LEC · Patch 16.10 · Spring
PlayoffsMay 31, 2026, 03:07 PM · 40.1 minScouting line
GiantX won: +7.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
1/4/8
Lot
6/3/7
Lyncas
2/5/3
ISMA
5/1/12
Humanoid
5/3/6
Jackies
10/1/7
Carzzy
6/4/2
Noah
3/6/10
Fleshy
0/8/11
Jun
0/3/19
Draft
Team Vitality
Blue sideFirst pick
RumbleNaak Nako
AatroxLyncas
CassiopeiaHumanoid
CaitlynCarzzy
BardFleshy
GiantX
Red side
K'SanteLot
Xin ZhaoISMA
ViktorJackies
AsheNoah
SeraphineJun
Objectives
- +335
- Gold at 15
- -335
- 2
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 3
- 2
- Towers
- 8
- 15
- Plates
- 15
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, GiantX.
Biggest lead: Team Vitality +335, GiantX +7,035. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +85 |
| 15 min | Team Vitality +335 |
| 20 min | GiantX +1,891 |
| 25 min | GiantX +699 |
| End (40 min) | GiantX +7,035 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mercurial ScimitarCarzzy, in 1.9% of the champion's games
Rabadon's DeathcapHumanoid, in 5.7% of the champion's games
Void StaffHumanoid, in 6.7% of the champion's games
Naak NakoRumble
LotK'Sante
LyncasAatrox
ISMAXin Zhao
HumanoidCassiopeia
JackiesViktor
CarzzyCaitlyn
NoahAshe
FleshyBard
JunSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
DefeatRed side
GiantX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/8 | 2/5/3 | 5/3/6 | 6/4/2 | 0/8/11 | 6/3/7 | 5/1/12 | 10/1/7 | 3/6/10 | 0/3/19 |
| Kill participation | 64.3% | 35.7% | 78.6% | 57.1% | 78.6% | 54.2% | 70.8% | 70.8% | 54.2% | 79.2% |
| CS | 307 | 260 | 339 | 362 | 28 | 264 | 273 | 366 | 346 | 54 |
| CS per minute | 7.7 | 6.5 | 8.5 | 9.0 | 0.7 | 6.6 | 6.8 | 9.1 | 8.6 | 1.3 |
| Gold | 13,570 | 13,664 | 15,220 | 19,485 | 9,875 | 14,313 | 15,876 | 19,028 | 18,496 | 11,136 |
| Gold share | 18.9% | 19% | 21.2% | 27.1% | 13.8% | 18.2% | 20.1% | 24.1% | 23.5% | 14.1% |
| Earned gold per minute | 209 | 212 | 251 | 357 | 117 | 228 | 267 | 346 | 332 | 149 |
| Damage to champions | 24,080 | 12,730 | 29,087 | 39,445 | 12,161 | 12,624 | 32,301 | 53,974 | 24,598 | 11,145 |
| Damage share | 20.5% | 10.8% | 24.8% | 33.6% | 10.3% | 9.4% | 24% | 40.1% | 18.3% | 8.3% |
| Damage per minute | 601 | 318 | 726 | 984 | 304 | 315 | 806 | 1,347 | 614 | 278 |
| Damage taken per minute | 655 | 1,064 | 993 | 581 | 744 | 1,052 | 1,292 | 469 | 515 | 434 |
| Damage mitigated per minute | 1,069 | 1,019 | 842 | 392 | 466 | 2,790 | 1,073 | 620 | 340 | 252 |
| Damage to towers | 4,524 | 0 | 878 | 12,911 | 1,065 | 3,755 | 1,904 | 16,077 | 8,931 | 986 |
| Vision score | 39 | 48 | 32 | 58 | 194 | 70 | 67 | 44 | 77 | 193 |
| Wards placed | 20 | 8 | 18 | 16 | 89 | 16 | 11 | 14 | 18 | 77 |
| Wards killed | 2 | 12 | 2 | 19 | 20 | 12 | 14 | 10 | 17 | 22 |
| Control wards | 6 | 6 | 5 | 3 | 20 | 11 | 8 | 2 | 7 | 11 |
| Gold at 15 | 5,578 | 5,303 | 5,072 | 6,287 | 3,734 | 5,177 | 5,383 | 5,107 | 6,144 | 3,828 |
| Gold diff at 10 | -14 | -260 | +530 | -50 | -121 | +14 | +260 | -530 | +50 | +121 |
| Gold diff at 15 | +401 | -80 | -35 | +143 | -94 | -401 | +80 | +35 | -143 | +94 |
| XP diff at 10 | +111 | +12 | +271 | -56 | -51 | -111 | -12 | -271 | +56 | +51 |
| XP diff at 15 | +666 | -84 | +162 | -408 | -529 | -666 | +84 | -162 | +408 | +529 |
| CS diff at 10 | -8 | +5 | +25 | -4 | -7 | +8 | -5 | -25 | +4 | +7 |
| CS diff at 15 | +11 | +7 | +21 | -6 | -16 | -11 | -7 | -21 | +6 | +16 |
| Gold diff at 20 | -187 | -305 | -43 | -1,109 | -247 | +187 | +305 | +43 | +1,109 | +247 |
| XP diff at 20 | +304 | -1,556 | -213 | -619 | -774 | -304 | +1,556 | +213 | +619 | +774 |
| CS diff at 20 | +17 | -15 | +12 | -6 | -17 | -17 | +15 | -12 | +6 | +17 |
| Gold diff at 25 | -623 | -280 | +196 | +304 | -296 | +623 | +280 | -196 | -304 | +296 |
| XP diff at 25 | +107 | -1,549 | +1,373 | +410 | -1,300 | -107 | +1,549 | -1,373 | -410 | +1,300 |
| CS diff at 25 | +23 | -10 | +16 | +17 | -18 | -23 | +10 | -16 | -17 | +18 |
| Gold spent | 13,000 | 12,400 | 14,275 | 18,975 | 9,365 | 13,025 | 14,650 | 16,150 | 18,175 | 9,550 |
| Multikills | — | — | 1× double | 1× double | — | 1× double | 1× double | 1× quadra | — | — |
Game ID LOLTMNT05_195554
Methodology →