USP · Patch 14.18
Oct 15, 2024, 06:45 PM · 35 min · Game 4Scouting line
Zero Tenacity won: +6.1k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
yeti
0/3/4
Melonik
5/3/6
ShazQ
1/4/9
bluerzor
3/2/7
Syzyf
2/3/4
Vasco
1/3/10
Lothen
9/2/2
HARPOON
5/3/6
Acorderr
0/3/10
Erdote
1/1/9
Draft
Back2TheGame
Blue sideFirst pick
Gragasyeti
Jarvan IVShazQ
AzirSyzyf
VarusLothen
Tahm KenchAcorderr
Zero Tenacity
Red side
JaxMelonik
Vibluerzor
NeekoVasco
ZeriHARPOON
RakanErdote
Objectives
- -1,452
- Gold at 15
- +1,452
- 4
- Dragons
- 1
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 6
- Towers
- 8
- 3
- Plates
- 3
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +0, Zero Tenacity +6,057. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +366 |
| 15 min | Zero Tenacity +1,452 |
| 20 min | Zero Tenacity +1,392 |
| 25 min | Zero Tenacity +602 |
| End (35 min) | Zero Tenacity +6,057 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal Maskyeti, in 2.8% of the champion's games
Ionian Boots of LucidityAcorderr, in 2.9% of the champion's games
Liandry's TormentVasco, in 3.2% of the champion's games
Serpent's FangLothen, in 4.8% of the champion's games
Arcane CometLothen, in 8.1% of the champion's games
Frozen Heartyeti, in 8.5% of the champion's games
Grasp of the UndyingSyzyf, in 14% of the champion's games
yetiGragas
MelonikJax
ShazQJarvan IV
bluerzorVi
SyzyfAzir
VascoNeeko
LothenVarus
HARPOONZeri
AcorderrTahm Kench
ErdoteRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
DefeatRed side
Zero Tenacity
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/4 | 1/4/9 | 2/3/4 | 9/2/2 | 0/3/10 | 5/3/6 | 3/2/7 | 1/3/10 | 5/3/6 | 1/1/9 |
| Kill participation | 33.3% | 83.3% | 50% | 91.7% | 83.3% | 73.3% | 66.7% | 73.3% | 73.3% | 66.7% |
| CS | 297 | 195 | 268 | 296 | 32 | 289 | 203 | 338 | 362 | 46 |
| CS per minute | 8.5 | 5.6 | 7.7 | 8.5 | 0.9 | 8.3 | 5.8 | 9.7 | 10.3 | 1.3 |
| Gold | 12,458 | 10,708 | 12,958 | 16,402 | 8,446 | 15,423 | 11,711 | 14,488 | 16,548 | 8,859 |
| Gold share | 20.4% | 17.6% | 21.3% | 26.9% | 13.9% | 23% | 17.5% | 21.6% | 24.7% | 13.2% |
| Earned gold per minute | 225 | 176 | 240 | 338 | 111 | 310 | 204 | 283 | 342 | 123 |
| Damage to champions | 23,134 | 16,123 | 27,103 | 31,242 | 8,743 | 27,994 | 13,018 | 20,527 | 28,473 | 4,874 |
| Damage share | 21.8% | 15.2% | 25.5% | 29.4% | 8.2% | 29.5% | 13.7% | 21.6% | 30% | 5.1% |
| Damage per minute | 661 | 460 | 774 | 892 | 250 | 799 | 372 | 586 | 813 | 139 |
| Damage taken per minute | 943 | 935 | 493 | 449 | 670 | 1,283 | 1,049 | 682 | 615 | 459 |
| Damage mitigated per minute | 1,402 | 1,302 | 485 | 362 | 951 | 1,192 | 1,231 | 321 | 286 | 519 |
| Damage to towers | 3,341 | 458 | 7,642 | 4,113 | 1,235 | 14,088 | 957 | 8,450 | 4,324 | 1,228 |
| Vision score | 20 | 51 | 44 | 20 | 124 | 29 | 54 | 30 | 39 | 183 |
| Wards placed | 13 | 10 | 15 | 10 | 69 | 17 | 13 | 12 | 13 | 107 |
| Wards killed | 5 | 22 | 15 | 5 | 13 | 4 | 10 | 7 | 9 | 26 |
| Control wards | 6 | 9 | 5 | 0 | 12 | 5 | 12 | 4 | 5 | 18 |
| Gold at 15 | 5,193 | 4,384 | 4,668 | 5,431 | 3,349 | 5,029 | 4,985 | 5,601 | 5,339 | 3,523 |
| Gold diff at 10 | +75 | -297 | -837 | +598 | +95 | -75 | +297 | +837 | -598 | -95 |
| Gold diff at 15 | +164 | -601 | -933 | +92 | -174 | -164 | +601 | +933 | -92 | +174 |
| XP diff at 10 | +68 | +227 | -430 | +341 | +296 | -68 | -227 | +430 | -341 | -296 |
| XP diff at 15 | +41 | -310 | -34 | -295 | +870 | -41 | +310 | +34 | +295 | -870 |
| CS diff at 10 | +8 | +3 | -38 | -2 | 0 | -8 | -3 | +38 | +2 | 0 |
| CS diff at 15 | +18 | -3 | -39 | -6 | -2 | -18 | +3 | +39 | +6 | +2 |
| Gold diff at 20 | -584 | -517 | -343 | +96 | -44 | +584 | +517 | +343 | -96 | +44 |
| XP diff at 20 | +352 | -321 | -225 | -1,003 | +1,141 | -352 | +321 | +225 | +1,003 | -1,141 |
| CS diff at 20 | +24 | +1 | -27 | -23 | -4 | -24 | -1 | +27 | +23 | +4 |
| Gold diff at 25 | -1,233 | -377 | -714 | +1,326 | +396 | +1,233 | +377 | +714 | -1,326 | -396 |
| XP diff at 25 | +1,196 | +573 | -883 | -940 | +1,196 | -1,196 | -573 | +883 | +940 | -1,196 |
| CS diff at 25 | +9 | +7 | -55 | -42 | -11 | -9 | -7 | +55 | +42 | +11 |
| Gold spent | 11,300 | 9,525 | 12,225 | 16,200 | 7,600 | 13,808 | 10,225 | 12,500 | 14,475 | 8,000 |
| Multikills | — | — | — | 1× double, 1× triple | — | 2× double | — | — | 2× double | — |
Game ID LOLTMNT05_88771
Methodology →