LEC · Patch 16.10 · Spring
PlayoffsMay 31, 2026, 04:08 PM · 41.9 min · Game 2Scouting line
GiantX won: +6.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
5/6/5
Lot
6/7/11
Lyncas
7/4/12
ISMA
5/8/11
Humanoid
8/6/11
Jackies
6/2/19
Carzzy
4/6/6
Noah
12/3/7
Fleshy
1/7/13
Jun
0/5/16
Draft
Team Vitality
Blue side
RenektonNaak Nako
Jarvan IVLyncas
AnnieHumanoid
VarusCarzzy
NautilusFleshy
GiantX
Red sideFirst pick
JaxLot
ViISMA
TaliyahJackies
EzrealNoah
KarmaJun
Objectives
- +4,712
- Gold at 15
- -4,712
- 3
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 7
- Towers
- 8
- 14
- Plates
- 15
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, GiantX.
Biggest lead: Team Vitality +6,327, GiantX +6,490. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +1,555 |
| 15 min | Team Vitality +4,712 |
| 20 min | Team Vitality +5,712 |
| 25 min | Team Vitality +6,327 |
| End (42 min) | GiantX +6,490 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Kaenic RookernFleshy, in 0.3% of the champion's games
Ionian Boots of LucidityFleshy, in 2.3% of the champion's games
BastionbreakerCarzzy, in 2.9% of the champion's games
Spirit VisageNaak Nako, in 8.3% of the champion's games
Death's DanceLyncas, in 8.5% of the champion's games
Naak NakoRenekton
LotJax
LyncasJarvan IV
ISMAVi
HumanoidAnnie
JackiesTaliyah
CarzzyVarus
NoahEzreal
FleshyNautilus
JunKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
DefeatRed side
GiantX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/5 | 7/4/12 | 8/6/11 | 4/6/6 | 1/7/13 | 6/7/11 | 5/8/11 | 6/2/19 | 12/3/7 | 0/5/16 |
| Kill participation | 40% | 76% | 76% | 40% | 56% | 58.6% | 55.2% | 86.2% | 65.5% | 55.2% |
| CS | 343 | 262 | 310 | 368 | 41 | 302 | 282 | 387 | 375 | 43 |
| CS per minute | 8.2 | 6.3 | 7.4 | 8.8 | 1.0 | 7.2 | 6.7 | 9.2 | 8.9 | 1.0 |
| Gold | 15,986 | 16,904 | 16,880 | 19,046 | 11,203 | 16,324 | 16,304 | 18,791 | 24,284 | 10,806 |
| Gold share | 20% | 21.1% | 21.1% | 23.8% | 14% | 18.9% | 18.8% | 21.7% | 28.1% | 12.5% |
| Earned gold per minute | 252 | 274 | 274 | 325 | 138 | 260 | 260 | 319 | 450 | 129 |
| Damage to champions | 29,894 | 28,300 | 41,783 | 43,155 | 11,846 | 36,547 | 16,547 | 46,408 | 59,783 | 8,937 |
| Damage share | 19.3% | 18.3% | 27% | 27.8% | 7.6% | 21.7% | 9.8% | 27.6% | 35.5% | 5.3% |
| Damage per minute | 713 | 675 | 997 | 1,030 | 283 | 872 | 395 | 1,107 | 1,426 | 213 |
| Damage taken per minute | 1,504 | 1,077 | 649 | 515 | 1,005 | 1,149 | 1,148 | 622 | 832 | 558 |
| Damage mitigated per minute | 2,069 | 2,435 | 588 | 275 | 1,638 | 1,363 | 1,134 | 435 | 432 | 289 |
| Damage to towers | 7,635 | 5,883 | 5,857 | 9,562 | 512 | 13,076 | 4,189 | 5,175 | 13,554 | 79 |
| Vision score | 55 | 62 | 43 | 73 | 183 | 76 | 61 | 56 | 38 | 203 |
| Wards placed | 15 | 11 | 18 | 22 | 97 | 23 | 14 | 18 | 16 | 95 |
| Wards killed | 10 | 14 | 6 | 12 | 19 | 7 | 14 | 5 | 7 | 28 |
| Control wards | 7 | 7 | 5 | 9 | 19 | 4 | 12 | 3 | 3 | 15 |
| Gold at 15 | 5,838 | 6,631 | 6,245 | 6,843 | 4,257 | 5,468 | 5,779 | 5,326 | 4,689 | 3,840 |
| Gold diff at 10 | +244 | -381 | +778 | +658 | +256 | -244 | +381 | -778 | -658 | -256 |
| Gold diff at 15 | +370 | +852 | +919 | +2,154 | +417 | -370 | -852 | -919 | -2,154 | -417 |
| XP diff at 10 | +401 | +420 | +383 | +463 | +256 | -401 | -420 | -383 | -463 | -256 |
| XP diff at 15 | +712 | +258 | +883 | +1,807 | +188 | -712 | -258 | -883 | -1,807 | -188 |
| CS diff at 10 | +8 | +7 | +15 | +24 | 0 | -8 | -7 | -15 | -24 | 0 |
| CS diff at 15 | +7 | +6 | +26 | +43 | +4 | -7 | -6 | -26 | -43 | -4 |
| Gold diff at 20 | -42 | +1,203 | +2,084 | +2,020 | +447 | +42 | -1,203 | -2,084 | -2,020 | -447 |
| XP diff at 20 | +711 | +886 | +1,966 | +1,495 | +646 | -711 | -886 | -1,966 | -1,495 | -646 |
| CS diff at 20 | +10 | +9 | +35 | +34 | -2 | -10 | -9 | -35 | -34 | +2 |
| Gold diff at 25 | +471 | +1,777 | +2,284 | +1,509 | +286 | -471 | -1,777 | -2,284 | -1,509 | -286 |
| XP diff at 25 | +1,644 | +1,670 | +1,753 | +1,459 | -473 | -1,644 | -1,670 | -1,753 | -1,459 | +473 |
| CS diff at 25 | +25 | +17 | +30 | +19 | -7 | -25 | -17 | -30 | -19 | +7 |
| Gold spent | 17,262 | 18,410 | 16,505 | 17,625 | 11,115 | 15,783 | 15,025 | 17,525 | 21,108 | 9,925 |
| Multikills | 1× double | 2× double | — | 1× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT05_195560
Methodology →