LJL · Patch 14.13 · Summer
PlayoffsJul 21, 2024, 10:08 AM · 46.4 minScouting line
DetonatioN FocusMe won: +0.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
2/7/8
RayFarky
4/4/15
Forest
2/8/15
Steal
4/5/13
DasheR
11/4/10
Aria
11/4/9
Marble
9/1/11
Yutapon
6/4/14
Vsta
2/6/14
Harp
1/9/18
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
GnarEvi
SejuaniForest
LucianDasheR
Miss FortuneMarble
LeonaVsta
DetonatioN FocusMe
Red side
K'SanteRayFarky
BrandSteal
CorkiAria
ZeriYutapon
AlistarHarp
Objectives
- +1,590
- Gold at 15
- -1,590
- 3
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 2
- 9
- Towers
- 9
- 4
- Plates
- 2
- 2
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, DetonatioN FocusMe.
Biggest lead: Fukuoka SoftBank HAWKS gaming +1,623, DetonatioN FocusMe +1,016. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,623 |
| 15 min | Fukuoka SoftBank HAWKS gaming +1,590 |
| 20 min | Fukuoka SoftBank HAWKS gaming +674 |
| 25 min | DetonatioN FocusMe +1,016 |
| End (46 min) | DetonatioN FocusMe +621 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ThornmailVsta, in 0.8% of the champion's games
ZephyrMarble, in 0.9% of the champion's games
Guardian AngelEvi, in 2.5% of the champion's games
Immortal ShieldbowMarble, in 4.5% of the champion's games
Unending DespairRayFarky, in 4.8% of the champion's games
BloodthirsterAria, in 6.8% of the champion's games
ConquerorYutapon, in 7.5% of the champion's games
Abyssal MaskForest, in 9.4% of the champion's games
BloodthirsterDasheR, in 9.8% of the champion's games
EviGnar
RayFarkyK'Sante
ForestSejuani
StealBrand
DasheRLucian
AriaCorki
MarbleMiss Fortune
YutaponZeri
VstaLeona
HarpAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
DefeatRed side
DetonatioN FocusMe
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/8 | 2/8/15 | 11/4/10 | 9/1/11 | 2/6/14 | 4/4/15 | 4/5/13 | 11/4/9 | 6/4/14 | 1/9/18 |
| Kill participation | 38.5% | 65.4% | 80.8% | 76.9% | 61.5% | 73.1% | 65.4% | 76.9% | 76.9% | 73.1% |
| CS | 361 | 251 | 410 | 439 | 38 | 279 | 254 | 394 | 461 | 33 |
| CS per minute | 7.8 | 5.4 | 8.8 | 9.5 | 0.8 | 6.0 | 5.5 | 8.5 | 9.9 | 0.7 |
| Gold | 17,289 | 14,628 | 23,430 | 21,681 | 11,303 | 17,274 | 15,807 | 21,934 | 22,791 | 11,146 |
| Gold share | 19.6% | 16.6% | 26.5% | 24.5% | 12.8% | 19.4% | 17.8% | 24.7% | 25.6% | 12.5% |
| Earned gold per minute | 245 | 187 | 377 | 339 | 115 | 244 | 213 | 345 | 363 | 112 |
| Damage to champions | 21,020 | 15,283 | 63,803 | 58,043 | 11,544 | 17,628 | 43,297 | 55,794 | 38,789 | 8,182 |
| Damage share | 12.4% | 9% | 37.6% | 34.2% | 6.8% | 10.8% | 26.5% | 34.1% | 23.7% | 5% |
| Damage per minute | 453 | 330 | 1,376 | 1,252 | 249 | 380 | 934 | 1,203 | 837 | 176 |
| Damage taken per minute | 1,066 | 1,514 | 703 | 354 | 899 | 1,137 | 842 | 669 | 443 | 1,211 |
| Damage mitigated per minute | 1,318 | 1,988 | 606 | 682 | 977 | 2,876 | 544 | 694 | 466 | 1,657 |
| Damage to towers | 3,941 | 0 | 8,664 | 7,626 | 162 | 301 | 2,376 | 9,148 | 8,849 | 262 |
| Vision score | 56 | 68 | 70 | 52 | 161 | 29 | 85 | 49 | 71 | 134 |
| Wards placed | 20 | 19 | 20 | 20 | 97 | 11 | 19 | 12 | 11 | 72 |
| Wards killed | 7 | 13 | 14 | 17 | 11 | 8 | 25 | 17 | 38 | 9 |
| Control wards | 6 | 21 | 7 | 8 | 23 | 8 | 18 | 8 | 1 | 27 |
| Gold at 15 | 5,368 | 4,741 | 6,261 | 5,933 | 3,763 | 4,974 | 4,410 | 6,456 | 5,570 | 3,066 |
| Gold diff at 10 | +253 | +422 | -408 | +692 | +664 | -253 | -422 | +408 | -692 | -664 |
| Gold diff at 15 | +394 | +331 | -195 | +363 | +697 | -394 | -331 | +195 | -363 | -697 |
| XP diff at 10 | -409 | -46 | -127 | +95 | +605 | +409 | +46 | +127 | -95 | -605 |
| XP diff at 15 | -470 | -593 | -238 | +253 | +701 | +470 | +593 | +238 | -253 | -701 |
| CS diff at 10 | +6 | +3 | +2 | +6 | +8 | -6 | -3 | -2 | -6 | -8 |
| CS diff at 15 | +9 | +2 | +5 | +3 | +10 | -9 | -2 | -5 | -3 | -10 |
| Gold diff at 20 | +265 | +80 | -296 | +96 | +529 | -265 | -80 | +296 | -96 | -529 |
| XP diff at 20 | +30 | +246 | +88 | +411 | +427 | -30 | -246 | -88 | -411 | -427 |
| CS diff at 20 | +13 | +16 | +2 | -7 | +7 | -13 | -16 | -2 | +7 | -7 |
| Gold diff at 25 | -729 | -270 | -355 | -525 | +863 | +729 | +270 | +355 | +525 | -863 |
| XP diff at 25 | -237 | -548 | -1,094 | -292 | -267 | +237 | +548 | +1,094 | +292 | +267 |
| CS diff at 25 | +14 | -9 | -17 | -17 | +5 | -14 | +9 | +17 | +17 | -5 |
| Gold spent | 16,513 | 13,900 | 29,675 | 22,500 | 10,350 | 17,100 | 13,850 | 25,078 | 22,525 | 9,825 |
| Multikills | — | — | 2× double, 1× triple | 1× double | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT03_130474
Methodology →