RL · Patch 15.04 · Winter
PlayoffsMar 02, 2025, 03:03 PM · 42.1 min · Game 5Scouting line
Back2TheGame won: +4.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Melonik
4/6/9
Agresivoo
2/6/15
Sounda
4/3/4
ShazQ
4/7/10
Mrozku
3/7/12
Roison
6/2/9
Pangjin
7/3/6
Lothen
10/3/14
marlon
1/5/16
Czypsy
2/1/22
Draft
Forsaken
Blue sideFirst pick
GalioMelonik
JaxSounda
SylasMrozku
CaitlynPangjin
Karmamarlon
Back2TheGame
Red side
KennenAgresivoo
VolibearShazQ
TristanaRoison
SivirLothen
YuumiCzypsy
Objectives
- +545
- Gold at 15
- -545
- 4
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 8
- 6
- Plates
- 3
- 1
- Inhibitors
- 1


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Forsaken leads; below, Back2TheGame.
Biggest lead: Forsaken +3,963, Back2TheGame +4,816. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Back2TheGame +332 |
| 15 min | Forsaken +545 |
| 20 min | Forsaken +1,507 |
| 25 min | Forsaken +3,963 |
| End (42 min) | Back2TheGame +4,816 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Phase RushAgresivoo, in 1.1% of the champion's games
Banshee's VeilAgresivoo, in 3.4% of the champion's games
Ionian Boots of LucidityAgresivoo, in 5.7% of the champion's games
BloodthirsterLothen, in 8.5% of the champion's games
MelonikGalio
AgresivooKennen
SoundaJax
ShazQVolibear
MrozkuSylas
RoisonTristana
PangjinCaitlyn
LothenSivir
marlonKarma
CzypsyYuumi
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Forsaken
DefeatRed side
Back2TheGame
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/6/9 | 4/3/4 | 3/7/12 | 7/3/6 | 1/5/16 | 2/6/15 | 4/7/10 | 6/2/9 | 10/3/14 | 2/1/22 |
| Kill participation | 68.4% | 42.1% | 78.9% | 68.4% | 89.5% | 70.8% | 58.3% | 62.5% | 100% | 100% |
| CS | 291 | 286 | 285 | 404 | 46 | 301 | 171 | 384 | 423 | 15 |
| CS per minute | 6.9 | 6.8 | 6.8 | 9.6 | 1.1 | 7.1 | 4.1 | 9.1 | 10.0 | 0.4 |
| Gold | 16,314 | 15,335 | 14,653 | 19,277 | 10,779 | 15,923 | 13,222 | 20,058 | 20,520 | 11,451 |
| Gold share | 21.4% | 20.1% | 19.2% | 25.2% | 14.1% | 19.6% | 16.3% | 24.7% | 25.3% | 14.1% |
| Earned gold per minute | 258 | 235 | 219 | 329 | 127 | 249 | 185 | 347 | 358 | 143 |
| Damage to champions | 19,738 | 19,042 | 22,147 | 33,113 | 11,027 | 23,876 | 12,884 | 26,542 | 42,547 | 10,797 |
| Damage share | 18.8% | 18.1% | 21.1% | 31.5% | 10.5% | 20.5% | 11% | 22.8% | 36.5% | 9.3% |
| Damage per minute | 468 | 452 | 526 | 786 | 262 | 567 | 306 | 630 | 1,010 | 256 |
| Damage taken per minute | 853 | 1,099 | 761 | 447 | 421 | 724 | 1,220 | 805 | 578 | 97 |
| Damage mitigated per minute | 1,604 | 1,239 | 707 | 480 | 290 | 519 | 1,341 | 486 | 503 | 48 |
| Damage to towers | 6,626 | 7,077 | 2,171 | 7,069 | 2,360 | 5,276 | 1,367 | 12,774 | 5,898 | 881 |
| Vision score | 52 | 88 | 44 | 41 | 127 | 59 | 49 | 57 | 35 | 118 |
| Wards placed | 23 | 23 | 13 | 13 | 60 | 24 | 18 | 13 | 12 | 72 |
| Wards killed | 3 | 23 | 8 | 13 | 13 | 10 | 12 | 17 | 10 | 3 |
| Control wards | 6 | 14 | 10 | 0 | 13 | 10 | 17 | 1 | 0 | 17 |
| Gold at 15 | 4,981 | 4,942 | 5,890 | 5,491 | 3,705 | 5,142 | 4,461 | 5,434 | 5,585 | 3,842 |
| Gold diff at 10 | +135 | -198 | +286 | -203 | -352 | -135 | +198 | -286 | +203 | +352 |
| Gold diff at 15 | -161 | +481 | +456 | -94 | -137 | +161 | -481 | -456 | +94 | +137 |
| XP diff at 10 | +251 | -306 | +442 | +489 | -249 | -251 | +306 | -442 | -489 | +249 |
| XP diff at 15 | +68 | +1,768 | +939 | +1,123 | -639 | -68 | -1,768 | -939 | -1,123 | +639 |
| CS diff at 10 | -1 | +3 | +7 | +17 | +7 | +1 | -3 | -7 | -17 | -7 |
| CS diff at 15 | -12 | +36 | +14 | +16 | +10 | +12 | -36 | -14 | -16 | -10 |
| Gold diff at 20 | +303 | +983 | +817 | -755 | +159 | -303 | -983 | -817 | +755 | -159 |
| XP diff at 20 | -300 | +1,897 | +48 | +781 | -1,357 | +300 | -1,897 | -48 | -781 | +1,357 |
| CS diff at 20 | -6 | +42 | -1 | +7 | +18 | +6 | -42 | +1 | -7 | -18 |
| Gold diff at 25 | +584 | +2,764 | +939 | -219 | -105 | -584 | -2,764 | -939 | +219 | +105 |
| XP diff at 25 | +756 | +2,838 | +14 | +1,203 | -525 | -756 | -2,838 | -14 | -1,203 | +525 |
| CS diff at 25 | -4 | +66 | -3 | -1 | +21 | +4 | -66 | +3 | +1 | -21 |
| Gold spent | 15,850 | 16,233 | 14,250 | 18,600 | 10,875 | 15,100 | 11,625 | 18,375 | 18,650 | 10,575 |
| Multikills | — | 1× double | — | 2× double | — | 1× double | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT03_204771
Methodology →