VCS · Patch 16.11 · Summer
PlayoffsJun 14, 2026, 12:50 PM · 39.2 min · Game 4Scouting line
1TAP Dino won: +6.0k team gold, Jungle and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Virgo
4/2/7
Ryuk
3/4/6
rayq
5/3/9
NtNt
3/5/6
Emo
9/3/7
Vin
3/4/6
Easylove
5/2/14
Vit
4/7/2
Elio
3/3/15
Shogun
0/6/8
Draft
1TAP Dino
Blue sideFirst pick
GnarVirgo
Wukongrayq
AuroraEmo
SennaEasylove
ShenElio
SN CyberCore Esports
Red side
MalphiteRyuk
NaafiriNtNt
Twisted FateVin
CorkiVit
KarmaShogun
Objectives
- +26
- Gold at 15
- -26
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 4
- 45
- Plates
- 26
- 4
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 1TAP Dino leads; below, SN CyberCore Esports.
Biggest lead: 1TAP Dino +5,985, SN CyberCore Esports +545. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +545 |
| 15 min | 1TAP Dino +26 |
| 20 min | 1TAP Dino +362 |
| 25 min | 1TAP Dino +2,796 |
| End (39 min) | 1TAP Dino +5,985 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Death's DanceVit, in 0.1% of the champion's games
Spirit VisageRyuk, in 0.5% of the champion's games
Banshee's VeilVin, in 1.6% of the champion's games
Black CleaverVit, in 1.6% of the champion's games
Spear of ShojinVit, in 1.8% of the champion's games
VirgoGnar
RyukMalphite
rayqWukong
NtNtNaafiri
EmoAurora
VinTwisted Fate
EasyloveSenna
VitCorki
ElioShen
ShogunKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
1TAP Dino
VictoryRed side
SN CyberCore Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/7 | 5/3/9 | 9/3/7 | 5/2/14 | 3/3/15 | 3/4/6 | 3/5/6 | 3/4/6 | 4/7/2 | 0/6/8 |
| Kill participation | 42.3% | 53.8% | 61.5% | 73.1% | 69.2% | 69.2% | 69.2% | 69.2% | 46.2% | 61.5% |
| CS | 322 | 267 | 316 | 318 | 55 | 267 | 260 | 379 | 377 | 50 |
| CS per minute | 8.2 | 6.8 | 8.1 | 8.1 | 1.4 | 6.8 | 6.6 | 9.7 | 9.6 | 1.3 |
| Gold | 16,571 | 15,801 | 16,325 | 19,256 | 12,255 | 13,968 | 14,398 | 18,376 | 18,060 | 9,421 |
| Gold share | 20.7% | 19.7% | 20.4% | 24% | 15.3% | 18.8% | 19.4% | 24.8% | 24.3% | 12.7% |
| Earned gold per minute | 294 | 274 | 288 | 362 | 184 | 227 | 238 | 340 | 332 | 111 |
| Damage to champions | 22,686 | 18,022 | 52,826 | 33,006 | 6,245 | 25,236 | 22,110 | 34,590 | 37,814 | 16,351 |
| Damage share | 17.1% | 13.6% | 39.8% | 24.9% | 4.7% | 18.5% | 16.2% | 25.4% | 27.8% | 12% |
| Damage per minute | 579 | 460 | 1,349 | 843 | 160 | 645 | 565 | 884 | 966 | 418 |
| Damage taken per minute | 777 | 1,182 | 728 | 682 | 968 | 781 | 920 | 795 | 875 | 759 |
| Damage mitigated per minute | 1,079 | 1,342 | 409 | 482 | 1,296 | 2,768 | 608 | 532 | 718 | 354 |
| Damage to towers | 14,616 | 6,274 | 6,122 | 9,843 | 1,326 | 9,477 | 339 | 7,086 | 5,319 | 16 |
| Vision score | 62 | 80 | 47 | 26 | 188 | 68 | 73 | 65 | 37 | 154 |
| Wards placed | 15 | 11 | 12 | 10 | 89 | 18 | 16 | 18 | 12 | 74 |
| Wards killed | 8 | 19 | 12 | 8 | 24 | 8 | 13 | 16 | 13 | 16 |
| Control wards | 3 | 10 | 9 | 4 | 34 | 13 | 15 | 7 | 2 | 32 |
| Gold at 15 | 5,492 | 6,023 | 5,380 | 6,038 | 4,179 | 5,645 | 5,513 | 6,001 | 6,074 | 3,853 |
| Gold diff at 10 | -213 | -11 | -455 | -49 | +183 | +213 | +11 | +455 | +49 | -183 |
| Gold diff at 15 | -153 | +510 | -621 | -36 | +326 | +153 | -510 | +621 | +36 | -326 |
| XP diff at 10 | -258 | -423 | +393 | +4 | +77 | +258 | +423 | -393 | -4 | -77 |
| XP diff at 15 | -900 | +9 | -415 | +275 | +319 | +900 | -9 | +415 | -275 | -319 |
| CS diff at 10 | -3 | -8 | +11 | -12 | +7 | +3 | +8 | -11 | +12 | -7 |
| CS diff at 15 | +2 | -1 | +4 | -7 | +4 | -2 | +1 | -4 | +7 | -4 |
| Gold diff at 20 | -373 | +814 | -1,406 | +773 | +554 | +373 | -814 | +1,406 | -773 | -554 |
| XP diff at 20 | -426 | -27 | -1,041 | +1,337 | +635 | +426 | +27 | +1,041 | -1,337 | -635 |
| CS diff at 20 | +14 | -3 | -15 | -6 | +3 | -14 | +3 | +15 | +6 | -3 |
| Gold diff at 25 | +654 | +1,386 | -1,214 | +1,169 | +801 | -654 | -1,386 | +1,214 | -1,169 | -801 |
| XP diff at 25 | +554 | +1,155 | -1,940 | +1,708 | +1,012 | -554 | -1,155 | +1,940 | -1,708 | -1,012 |
| CS diff at 25 | +37 | +15 | -27 | -11 | +6 | -37 | -15 | +27 | +11 | -6 |
| Gold spent | 14,858 | 14,933 | 15,425 | 17,180 | 11,500 | 13,735 | 13,555 | 18,225 | 17,483 | 9,320 |
| Multikills | 1× double | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT04_172826
Methodology →