LJL · Patch 15.16
PlayoffsAug 30, 2025, 11:57 AM · 26.4 min · Game 4Scouting line
QT DIG∞ won: +20.3k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
p1ng
1/3/2
Washidai
1/1/8
Nesty
2/9/1
Van
9/0/11
rre
0/5/1
DICE
3/2/13
wanan
0/6/0
Yuhi
12/0/10
Kurahuto
0/7/2
Hetel
5/0/16
Draft
DetonatioN FocusMe Academy
Blue sideFirst pick
Ornnp1ng
ViegoNesty
Azirrre
Ezrealwanan
LeonaKurahuto
QT DIG∞
Red side
RenektonWashidai
NidaleeVan
YoneDICE
Kai'SaYuhi
AlistarHetel
Objectives
- -2,312
- Gold at 15
- +2,312
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 2
- Plates
- 3
- 0
- Inhibitors
- 3



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe Academy leads; below, QT DIG∞.
Biggest lead: DetonatioN FocusMe Academy +0, QT DIG∞ +20,315. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +1,869 |
| 15 min | QT DIG∞ +2,312 |
| 20 min | QT DIG∞ +10,405 |
| 25 min | QT DIG∞ +15,911 |
| End (26 min) | QT DIG∞ +20,315 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Zeke's ConvergenceKurahuto, in 8.6% of the champion's games
p1ngOrnn
WashidaiRenekton
NestyViego
VanNidalee
rreAzir
DICEYone
wananEzreal
YuhiKai'Sa
KurahutoLeona
HetelAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe Academy
DefeatRed side
QT DIG∞
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/2 | 2/9/1 | 0/5/1 | 0/6/0 | 0/7/2 | 1/1/8 | 9/0/11 | 3/2/13 | 12/0/10 | 5/0/16 |
| Kill participation | 100% | 100% | 33.3% | 0% | 66.7% | 30% | 66.7% | 53.3% | 73.3% | 70% |
| CS | 243 | 169 | 204 | 210 | 18 | 248 | 216 | 225 | 249 | 18 |
| CS per minute | 9.2 | 6.4 | 7.7 | 8.0 | 0.7 | 9.4 | 8.2 | 8.5 | 9.4 | 0.7 |
| Gold | 9,999 | 8,531 | 8,099 | 8,283 | 5,229 | 11,476 | 13,222 | 11,354 | 15,693 | 8,711 |
| Gold share | 24.9% | 21.3% | 20.2% | 20.6% | 13% | 19% | 21.9% | 18.8% | 26% | 14.4% |
| Earned gold per minute | 246 | 190 | 174 | 181 | 65 | 302 | 368 | 297 | 462 | 197 |
| Damage to champions | 17,610 | 11,672 | 16,841 | 14,687 | 8,393 | 12,672 | 19,154 | 20,783 | 34,084 | 6,086 |
| Damage share | 25.4% | 16.9% | 24.3% | 21.2% | 12.1% | 13.7% | 20.6% | 22.4% | 36.7% | 6.6% |
| Damage per minute | 667 | 442 | 638 | 556 | 318 | 480 | 726 | 787 | 1,291 | 231 |
| Damage taken per minute | 845 | 1,313 | 795 | 672 | 732 | 1,030 | 1,373 | 815 | 509 | 595 |
| Damage mitigated per minute | 1,100 | 710 | 490 | 358 | 796 | 752 | 811 | 753 | 381 | 660 |
| Damage to towers | 2,033 | 0 | 0 | 0 | 0 | 6,704 | 4,595 | 6,630 | 9,786 | 559 |
| Vision score | 21 | 21 | 10 | 12 | 72 | 22 | 55 | 20 | 29 | 75 |
| Wards placed | 9 | 3 | 5 | 6 | 44 | 12 | 8 | 10 | 10 | 44 |
| Wards killed | 3 | 7 | 3 | 4 | 7 | 1 | 16 | 3 | 7 | 5 |
| Control wards | 1 | 3 | 1 | 0 | 10 | 5 | 5 | 4 | 2 | 13 |
| Gold at 15 | 5,198 | 5,604 | 4,786 | 4,606 | 3,204 | 4,845 | 6,322 | 5,231 | 5,466 | 3,846 |
| Gold diff at 10 | -504 | -56 | -241 | -545 | -523 | +504 | +56 | +241 | +545 | +523 |
| Gold diff at 15 | +353 | -718 | -445 | -860 | -642 | -353 | +718 | +445 | +860 | +642 |
| XP diff at 10 | -205 | +248 | -199 | +266 | -330 | +205 | -248 | +199 | -266 | +330 |
| XP diff at 15 | +621 | -398 | -646 | 0 | -169 | -621 | +398 | +646 | 0 | +169 |
| CS diff at 10 | -13 | +4 | +7 | +2 | +1 | +13 | -4 | -7 | -2 | -1 |
| CS diff at 15 | +9 | -10 | -2 | -3 | 0 | -9 | +10 | +2 | +3 | 0 |
| Gold diff at 20 | -572 | -2,371 | -1,991 | -4,256 | -1,215 | +572 | +2,371 | +1,991 | +4,256 | +1,215 |
| XP diff at 20 | +68 | -2,348 | -3,256 | -1,703 | -1,498 | -68 | +2,348 | +3,256 | +1,703 | +1,498 |
| CS diff at 20 | +9 | -34 | -8 | -22 | 0 | -9 | +34 | +8 | +22 | 0 |
| Gold diff at 25 | -979 | -3,756 | -2,328 | -6,192 | -2,656 | +979 | +3,756 | +2,328 | +6,192 | +2,656 |
| XP diff at 25 | -1,476 | -4,817 | -4,878 | -3,329 | -2,833 | +1,476 | +4,817 | +4,878 | +3,329 | +2,833 |
| CS diff at 25 | -8 | -47 | -10 | -30 | +1 | +8 | +47 | +10 | +30 | -1 |
| Gold spent | 9,675 | 7,800 | 7,575 | 7,983 | 4,650 | 9,925 | 12,275 | 9,725 | 13,950 | 7,625 |
| Multikills | — | — | — | — | — | — | 1× double | — | 3× double, 3× triple | — |
Game ID LOLTMNT03_294680
Methodology →