RL · Patch 15.04 · Winter
PlayoffsMar 02, 2025, 02:05 PM · 34.4 min · Game 4Scouting line
Back2TheGame closed it: +8.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Agresivoo
8/4/5
Melonik
2/4/2
ShazQ
2/4/11
Sounda
1/4/7
Roison
7/4/10
Mrozku
3/4/3
Lothen
3/0/15
Pangjin
5/3/5
Czypsy
0/1/19
marlon
2/5/7
Draft
Back2TheGame
Blue sideFirst pick
AkaliAgresivoo
Xin ZhaoShazQ
Aurelion SolRoison
AsheLothen
Renata GlascCzypsy
Forsaken
Red side
AniviaMelonik
WukongSounda
LeBlancMrozku
Miss FortunePangjin
Blitzcrankmarlon
Objectives
- -1,632
- Gold at 15
- +1,632
- 5
- Dragons
- 0
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 1
- Elder dragons
- 0
- 11
- Towers
- 5
- 1
- Plates
- 6
- 3
- Inhibitors
- 0
- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Forsaken.
Biggest lead: Back2TheGame +8,653, Forsaken +4,022. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Forsaken +740 |
| 15 min | Forsaken +1,632 |
| 20 min | Forsaken +1,123 |
| 25 min | Forsaken +4,022 |
| End (34 min) | Back2TheGame +8,653 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Unending DespairShazQ, in 0.5% of the champion's games
Banshee's VeilRoison, in 2.3% of the champion's games
AgresivooAkali
MelonikAnivia
ShazQXin Zhao
SoundaWukong
RoisonAurelion Sol
MrozkuLeBlanc
LothenAshe
PangjinMiss Fortune
CzypsyRenata Glasc
marlonBlitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
Forsaken
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/4/5 | 2/4/11 | 7/4/10 | 3/0/15 | 0/1/19 | 2/4/2 | 1/4/7 | 3/4/3 | 5/3/5 | 2/5/7 |
| Kill participation | 65% | 65% | 85% | 90% | 95% | 30.8% | 61.5% | 46.2% | 76.9% | 69.2% |
| CS | 275 | 185 | 268 | 288 | 30 | 284 | 205 | 249 | 330 | 34 |
| CS per minute | 8.0 | 5.4 | 7.8 | 8.4 | 0.9 | 8.3 | 6.0 | 7.2 | 9.6 | 1.0 |
| Gold | 15,225 | 12,532 | 16,203 | 15,118 | 9,495 | 12,896 | 10,943 | 12,372 | 15,384 | 8,325 |
| Gold share | 22.2% | 18.3% | 23.6% | 22% | 13.8% | 21.5% | 18.3% | 20.6% | 25.7% | 13.9% |
| Earned gold per minute | 312 | 234 | 341 | 309 | 146 | 244 | 188 | 229 | 317 | 112 |
| Damage to champions | 23,913 | 21,747 | 41,641 | 25,478 | 5,286 | 17,423 | 9,548 | 20,486 | 29,386 | 9,440 |
| Damage share | 20.3% | 18.4% | 35.3% | 21.6% | 4.5% | 20.2% | 11.1% | 23.7% | 34.1% | 10.9% |
| Damage per minute | 695 | 632 | 1,210 | 741 | 154 | 506 | 278 | 596 | 854 | 274 |
| Damage taken per minute | 1,022 | 1,487 | 872 | 348 | 425 | 1,029 | 1,261 | 616 | 556 | 713 |
| Damage mitigated per minute | 647 | 934 | 351 | 226 | 406 | 729 | 959 | 303 | 600 | 515 |
| Damage to towers | 1,107 | 4,800 | 7,300 | 9,103 | 1,637 | 5,497 | 471 | 5,352 | 1,729 | 125 |
| Vision score | 26 | 47 | 13 | 38 | 133 | 41 | 64 | 25 | 42 | 115 |
| Wards placed | 14 | 14 | 9 | 8 | 69 | 14 | 13 | 7 | 11 | 58 |
| Wards killed | 5 | 7 | 2 | 7 | 15 | 4 | 14 | 5 | 12 | 11 |
| Control wards | 3 | 10 | 2 | 0 | 18 | 2 | 11 | 5 | 3 | 16 |
| Gold at 15 | 5,019 | 4,314 | 5,056 | 5,167 | 3,561 | 5,511 | 4,874 | 4,881 | 5,737 | 3,746 |
| Gold diff at 10 | -208 | -314 | -64 | +74 | -228 | +208 | +314 | +64 | -74 | +228 |
| Gold diff at 15 | -492 | -560 | +175 | -570 | -185 | +492 | +560 | -175 | +570 | +185 |
| XP diff at 10 | -300 | -497 | -652 | +102 | +22 | +300 | +497 | +652 | -102 | -22 |
| XP diff at 15 | -955 | -172 | -48 | -1,060 | +2 | +955 | +172 | +48 | +1,060 | -2 |
| CS diff at 10 | -5 | -19 | -18 | +12 | -4 | +5 | +19 | +18 | -12 | +4 |
| CS diff at 15 | -19 | -14 | -10 | -9 | -3 | +19 | +14 | +10 | +9 | +3 |
| Gold diff at 20 | -428 | -650 | +425 | -165 | -305 | +428 | +650 | -425 | +165 | +305 |
| XP diff at 20 | -1,286 | +231 | +414 | -520 | +15 | +1,286 | -231 | -414 | +520 | -15 |
| CS diff at 20 | -40 | -14 | -1 | -9 | -10 | +40 | +14 | +1 | +9 | +10 |
| Gold diff at 25 | -1,051 | -378 | -247 | -1,695 | -651 | +1,051 | +378 | +247 | +1,695 | +651 |
| XP diff at 25 | -4,141 | -564 | -543 | -1,199 | -99 | +4,141 | +564 | +543 | +1,199 | +99 |
| CS diff at 25 | -55 | -15 | +3 | -16 | -9 | +55 | +15 | -3 | +16 | +9 |
| Gold spent | 12,525 | 11,500 | 14,700 | 13,550 | 8,150 | 11,850 | 10,558 | 11,600 | 15,230 | 8,000 |
| Multikills | 1× double, 1× triple, 1× quadra | — | 1× double, 1× triple | — | — | — | — | — | 1× double | — |
Game ID LOLTMNT03_205710
Methodology →