VCS · Patch 16.11 · Summer
PlayoffsJun 14, 2026, 11:53 AM · 36.6 min · Game 3Scouting line
SN CyberCore Esports won: +3.8k team gold, Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ryuk
5/4/9
Virgo
11/5/2
NtNt
9/5/12
rayq
5/4/8
Vin
3/2/16
Emo
1/6/9
Vit
6/5/9
Easylove
3/4/11
Shogun
1/5/18
Elio
1/5/14
Draft
SN CyberCore Esports
Blue sideFirst pick
AatroxRyuk
JayceNtNt
GalioVin
EzrealVit
RakanShogun
1TAP Dino
Red side
AmbessaVirgo
Virayq
AnnieEmo
Kai'SaEasylove
NeekoElio
Objectives
- -1,163
- Gold at 15
- +1,163
- 2
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 5
- 38
- Plates
- 31
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, 1TAP Dino.
Biggest lead: SN CyberCore Esports +3,825, 1TAP Dino +2,124. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +309 |
| 15 min | 1TAP Dino +1,163 |
| 20 min | 1TAP Dino +2,016 |
| 25 min | 1TAP Dino +2,124 |
| End (37 min) | SN CyberCore Esports +3,825 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Guardian AngelNtNt, in 5% of the champion's games
RyukAatrox
VirgoAmbessa
NtNtJayce
rayqVi
VinGalio
EmoAnnie
VitEzreal
EasyloveKai'Sa
ShogunRakan
ElioNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
VictoryRed side
1TAP Dino
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/9 | 9/5/12 | 3/2/16 | 6/5/9 | 1/5/18 | 11/5/2 | 5/4/8 | 1/6/9 | 3/4/11 | 1/5/14 |
| Kill participation | 58.3% | 87.5% | 79.2% | 62.5% | 79.2% | 61.9% | 61.9% | 47.6% | 66.7% | 71.4% |
| CS | 285 | 268 | 288 | 371 | 36 | 320 | 267 | 283 | 363 | 31 |
| CS per minute | 7.8 | 7.3 | 7.9 | 10.1 | 1.0 | 8.7 | 7.3 | 7.7 | 9.9 | 0.8 |
| Gold | 14,215 | 19,863 | 14,503 | 19,452 | 10,184 | 18,144 | 14,977 | 12,170 | 19,142 | 9,959 |
| Gold share | 18.2% | 25.4% | 18.5% | 24.9% | 13% | 24.4% | 20.1% | 16.4% | 25.7% | 13.4% |
| Earned gold per minute | 259 | 413 | 267 | 402 | 148 | 366 | 279 | 203 | 393 | 142 |
| Damage to champions | 24,991 | 33,319 | 24,137 | 35,156 | 7,708 | 43,732 | 20,242 | 23,386 | 33,092 | 18,271 |
| Damage share | 19.9% | 26.6% | 19.3% | 28.1% | 6.2% | 31.5% | 14.6% | 16.9% | 23.9% | 13.2% |
| Damage per minute | 683 | 911 | 660 | 961 | 211 | 1,195 | 553 | 639 | 905 | 499 |
| Damage taken per minute | 1,498 | 709 | 797 | 876 | 756 | 1,105 | 1,018 | 728 | 675 | 550 |
| Damage mitigated per minute | 1,602 | 563 | 1,525 | 463 | 813 | 2,208 | 1,341 | 448 | 490 | 332 |
| Damage to towers | 262 | 5,465 | 5,922 | 19,830 | 1,322 | 16,020 | 203 | 2,318 | 8,654 | 2,209 |
| Vision score | 45 | 57 | 43 | 36 | 178 | 39 | 79 | 30 | 34 | 181 |
| Wards placed | 16 | 7 | 15 | 14 | 70 | 7 | 11 | 15 | 12 | 81 |
| Wards killed | 3 | 14 | 9 | 6 | 23 | 8 | 18 | 4 | 6 | 21 |
| Control wards | 8 | 6 | 8 | 3 | 23 | 2 | 9 | 10 | 4 | 33 |
| Gold at 15 | 4,855 | 6,459 | 4,744 | 6,790 | 4,119 | 5,947 | 5,915 | 5,430 | 6,666 | 4,172 |
| Gold diff at 10 | -262 | -62 | -736 | +1,099 | +270 | +262 | +62 | +736 | -1,099 | -270 |
| Gold diff at 15 | -1,092 | +544 | -686 | +124 | -53 | +1,092 | -544 | +686 | -124 | +53 |
| XP diff at 10 | -77 | +79 | -360 | +7 | +583 | +77 | -79 | +360 | -7 | -583 |
| XP diff at 15 | -463 | +272 | -166 | -362 | -230 | +463 | -272 | +166 | +362 | +230 |
| CS diff at 10 | +2 | -1 | -18 | +1 | +8 | -2 | +1 | +18 | -1 | -8 |
| CS diff at 15 | +1 | -6 | -13 | -10 | +13 | -1 | +6 | +13 | +10 | -13 |
| Gold diff at 20 | -1,523 | +1,067 | -744 | -723 | -93 | +1,523 | -1,067 | +744 | +723 | +93 |
| XP diff at 20 | +68 | -32 | -162 | -204 | +96 | -68 | +32 | +162 | +204 | -96 |
| CS diff at 20 | +16 | 0 | -16 | -5 | +10 | -16 | 0 | +16 | +5 | -10 |
| Gold diff at 25 | -2,429 | +2,205 | -568 | -1,178 | -154 | +2,429 | -2,205 | +568 | +1,178 | +154 |
| XP diff at 25 | -297 | -395 | +397 | -428 | +300 | +297 | +395 | -397 | +428 | -300 |
| CS diff at 25 | -4 | -7 | -20 | -16 | +6 | +4 | +7 | +20 | +16 | -6 |
| Gold spent | 13,900 | 17,200 | 12,950 | 17,108 | 9,840 | 18,610 | 13,525 | 11,950 | 19,000 | 9,500 |
| Multikills | 2× double | 1× double | — | 1× double | — | 3× double, 1× triple | — | — | — | — |
Game ID LOLTMNT04_172800
Methodology →