469 |
| CS diff at 10 | +24 | -1 | +15 | +25 | -2 | -24 | +1 | -15 | -25 | +2 |
| CS diff at 15 | +32 | -7 | +22 | +28 | -2 | -32 | +7 | -22 | -28 | +2 |
| Gold diff at 20 | +1,291 | -2,866 | +3,555 | +1,146 | +914 | -1,291 | +2,866 | -3,555 | -1,146 | -914 |
| XP diff at 20 | +741 | -576 | +2,311 | +28 | -18 | -741 | +576 | -2,311 | -28 | +18 |
| CS diff at 20 | +35 | -17 | +35 | +18 | -3 | -35 | +17 | -35 | -18 | +3 |
| Gold diff at 25 | +2,003 | -3,224 | +4,442 | +746 | +988 | -2,003 | +3,224 | -4,442 | -746 | -988 |
| XP diff at 25 | +2,639 | -501 | +3,921 | +311 | +671 | -2,639 | +501 | -3,921 | -311 | -671 |
| CS diff at 25 | +31 | -28 | +70 | +4 | -7 | -31 | +28 | -70 | -4 | +7 |
| Gold spent | 12,475 | 8,600 | 16,300 | 12,400 | 7,950 | 8,775 | 12,175 | 12,508 | 11,950 | 6,450 |
| Multikills | 1× double | — | 1× double | — | — | — | 2× double, 1× triple | — | — | — |
Game ID LOLTMNT03_130486
Methodology →