LJL · Patch 14.13 · Summer
PlayoffsJul 27, 2024, 10:06 AM · 30.7 min · Game 2Scouting line
DetonatioN FocusMe won: +9.2k team gold, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
0/2/1
RayFarky
2/0/6
Ellim
2/3/5
Steal
2/3/9
Jett
5/4/5
Aria
6/2/5
Yuhi
3/3/2
Yutapon
5/1/5
Gaeng
0/5/6
Harp
2/4/13
Draft
QT DIG∞
Blue sideFirst pick
GnarKinatu
ZyraEllim
CorkiJett
JhinYuhi
LeonaGaeng
DetonatioN FocusMe
Red side
RenektonRayFarky
BrandSteal
LucianAria
EzrealYutapon
BraumHarp
Objectives
- -1,200
- Gold at 15
- +1,200
- 2
- Dragons
- 2
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 11
- 6
- Plates
- 4
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, DetonatioN FocusMe.
Biggest lead: QT DIG∞ +595, DetonatioN FocusMe +9,184. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +41 |
| 15 min | DetonatioN FocusMe +1,200 |
| 20 min | QT DIG∞ +595 |
| 25 min | QT DIG∞ +55 |
| End (31 min) | DetonatioN FocusMe +9,184 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Guardian AngelRayFarky, in 9.3% of the champion's games
BloodthirsterAria, in 9.8% of the champion's games
KinatuGnar
RayFarkyRenekton
EllimZyra
StealBrand
JettCorki
AriaLucian
YuhiJhin
YutaponEzreal
GaengLeona
HarpBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
DefeatRed side
DetonatioN FocusMe
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/1 | 2/3/5 | 5/4/5 | 3/3/2 | 0/5/6 | 2/0/6 | 2/3/9 | 6/2/5 | 5/1/5 | 2/4/13 |
| Kill participation | 10% | 70% | 100% | 50% | 60% | 47.1% | 64.7% | 64.7% | 58.8% | 88.2% |
| CS | 300 | 221 | 258 | 252 | 30 | 308 | 201 | 295 | 319 | 31 |
| CS per minute | 9.8 | 7.2 | 8.4 | 8.2 | 1.0 | 10.0 | 6.5 | 9.6 | 10.4 | 1.0 |
| Gold | 11,941 | 11,070 | 13,361 | 11,924 | 6,970 | 13,460 | 11,616 | 15,666 | 15,073 | 8,635 |
| Gold share | 21.6% | 20% | 24.2% | 21.6% | 12.6% | 20.9% | 18% | 24.3% | 23.4% | 13.4% |
| Earned gold per minute | 257 | 229 | 303 | 257 | 95 | 307 | 247 | 378 | 359 | 150 |
| Damage to champions | 10,208 | 20,055 | 22,400 | 14,086 | 4,630 | 10,422 | 16,734 | 19,703 | 21,330 | 6,851 |
| Damage share | 14.3% | 28.1% | 31.4% | 19.7% | 6.5% | 13.9% | 22.3% | 26.3% | 28.4% | 9.1% |
| Damage per minute | 332 | 653 | 729 | 458 | 151 | 339 | 544 | 641 | 694 | 223 |
| Damage taken per minute | 612 | 757 | 644 | 467 | 673 | 722 | 719 | 459 | 463 | 809 |
| Damage mitigated per minute | 821 | 484 | 370 | 273 | 588 | 734 | 377 | 509 | 356 | 644 |
| Damage to towers | 4,398 | 856 | 9,141 | 447 | 675 | 7,248 | 879 | 10,748 | 9,324 | 158 |
| Vision score | 33 | 47 | 23 | 22 | 98 | 37 | 47 | 44 | 21 | 98 |
| Wards placed | 15 | 21 | 13 | 12 | 53 | 9 | 10 | 7 | 9 | 45 |
| Wards killed | 3 | 10 | 3 | 3 | 11 | 7 | 15 | 18 | 8 | 18 |
| Control wards | 5 | 7 | 5 | 4 | 18 | 5 | 7 | 5 | 1 | 16 |
| Gold at 15 | 5,402 | 6,016 | 6,395 | 5,753 | 3,793 | 5,566 | 4,877 | 7,713 | 6,564 | 3,839 |
| Gold diff at 10 | -83 | +1,111 | -601 | -456 | +70 | +83 | -1,111 | +601 | +456 | -70 |
| Gold diff at 15 | -164 | +1,139 | -1,318 | -811 | -46 | +164 | -1,139 | +1,318 | +811 | +46 |
| XP diff at 10 | -184 | +786 | -459 | -416 | +449 | +184 | -786 | +459 | +416 | -449 |
| XP diff at 15 | +328 | +987 | -466 | -1,403 | +298 | -328 | -987 | +466 | +1,403 | -298 |
| CS diff at 10 | -4 | +10 | -17 | -10 | +9 | +4 | -10 | +17 | +10 | -9 |
| CS diff at 15 | +3 | +14 | -23 | -28 | +4 | -3 | -14 | +23 | +28 | -4 |
| Gold diff at 20 | +1,008 | +1,682 | -1,615 | -672 | +192 | -1,008 | -1,682 | +1,615 | +672 | -192 |
| XP diff at 20 | +2,016 | +1,225 | -1,066 | -1,393 | -10 | -2,016 | -1,225 | +1,066 | +1,393 | +10 |
| CS diff at 20 | +24 | +17 | -36 | -36 | +4 | -24 | -17 | +36 | +36 | -4 |
| Gold diff at 25 | +704 | +1,687 | -1,489 | -899 | +52 | -704 | -1,687 | +1,489 | +899 | -52 |
| XP diff at 25 | +2,141 | +1,599 | -902 | -1,575 | -220 | -2,141 | -1,599 | +902 | +1,575 | +220 |
| CS diff at 25 | +15 | +30 | -33 | -46 | +2 | -15 | -30 | +33 | +46 | -2 |
| Gold spent | 11,788 | 10,925 | 12,908 | 10,900 | 6,600 | 11,825 | 10,225 | 15,525 | 12,258 | 6,625 |
| Multikills | — | — | 1× double | — | — | — | 1× double | 1× double, 1× triple | — | — |
Game ID LOLTMNT03_132712
Methodology →