CDF · Patch 14.18
PlayoffsSep 30, 2024, 05:02 PM · 32 min · Game 2Scouting line
Vitality.Bee won: +8.5k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
8/4/3
Maynter
2/7/7
Daglas
4/3/13
113
4/4/10
Czajek
8/9/10
Abbedagge
14/6/3
Jopa
3/3/7
Caliste
2/4/3
Stend
2/3/15
Fleshy
0/4/12
Draft
Vitality.Bee
Blue sideFirst pick
JaxNaak Nako
BrandDaglas
YoneCzajek
ZiggsJopa
RellStend
Karmine Corp Blue
Red side
RenektonMaynter
Volibear113
LeBlancAbbedagge
LucianCaliste
NamiFleshy
Objectives
- +742
- Gold at 15
- -742
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 3
- 8
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vitality.Bee leads; below, Karmine Corp Blue.
Biggest lead: Vitality.Bee +8,495, Karmine Corp Blue +598. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Karmine Corp Blue +598 |
| 15 min | Vitality.Bee +742 |
| 20 min | Vitality.Bee +2,556 |
| 25 min | Vitality.Bee +5,394 |
| End (32 min) | Vitality.Bee +8,495 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Locket of the Iron Solari113, in 1.3% of the champion's games
Abyssal Mask113, in 4% of the champion's games
Banshee's VeilDaglas, in 5.1% of the champion's games
Abyssal MaskStend, in 5.3% of the champion's games
Naak NakoJax
MaynterRenekton
DaglasBrand
113Volibear
CzajekYone
AbbedaggeLeBlanc
JopaZiggs
CalisteLucian
StendRell
FleshyNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vitality.Bee
VictoryRed side
Karmine Corp Blue
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/4/3 | 4/3/13 | 8/9/10 | 3/3/7 | 2/3/15 | 2/7/7 | 4/4/10 | 14/6/3 | 2/4/3 | 0/4/12 |
| Kill participation | 44% | 68% | 72% | 40% | 68% | 40.9% | 63.6% | 77.3% | 22.7% | 54.5% |
| CS | 243 | 224 | 250 | 256 | 39 | 220 | 154 | 203 | 356 | 34 |
| CS per minute | 7.6 | 7.0 | 7.8 | 8.0 | 1.2 | 6.9 | 4.8 | 6.4 | 11.1 | 1.1 |
| Gold | 14,889 | 13,605 | 14,552 | 13,121 | 9,354 | 10,711 | 10,599 | 14,358 | 13,701 | 7,657 |
| Gold share | 22.7% | 20.8% | 22.2% | 20% | 14.3% | 18.8% | 18.6% | 25.2% | 24% | 13.4% |
| Earned gold per minute | 335 | 295 | 324 | 280 | 162 | 204 | 201 | 318 | 298 | 109 |
| Damage to champions | 26,004 | 28,218 | 35,324 | 30,007 | 5,294 | 19,792 | 13,695 | 42,884 | 21,907 | 11,340 |
| Damage share | 20.8% | 22.6% | 28.3% | 24% | 4.2% | 18.1% | 12.5% | 39.1% | 20% | 10.3% |
| Damage per minute | 814 | 883 | 1,106 | 939 | 166 | 619 | 429 | 1,342 | 686 | 355 |
| Damage taken per minute | 1,227 | 925 | 1,176 | 460 | 815 | 1,297 | 1,392 | 950 | 778 | 466 |
| Damage mitigated per minute | 869 | 532 | 1,421 | 159 | 1,017 | 1,136 | 1,620 | 472 | 402 | 189 |
| Damage to towers | 10,149 | 3,429 | 2,271 | 10,202 | 481 | 2,815 | 374 | 112 | 5,351 | 412 |
| Vision score | 39 | 65 | 27 | 25 | 96 | 28 | 36 | 37 | 31 | 116 |
| Wards placed | 16 | 23 | 7 | 11 | 43 | 11 | 11 | 18 | 12 | 59 |
| Wards killed | 9 | 11 | 7 | 8 | 13 | 8 | 7 | 5 | 9 | 16 |
| Control wards | 4 | 3 | 5 | 2 | 11 | 7 | 10 | 8 | 2 | 14 |
| Gold at 15 | 5,985 | 6,251 | 5,533 | 5,367 | 4,215 | 4,510 | 5,808 | 7,339 | 5,366 | 3,586 |
| Gold diff at 10 | +693 | +110 | -1,345 | -290 | +234 | -693 | -110 | +1,345 | +290 | -234 |
| Gold diff at 15 | +1,475 | +443 | -1,806 | +1 | +629 | -1,475 | -443 | +1,806 | -1 | -629 |
| XP diff at 10 | +636 | +229 | -1,127 | +156 | -344 | -636 | -229 | +1,127 | -156 | +344 |
| XP diff at 15 | +1,279 | +524 | -1,864 | +372 | -753 | -1,279 | -524 | +1,864 | -372 | +753 |
| CS diff at 10 | +22 | +4 | -12 | -12 | +3 | -22 | -4 | +12 | +12 | -3 |
| CS diff at 15 | +42 | +20 | -18 | -11 | +4 | -42 | -20 | +18 | +11 | -4 |
| Gold diff at 20 | +1,634 | +893 | -848 | +591 | +286 | -1,634 | -893 | +848 | -591 | -286 |
| XP diff at 20 | +221 | +1,294 | -363 | +1,119 | -854 | -221 | -1,294 | +363 | -1,119 | +854 |
| CS diff at 20 | +35 | +30 | -1 | -21 | +2 | -35 | -30 | +1 | +21 | -2 |
| Gold diff at 25 | +2,119 | +1,746 | +389 | +315 | +825 | -2,119 | -1,746 | -389 | -315 | -825 |
| XP diff at 25 | +1,184 | +2,669 | +1,733 | +1,277 | +122 | -1,184 | -2,669 | -1,733 | -1,277 | -122 |
| CS diff at 25 | +23 | +46 | +17 | -34 | +5 | -23 | -46 | -17 | +34 | -5 |
| Gold spent | 12,558 | 12,625 | 13,850 | 12,450 | 8,075 | 10,225 | 10,400 | 14,660 | 12,540 | 7,475 |
| Multikills | 2× double | — | 1× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT05_84191
Methodology →