LJL · Patch 14.13 · Summer
PlayoffsJul 27, 2024, 09:14 AM · 33.1 minScouting line
DetonatioN FocusMe won: +13.1k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
8/3/11
Kinatu
2/8/6
Steal
2/4/13
Ellim
2/5/8
Aria
8/4/11
Jett
8/5/5
Yutapon
11/0/11
Yuhi
2/4/7
Harp
1/3/16
Gaeng
0/8/7
Draft
DetonatioN FocusMe
Blue sideFirst pick
RenektonRayFarky
ZyraSteal
CorkiAria
JhinYutapon
RellHarp
QT DIG∞
Red side
AatroxKinatu
SejuaniEllim
ZeriJett
ZiggsYuhi
BraumGaeng
Objectives
- +4,430
- Gold at 15
- -4,430
- 2
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 2
- 8
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, QT DIG∞.
Biggest lead: DetonatioN FocusMe +13,077, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +1,990 |
| 15 min | DetonatioN FocusMe +4,430 |
| 20 min | DetonatioN FocusMe +8,735 |
| 25 min | DetonatioN FocusMe +7,713 |
| End (33 min) | DetonatioN FocusMe +13,077 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Guardian AngelRayFarky, in 9.3% of the champion's games
RayFarkyRenekton
KinatuAatrox
StealZyra
EllimSejuani
AriaCorki
JettZeri
YutaponJhin
YuhiZiggs
HarpRell
GaengBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/3/11 | 2/4/13 | 8/4/11 | 11/0/11 | 1/3/16 | 2/8/6 | 2/5/8 | 8/5/5 | 2/4/7 | 0/8/7 |
| Kill participation | 63.3% | 50% | 63.3% | 73.3% | 56.7% | 57.1% | 71.4% | 92.9% | 64.3% | 50% |
| CS | 280 | 221 | 295 | 338 | 23 | 204 | 170 | 307 | 282 | 29 |
| CS per minute | 8.5 | 6.7 | 8.9 | 10.2 | 0.7 | 6.2 | 5.1 | 9.3 | 8.5 | 0.9 |
| Gold | 15,245 | 12,980 | 17,017 | 16,743 | 8,983 | 10,759 | 10,173 | 16,753 | 12,962 | 7,244 |
| Gold share | 21.5% | 18.3% | 24% | 23.6% | 12.7% | 18.6% | 17.6% | 28.9% | 22.4% | 12.5% |
| Earned gold per minute | 330 | 262 | 384 | 375 | 141 | 194 | 177 | 376 | 261 | 88 |
| Damage to champions | 29,316 | 24,822 | 35,218 | 39,881 | 8,099 | 17,865 | 11,273 | 35,194 | 29,716 | 4,117 |
| Damage share | 21.3% | 18.1% | 25.6% | 29% | 5.9% | 18.2% | 11.5% | 35.9% | 30.3% | 4.2% |
| Damage per minute | 886 | 750 | 1,065 | 1,205 | 245 | 540 | 341 | 1,064 | 898 | 124 |
| Damage taken per minute | 1,322 | 671 | 733 | 318 | 820 | 1,284 | 1,253 | 833 | 455 | 1,036 |
| Damage mitigated per minute | 1,680 | 384 | 402 | 160 | 836 | 917 | 1,343 | 581 | 317 | 795 |
| Damage to towers | 11,604 | 3,119 | 5,745 | 6,988 | 1,396 | 0 | 415 | 6,760 | 0 | 0 |
| Vision score | 29 | 48 | 48 | 39 | 113 | 25 | 47 | 40 | 28 | 105 |
| Wards placed | 7 | 9 | 11 | 11 | 59 | 13 | 16 | 6 | 15 | 56 |
| Wards killed | 7 | 12 | 15 | 14 | 8 | 3 | 10 | 16 | 4 | 10 |
| Control wards | 4 | 7 | 6 | 3 | 22 | 8 | 14 | 3 | 6 | 20 |
| Gold at 15 | 7,338 | 5,607 | 5,974 | 6,330 | 3,659 | 4,132 | 4,603 | 6,850 | 5,704 | 3,189 |
| Gold diff at 10 | +1,366 | +297 | -175 | +345 | +157 | -1,366 | -297 | +175 | -345 | -157 |
| Gold diff at 15 | +3,206 | +1,004 | -876 | +626 | +470 | -3,206 | -1,004 | +876 | -626 | -470 |
| XP diff at 10 | +372 | +515 | +177 | -431 | +552 | -372 | -515 | -177 | +431 | -552 |
| XP diff at 15 | +1,677 | +514 | -400 | +32 | +435 | -1,677 | -514 | +400 | -32 | -435 |
| CS diff at 10 | +18 | +13 | +9 | +3 | -3 | -18 | -13 | -9 | -3 | +3 |
| CS diff at 15 | +45 | +12 | -7 | +12 | -1 | -45 | -12 | +7 | -12 | +1 |
| Gold diff at 20 | +3,666 | +2,074 | +180 | +1,823 | +992 | -3,666 | -2,074 | -180 | -1,823 | -992 |
| XP diff at 20 | +1,676 | +2,492 | +463 | +1,710 | +858 | -1,676 | -2,492 | -463 | -1,710 | -858 |
| CS diff at 20 | +52 | +44 | 0 | +42 | -1 | -52 | -44 | 0 | -42 | +1 |
| Gold diff at 25 | +3,788 | +2,228 | -1,248 | +2,206 | +739 | -3,788 | -2,228 | +1,248 | -2,206 | -739 |
| XP diff at 25 | +852 | +2,000 | -229 | +2,049 | -200 | -852 | -2,000 | +229 | -2,049 | +200 |
| CS diff at 25 | +51 | +48 | -9 | +56 | -3 | -51 | -48 | +9 | -56 | +3 |
| Gold spent | 15,350 | 10,925 | 16,083 | 14,675 | 8,475 | 10,700 | 8,950 | 14,775 | 11,100 | 7,050 |
| Multikills | 2× double | — | 2× double, 1× triple | 2× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT03_132706
Methodology →