LJL · Patch 15.16
PlayoffsAug 30, 2025, 09:10 AM · 33.3 minScouting line
DetonatioN FocusMe Academy won: +10.9k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
p1ng
4/0/14
Washidai
0/4/1
Nesty
8/1/12
Van
4/7/1
rre
3/3/15
DICE
1/4/2
wanan
11/2/8
Yuhi
2/4/1
Kurahuto
1/1/24
Hetel
0/8/2
Draft
DetonatioN FocusMe Academy
Blue sideFirst pick
Sionp1ng
WukongNesty
Ziggsrre
Yunarawanan
LuluKurahuto
QT DIG∞
Red side
AmbessaWashidai
PantheonVan
ViktorDICE
CorkiYuhi
NautilusHetel
Objectives
- +1,487
- Gold at 15
- -1,487
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 4
- 2
- Plates
- 2
- 1
- Inhibitors
- 0

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe Academy leads; below, QT DIG∞.
Biggest lead: DetonatioN FocusMe Academy +10,927, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe Academy +161 |
| 15 min | DetonatioN FocusMe Academy +1,487 |
| 20 min | DetonatioN FocusMe Academy +1,499 |
| 25 min | DetonatioN FocusMe Academy +1,624 |
| End (33 min) | DetonatioN FocusMe Academy +10,927 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
No off-meta choices in this game: everyone followed the season's most common builds.
p1ngSion
WashidaiAmbessa
NestyWukong
VanPantheon
rreZiggs
DICEViktor
wananYunara
YuhiCorki
KurahutoLulu
HetelNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe Academy
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/14 | 8/1/12 | 3/3/15 | 11/2/8 | 1/1/24 | 0/4/1 | 4/7/1 | 1/4/2 | 2/4/1 | 0/8/2 |
| Kill participation | 66.7% | 74.1% | 66.7% | 70.4% | 92.6% | 14.3% | 71.4% | 42.9% | 42.9% | 28.6% |
| CS | 242 | 223 | 255 | 278 | 29 | 269 | 199 | 300 | 331 | 29 |
| CS per minute | 7.3 | 6.7 | 7.7 | 8.4 | 0.9 | 8.1 | 6.0 | 9.0 | 10.0 | 0.9 |
| Gold | 13,019 | 14,909 | 12,968 | 16,108 | 9,626 | 11,598 | 11,308 | 12,010 | 14,277 | 6,510 |
| Gold share | 19.5% | 22.4% | 19.5% | 24.2% | 14.4% | 20.8% | 20.3% | 21.6% | 25.6% | 11.7% |
| Earned gold per minute | 261 | 318 | 259 | 354 | 159 | 218 | 209 | 231 | 299 | 65 |
| Damage to champions | 17,576 | 22,056 | 35,527 | 21,664 | 6,337 | 15,949 | 13,606 | 22,113 | 16,718 | 7,317 |
| Damage share | 17% | 21.4% | 34.4% | 21% | 6.1% | 21.1% | 18% | 29.2% | 22.1% | 9.7% |
| Damage per minute | 529 | 663 | 1,068 | 652 | 191 | 480 | 409 | 665 | 503 | 220 |
| Damage taken per minute | 857 | 1,181 | 522 | 553 | 376 | 786 | 1,432 | 567 | 673 | 702 |
| Damage mitigated per minute | 2,086 | 1,164 | 230 | 364 | 186 | 1,288 | 914 | 426 | 449 | 787 |
| Damage to towers | 1,119 | 12,058 | 12,888 | 4,642 | 789 | 5,767 | 0 | 2,637 | 2,790 | 0 |
| Vision score | 46 | 52 | 28 | 17 | 122 | 38 | 27 | 36 | 20 | 107 |
| Wards placed | 15 | 8 | 10 | 10 | 54 | 11 | 10 | 16 | 8 | 66 |
| Wards killed | 12 | 12 | 8 | 2 | 15 | 5 | 3 | 7 | 6 | 9 |
| Control wards | 3 | 6 | 3 | 0 | 12 | 4 | 8 | 10 | 1 | 19 |
| Gold at 15 | 4,983 | 5,563 | 5,539 | 5,022 | 3,975 | 4,835 | 5,194 | 5,161 | 5,183 | 3,222 |
| Gold diff at 10 | -336 | +505 | +10 | -302 | +284 | +336 | -505 | -10 | +302 | -284 |
| Gold diff at 15 | +148 | +369 | +378 | -161 | +753 | -148 | -369 | -378 | +161 | -753 |
| XP diff at 10 | -306 | +482 | -431 | -449 | +64 | +306 | -482 | +431 | +449 | -64 |
| XP diff at 15 | +150 | +242 | -224 | -797 | +777 | -150 | -242 | +224 | +797 | -777 |
| CS diff at 10 | -21 | +6 | -11 | -24 | -8 | +21 | -6 | +11 | +24 | +8 |
| CS diff at 15 | -17 | +5 | -14 | -39 | -6 | +17 | -5 | +14 | +39 | +6 |
| Gold diff at 20 | -156 | +838 | -331 | +215 | +933 | +156 | -838 | +331 | -215 | -933 |
| XP diff at 20 | -173 | +1,201 | -971 | -791 | +986 | +173 | -1,201 | +971 | +791 | -986 |
| CS diff at 20 | -26 | +18 | -39 | -47 | -5 | +26 | -18 | +39 | +47 | +5 |
| Gold diff at 25 | -1,098 | +1,110 | -20 | +403 | +1,229 | +1,098 | -1,110 | +20 | -403 | -1,229 |
| XP diff at 25 | -1,059 | +1,089 | +145 | -671 | +2,048 | +1,059 | -1,089 | -145 | +671 | -2,048 |
| CS diff at 25 | -51 | +17 | -44 | -62 | -5 | +51 | -17 | +44 | +62 | +5 |
| Gold spent | 11,875 | 12,933 | 11,925 | 12,200 | 8,500 | 11,280 | 10,900 | 11,775 | 12,508 | 6,645 |
| Multikills | — | 1× double | — | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT03_294616
Methodology →