UL · Patch 14.04 · Spring
PlayoffsMar 13, 2024, 05:04 PM · 35 minScouting line
Back2TheGame won: +13.1k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
5/3/5
Ariana
1/3/2
ShazQ
3/0/11
belit
1/4/2
Syzyf
5/0/6
RAFBIN
2/4/0
Salami
4/0/11
wittman
0/3/0
Acorderr
1/1/9
Crisma
0/4/2
Draft
Back2TheGame
Blue sideFirst pick
RenektonKozi
Jarvan IVShazQ
KarmaSyzyf
SennaSalami
MaokaiAcorderr
Forsaken
Red side
K'SanteAriana
Rellbelit
OriannaRAFBIN
Zeriwittman
NautilusCrisma
Objectives
- +1,203
- Gold at 15
- -1,203
- 4
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 2
- 6
- Plates
- 4
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Forsaken.
Biggest lead: Back2TheGame +13,059, Forsaken +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Back2TheGame +465 |
| 15 min | Back2TheGame +1,203 |
| 20 min | Back2TheGame +4,597 |
| 25 min | Back2TheGame +5,809 |
| End (35 min) | Back2TheGame +13,059 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Anathema's ChainsShazQ, in 0.9% of the champion's games
Guinsoo's RagebladeSalami, in 0.9% of the champion's games
Liandry's TormentSyzyf, in 2.2% of the champion's games
Guardian AngelKozi, in 9.3% of the champion's games
KoziRenekton
ArianaK'Sante
ShazQJarvan IV
belitRell
SyzyfKarma
RAFBINOrianna
SalamiSenna
wittmanZeri
AcorderrMaokai
CrismaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
Forsaken
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/5 | 3/0/11 | 5/0/6 | 4/0/11 | 1/1/9 | 1/3/2 | 1/4/2 | 2/4/0 | 0/3/0 | 0/4/2 |
| Kill participation | 55.6% | 77.8% | 61.1% | 83.3% | 55.6% | 75% | 75% | 50% | 0% | 50% |
| CS | 312 | 195 | 285 | 332 | 41 | 262 | 132 | 310 | 351 | 35 |
| CS per minute | 8.9 | 5.6 | 8.1 | 9.5 | 1.2 | 7.5 | 3.8 | 8.9 | 10.0 | 1.0 |
| Gold | 15,555 | 11,916 | 13,973 | 16,047 | 8,345 | 11,471 | 8,459 | 13,140 | 12,793 | 6,914 |
| Gold share | 23.6% | 18.1% | 21.2% | 24.4% | 12.7% | 21.7% | 16% | 24.9% | 24.2% | 13.1% |
| Earned gold per minute | 314 | 210 | 269 | 328 | 108 | 198 | 112 | 245 | 235 | 67 |
| Damage to champions | 21,189 | 7,462 | 19,825 | 16,665 | 9,412 | 16,304 | 3,588 | 12,517 | 12,044 | 3,334 |
| Damage share | 28.4% | 10% | 26.6% | 22.4% | 12.6% | 34.1% | 7.5% | 26.2% | 25.2% | 7% |
| Damage per minute | 606 | 213 | 567 | 476 | 269 | 466 | 103 | 358 | 344 | 95 |
| Damage taken per minute | 915 | 626 | 237 | 246 | 427 | 765 | 653 | 487 | 494 | 361 |
| Damage mitigated per minute | 968 | 1,085 | 276 | 131 | 487 | 1,121 | 855 | 432 | 286 | 460 |
| Damage to towers | 8,434 | 3,628 | 6,020 | 6,111 | 0 | 779 | 0 | 4,850 | 0 | 0 |
| Vision score | 31 | 61 | 44 | 55 | 94 | 24 | 41 | 26 | 36 | 114 |
| Wards placed | 15 | 12 | 20 | 10 | 37 | 11 | 13 | 10 | 13 | 49 |
| Wards killed | 4 | 14 | 9 | 14 | 7 | 5 | 7 | 3 | 10 | 15 |
| Control wards | 6 | 6 | 9 | 4 | 4 | 1 | 14 | 0 | 3 | 15 |
| Gold at 15 | 5,585 | 4,806 | 5,422 | 5,651 | 3,727 | 5,689 | 4,567 | 5,838 | 4,797 | 3,097 |
| Gold diff at 10 | -115 | -191 | +41 | +372 | +358 | +115 | +191 | -41 | -372 | -358 |
| Gold diff at 15 | -104 | +239 | -416 | +854 | +630 | +104 | -239 | +416 | -854 | -630 |
| XP diff at 10 | -51 | -3 | +88 | -12 | +296 | +51 | +3 | -88 | +12 | -296 |
| XP diff at 15 | +161 | +520 | +121 | +32 | +1,033 | -161 | -520 | -121 | -32 | -1,033 |
| CS diff at 10 | +10 | -2 | -13 | +1 | +2 | -10 | +2 | +13 | -1 | -2 |
| CS diff at 15 | +7 | +18 | -14 | +5 | +1 | -7 | -18 | +14 | -5 | -1 |
| Gold diff at 20 | +732 | +1,341 | -71 | +1,823 | +772 | -732 | -1,341 | +71 | -1,823 | -772 |
| XP diff at 20 | +302 | +1,212 | +70 | +506 | +1,641 | -302 | -1,212 | -70 | -506 | -1,641 |
| CS diff at 20 | +5 | +20 | -21 | +4 | -1 | -5 | -20 | +21 | -4 | +1 |
| Gold diff at 25 | +1,082 | +1,513 | +317 | +2,065 | +832 | -1,082 | -1,513 | -317 | -2,065 | -832 |
| XP diff at 25 | +524 | +1,212 | +1,268 | +164 | +2,172 | -524 | -1,212 | -1,268 | -164 | -2,172 |
| CS diff at 25 | +13 | +26 | -14 | +1 | 0 | -13 | -26 | +14 | -1 | 0 |
| Gold spent | 14,100 | 10,250 | 11,725 | 14,800 | 7,600 | 11,625 | 8,250 | 13,050 | 12,600 | 6,525 |
| Multikills | 1× double | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_54233
Methodology →