LJL · Patch 14.13 · Summer
PlayoffsJul 27, 2024, 10:56 AM · 25 min · Game 3Scouting line
DetonatioN FocusMe won: +15.0k team gold, Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
1/4/2
RayFarky
1/0/6
Ellim
1/3/3
Steal
6/3/10
Jett
0/7/4
Aria
5/2/10
Yuhi
2/4/1
Yutapon
9/0/6
Gaeng
2/5/4
Harp
2/1/16
Draft
QT DIG∞
Blue sideFirst pick
AatroxKinatu
ZyraEllim
EzrealJett
JhinYuhi
LeonaGaeng
DetonatioN FocusMe
Red side
GnarRayFarky
BrandSteal
ZeriAria
AsheYutapon
ShenHarp
Objectives
- -241
- Gold at 15
- +241
- 0
- Dragons
- 3
- 5
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 4
- Plates
- 5
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, DetonatioN FocusMe.
Biggest lead: QT DIG∞ +0, DetonatioN FocusMe +15,001. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +16 |
| 15 min | DetonatioN FocusMe +241 |
| 20 min | DetonatioN FocusMe +7,028 |
| End (25 min) | DetonatioN FocusMe +15,001 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
AftershockHarp, in 2.8% of the champion's games
Warmog's ArmorHarp, in 7.4% of the champion's games
KinatuAatrox
RayFarkyGnar
EllimZyra
StealBrand
JettEzreal
AriaZeri
YuhiJhin
YutaponAshe
GaengLeona
HarpShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
DefeatRed side
DetonatioN FocusMe
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 1/3/3 | 0/7/4 | 2/4/1 | 2/5/4 | 1/0/6 | 6/3/10 | 5/2/10 | 9/0/6 | 2/1/16 |
| Kill participation | 50% | 66.7% | 66.7% | 50% | 100% | 30.4% | 69.6% | 65.2% | 65.2% | 78.3% |
| CS | 175 | 171 | 214 | 208 | 33 | 193 | 172 | 222 | 242 | 35 |
| CS per minute | 7.0 | 6.9 | 8.6 | 8.3 | 1.3 | 7.7 | 6.9 | 8.9 | 9.7 | 1.4 |
| Gold | 7,915 | 8,501 | 9,074 | 8,774 | 5,960 | 9,419 | 11,256 | 12,134 | 13,908 | 8,508 |
| Gold share | 19.7% | 21.1% | 22.6% | 21.8% | 14.8% | 17.1% | 20.4% | 22% | 25.2% | 15.4% |
| Earned gold per minute | 184 | 207 | 230 | 218 | 105 | 244 | 318 | 353 | 424 | 208 |
| Damage to champions | 12,346 | 16,208 | 14,462 | 12,122 | 7,996 | 18,217 | 16,518 | 22,145 | 19,595 | 7,984 |
| Damage share | 19.6% | 25.7% | 22.9% | 19.2% | 12.7% | 21.6% | 19.6% | 26.2% | 23.2% | 9.5% |
| Damage per minute | 495 | 650 | 580 | 486 | 320 | 730 | 662 | 888 | 785 | 320 |
| Damage taken per minute | 1,182 | 654 | 712 | 494 | 903 | 712 | 1,046 | 826 | 277 | 895 |
| Damage mitigated per minute | 950 | 368 | 329 | 245 | 962 | 573 | 534 | 518 | 178 | 900 |
| Damage to towers | 1,459 | 221 | 4,290 | 0 | 269 | 3,971 | 2,168 | 4,587 | 11,393 | 3,268 |
| Vision score | 23 | 40 | 13 | 16 | 72 | 23 | 32 | 28 | 19 | 114 |
| Wards placed | 9 | 7 | 1 | 8 | 40 | 8 | 16 | 10 | 6 | 55 |
| Wards killed | 4 | 12 | 5 | 5 | 10 | 2 | 6 | 7 | 2 | 15 |
| Control wards | 5 | 6 | 0 | 1 | 15 | 3 | 14 | 3 | 0 | 12 |
| Gold at 15 | 5,376 | 5,122 | 5,117 | 5,512 | 4,069 | 4,759 | 5,319 | 5,900 | 5,712 | 3,747 |
| Gold diff at 10 | +204 | -297 | -85 | -231 | +393 | -204 | +297 | +85 | +231 | -393 |
| Gold diff at 15 | +617 | -197 | -783 | -200 | +322 | -617 | +197 | +783 | +200 | -322 |
| XP diff at 10 | +184 | +38 | +200 | -497 | -101 | -184 | -38 | -200 | +497 | +101 |
| XP diff at 15 | +624 | +1,071 | -438 | -611 | -82 | -624 | -1,071 | +438 | +611 | +82 |
| CS diff at 10 | +4 | +7 | +5 | -16 | -1 | -4 | -7 | -5 | +16 | +1 |
| CS diff at 15 | +13 | +27 | -4 | -10 | +4 | -13 | -27 | +4 | +10 | -4 |
| Gold diff at 20 | +55 | -1,524 | -1,861 | -2,837 | -861 | -55 | +1,524 | +1,861 | +2,837 | +861 |
| XP diff at 20 | -72 | -839 | -731 | -2,173 | -1,540 | +72 | +839 | +731 | +2,173 | +1,540 |
| CS diff at 20 | +7 | +1 | -9 | -32 | +2 | -7 | -1 | +9 | +32 | -2 |
| Gold diff at 25 | -1,504 | -2,755 | -3,060 | -5,134 | -2,548 | +1,504 | +2,755 | +3,060 | +5,134 | +2,548 |
| XP diff at 25 | -2,883 | -2,576 | -2,194 | -3,720 | -3,541 | +2,883 | +2,576 | +2,194 | +3,720 | +3,541 |
| CS diff at 25 | -18 | -1 | -8 | -34 | -2 | +18 | +1 | +8 | +34 | +2 |
| Gold spent | 8,125 | 8,400 | 8,533 | 8,925 | 5,375 | 8,958 | 9,500 | 10,400 | 12,200 | 6,625 |
| Multikills | — | — | — | — | — | — | 1× double | — | 2× double | — |
Game ID LOLTMNT03_132716
Methodology →