LEC · Patch 16.10 · Spring
PlayoffsMay 31, 2026, 05:09 PM · 47.5 min · Game 3Scouting line
GiantX won: Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
5/3/5
Lot
2/8/4
Lyncas
1/2/9
ISMA
1/0/8
Humanoid
1/4/9
Jackies
5/2/7
Carzzy
7/1/5
Noah
5/2/6
Fleshy
1/3/11
Jun
0/3/12
Draft
Team Vitality
Blue side
AkaliNaak Nako
WukongLyncas
Twisted FateHumanoid
XayahCarzzy
RakanFleshy
GiantX
Red sideFirst pick
OlafLot
SkarnerISMA
AniviaJackies
LucianNoah
NamiJun
Objectives
- +3,026
- Gold at 15
- -3,026
- 2
- Dragons
- 5
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 1
- 0
- Elder dragons
- 1
- 7
- Towers
- 10
- 14
- Plates
- 15
- 1
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, GiantX.
Biggest lead: Team Vitality +5,980, GiantX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +788 |
| 15 min | Team Vitality +3,026 |
| 20 min | Team Vitality +4,598 |
| 25 min | Team Vitality +5,980 |
| End (48 min) | Team Vitality +1,306 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
MorellonomiconNaak Nako, in 0.2% of the champion's games
Void StaffHumanoid, in 1.9% of the champion's games
Mercurial ScimitarCarzzy, in 3% of the champion's games
Sorcerer's ShoesNaak Nako, in 5.6% of the champion's games
Hextech RocketbeltHumanoid, in 8.8% of the champion's games
B. F. SwordLyncas, in 9% of the champion's games
Naak NakoAkali
LotOlaf
LyncasWukong
ISMASkarner
HumanoidTwisted Fate
JackiesAnivia
CarzzyXayah
NoahLucian
FleshyRakan
JunNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
DefeatRed side
GiantX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/5 | 1/2/9 | 1/4/9 | 7/1/5 | 1/3/11 | 2/8/4 | 1/0/8 | 5/2/7 | 5/2/6 | 0/3/12 |
| Kill participation | 66.7% | 66.7% | 66.7% | 80% | 80% | 46.2% | 69.2% | 92.3% | 84.6% | 92.3% |
| CS | 378 | 278 | 387 | 504 | 64 | 369 | 313 | 454 | 477 | 36 |
| CS per minute | 8.0 | 5.9 | 8.2 | 10.6 | 1.3 | 7.8 | 6.6 | 9.6 | 10.0 | 0.8 |
| Gold | 18,349 | 15,741 | 19,413 | 25,568 | 12,881 | 16,991 | 16,722 | 20,819 | 24,265 | 11,849 |
| Gold share | 20% | 17.1% | 21.1% | 27.8% | 14% | 18.7% | 18.4% | 23% | 26.8% | 13.1% |
| Earned gold per minute | 258 | 203 | 281 | 410 | 143 | 230 | 224 | 310 | 383 | 121 |
| Damage to champions | 24,546 | 18,892 | 31,968 | 57,187 | 6,412 | 23,548 | 25,190 | 25,423 | 43,158 | 10,785 |
| Damage share | 17.7% | 13.6% | 23% | 41.1% | 4.6% | 18.4% | 19.7% | 19.8% | 33.7% | 8.4% |
| Damage per minute | 517 | 398 | 673 | 1,204 | 135 | 496 | 531 | 535 | 909 | 227 |
| Damage taken per minute | 695 | 722 | 889 | 617 | 540 | 882 | 1,259 | 724 | 677 | 299 |
| Damage mitigated per minute | 710 | 905 | 542 | 476 | 939 | 1,456 | 2,914 | 574 | 546 | 151 |
| Damage to towers | 12,433 | 6,856 | 3,193 | 7,174 | 2,083 | 5,015 | 3,230 | 16,162 | 11,468 | 1,186 |
| Vision score | 53 | 70 | 56 | 61 | 265 | 74 | 101 | 67 | 91 | 202 |
| Wards placed | 13 | 10 | 15 | 20 | 117 | 17 | 16 | 25 | 29 | 98 |
| Wards killed | 5 | 17 | 10 | 18 | 41 | 8 | 21 | 12 | 21 | 15 |
| Control wards | 6 | 10 | 1 | 5 | 19 | 9 | 13 | 7 | 10 | 18 |
| Gold at 15 | 6,212 | 5,156 | 6,087 | 6,265 | 3,807 | 4,438 | 5,519 | 5,539 | 5,529 | 3,476 |
| Gold diff at 10 | +709 | -225 | +26 | +122 | +156 | -709 | +225 | -26 | -122 | -156 |
| Gold diff at 15 | +1,774 | -363 | +548 | +736 | +331 | -1,774 | +363 | -548 | -736 | -331 |
| XP diff at 10 | +777 | -1,056 | -551 | +165 | +58 | -777 | +1,056 | +551 | -165 | -58 |
| XP diff at 15 | +1,725 | -1,742 | -197 | -190 | -198 | -1,725 | +1,742 | +197 | +190 | +198 |
| CS diff at 10 | +16 | -24 | -8 | -4 | +4 | -16 | +24 | +8 | +4 | -4 |
| CS diff at 15 | +30 | -40 | -3 | -5 | +5 | -30 | +40 | +3 | +5 | -5 |
| Gold diff at 20 | +1,947 | +147 | +832 | +1,137 | +535 | -1,947 | -147 | -832 | -1,137 | -535 |
| XP diff at 20 | +2,167 | -1,325 | -515 | +463 | -533 | -2,167 | +1,325 | +515 | -463 | +533 |
| CS diff at 20 | +32 | -41 | -2 | +7 | +11 | -32 | +41 | +2 | -7 | -11 |
| Gold diff at 25 | +2,473 | +475 | +343 | +1,461 | +1,228 | -2,473 | -475 | -343 | -1,461 | -1,228 |
| XP diff at 25 | +3,231 | -83 | -608 | +1,069 | +1,855 | -3,231 | +83 | +608 | -1,069 | -1,855 |
| CS diff at 25 | +38 | -39 | -21 | +6 | +15 | -38 | +39 | +21 | -6 | -15 |
| Gold spent | 18,400 | 15,558 | 20,875 | 23,225 | 11,835 | 17,025 | 15,425 | 19,575 | 22,450 | 9,840 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT05_195566
Methodology →