CDF · Patch 14.18
PlayoffsSep 30, 2024, 05:57 PM · 29 min · Game 3Scouting line
Vitality.Bee won: +5.0k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
4/2/7
Maynter
1/3/3
Daglas
6/4/12
113
3/4/7
Czajek
7/1/9
Abbedagge
4/6/2
Jopa
4/1/5
Caliste
4/4/3
Stend
1/4/14
Fleshy
0/5/10
Draft
Vitality.Bee
Blue sideFirst pick
LeBlancNaak Nako
Jarvan IVDaglas
JayceCzajek
Kai'SaJopa
PoppyStend
Karmine Corp Blue
Red side
MalphiteMaynter
Shyvana113
YoneAbbedagge
EzrealCaliste
RakanFleshy
Objectives
- -2,565
- Gold at 15
- +2,565
- 4
- Dragons
- 1
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 8
- Towers
- 5
- 4
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vitality.Bee leads; below, Karmine Corp Blue.
Biggest lead: Vitality.Bee +4,987, Karmine Corp Blue +2,868. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Karmine Corp Blue +1,203 |
| 15 min | Karmine Corp Blue +2,565 |
| 20 min | Karmine Corp Blue +2,868 |
| 25 min | Karmine Corp Blue +785 |
| End (29 min) | Vitality.Bee +4,987 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Plated SteelcapsFleshy, in 3.6% of the champion's games
Ionian Boots of LucidityMaynter, in 6% of the champion's games
Hail of BladesStend, in 11% of the champion's games
Naak NakoLeBlanc
MaynterMalphite
DaglasJarvan IV
113Shyvana
CzajekJayce
AbbedaggeYone
JopaKai'Sa
CalisteEzreal
StendPoppy
FleshyRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vitality.Bee
VictoryRed side
Karmine Corp Blue
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/7 | 6/4/12 | 7/1/9 | 4/1/5 | 1/4/14 | 1/3/3 | 3/4/7 | 4/6/2 | 4/4/3 | 0/5/10 |
| Kill participation | 50% | 81.8% | 72.7% | 40.9% | 68.2% | 33.3% | 83.3% | 50% | 58.3% | 83.3% |
| CS | 220 | 190 | 245 | 246 | 30 | 187 | 201 | 233 | 273 | 21 |
| CS per minute | 7.6 | 6.6 | 8.5 | 8.5 | 1.0 | 6.5 | 6.9 | 8.0 | 9.4 | 0.7 |
| Gold | 11,201 | 12,080 | 13,023 | 11,734 | 7,787 | 8,895 | 10,724 | 12,383 | 12,024 | 6,812 |
| Gold share | 20.1% | 21.6% | 23.3% | 21% | 13.9% | 17.5% | 21.1% | 24.4% | 23.7% | 13.4% |
| Earned gold per minute | 255 | 285 | 317 | 273 | 137 | 175 | 238 | 295 | 283 | 103 |
| Damage to champions | 23,009 | 17,579 | 25,178 | 13,483 | 11,063 | 9,439 | 26,195 | 14,927 | 24,011 | 6,521 |
| Damage share | 25.5% | 19.5% | 27.9% | 14.9% | 12.2% | 11.6% | 32.3% | 18.4% | 29.6% | 8% |
| Damage per minute | 794 | 607 | 869 | 465 | 382 | 326 | 904 | 515 | 828 | 225 |
| Damage taken per minute | 699 | 1,200 | 565 | 513 | 719 | 624 | 1,204 | 1,029 | 639 | 691 |
| Damage mitigated per minute | 342 | 1,367 | 315 | 343 | 552 | 1,076 | 843 | 885 | 348 | 739 |
| Damage to towers | 3,520 | 2,415 | 10,312 | 6,525 | 745 | 269 | 2,917 | 7,156 | 3,250 | 266 |
| Vision score | 26 | 39 | 24 | 22 | 136 | 33 | 58 | 28 | 31 | 111 |
| Wards placed | 3 | 8 | 10 | 10 | 78 | 14 | 5 | 6 | 12 | 70 |
| Wards killed | 10 | 9 | 9 | 5 | 18 | 3 | 24 | 6 | 8 | 12 |
| Control wards | 0 | 6 | 4 | 1 | 16 | 6 | 6 | 4 | 2 | 15 |
| Gold at 15 | 5,195 | 5,860 | 5,626 | 5,225 | 3,605 | 4,814 | 6,487 | 6,939 | 5,703 | 4,133 |
| Gold diff at 10 | +265 | -256 | -524 | -611 | -77 | -265 | +256 | +524 | +611 | +77 |
| Gold diff at 15 | +381 | -627 | -1,313 | -478 | -528 | -381 | +627 | +1,313 | +478 | +528 |
| XP diff at 10 | +493 | -23 | -520 | -258 | -172 | -493 | +23 | +520 | +258 | +172 |
| XP diff at 15 | +76 | +41 | -366 | -274 | -493 | -76 | -41 | +366 | +274 | +493 |
| CS diff at 10 | +19 | -12 | -2 | -21 | -5 | -19 | +12 | +2 | +21 | +5 |
| CS diff at 15 | +9 | -18 | +6 | -22 | -2 | -9 | +18 | -6 | +22 | +2 |
| Gold diff at 20 | +485 | -17 | -1,827 | -1,015 | -494 | -485 | +17 | +1,827 | +1,015 | +494 |
| XP diff at 20 | +707 | +356 | +171 | -207 | -97 | -707 | -356 | -171 | +207 | +97 |
| CS diff at 20 | +14 | -12 | +8 | -37 | +1 | -14 | +12 | -8 | +37 | -1 |
| Gold diff at 25 | +810 | +194 | -814 | -895 | -80 | -810 | -194 | +814 | +895 | +80 |
| XP diff at 25 | +1,054 | +1,109 | +533 | +241 | +427 | -1,054 | -1,109 | -533 | -241 | -427 |
| CS diff at 25 | +24 | -11 | +12 | -36 | +4 | -24 | +11 | -12 | +36 | -4 |
| Gold spent | 9,500 | 10,000 | 11,100 | 9,525 | 6,475 | 8,050 | 10,500 | 12,350 | 11,983 | 6,775 |
| Multikills | 1× double | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT05_84203
Methodology →