NLC · Patch 15.16 · Summer
PlayoffsAug 21, 2025, 04:02 PM · 25.5 minScouting line
Los Ratones won: +15.0k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Baus
2/2/5
Matixx
0/3/0
Velja
5/0/4
Oguzkhan
0/4/1
Nemesis
2/0/5
Dehaste
0/5/1
Crownie
9/0/3
kehvo
1/4/0
Rekkles
1/0/13
Alaric
0/3/0
Draft
Los Ratones
Blue sideFirst pick
JaxBaus
PantheonVelja
AzirNemesis
CorkiCrownie
BardRekkles
Rich Gang
Red side
K'SanteMatixx
WukongOguzkhan
TaliyahDehaste
Ezrealkehvo
RellAlaric
Objectives
- +2,913
- Gold at 15
- -2,913
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 10
- Towers
- 2
- 3
- Plates
- 4
- 2
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Los Ratones leads; below, Rich Gang.
Biggest lead: Los Ratones +15,045, Rich Gang +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Los Ratones +195 |
| 15 min | Los Ratones +2,913 |
| 20 min | Los Ratones +5,659 |
| 25 min | Los Ratones +13,536 |
| End (26 min) | Los Ratones +15,045 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Hextech RocketbeltBaus, in 0.7% of the champion's games
Nashor's ToothBaus, in 0.8% of the champion's games
Phase RushBaus, in 1.1% of the champion's games
Crimson LucidityBaus, in 3.6% of the champion's games
BausJax
MatixxK'Sante
VeljaPantheon
OguzkhanWukong
NemesisAzir
DehasteTaliyah
CrownieCorki
kehvoEzreal
RekklesBard
AlaricRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Los Ratones
VictoryRed side
Rich Gang
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/5 | 5/0/4 | 2/0/5 | 9/0/3 | 1/0/13 | 0/3/0 | 0/4/1 | 0/5/1 | 1/4/0 | 0/3/0 |
| Kill participation | 36.8% | 47.4% | 36.8% | 63.2% | 73.7% | 0% | 100% | 100% | 100% | 0% |
| CS | 208 | 194 | 279 | 265 | 29 | 205 | 155 | 216 | 223 | 25 |
| CS per minute | 8.2 | 7.6 | 10.9 | 10.4 | 1.1 | 8.0 | 6.1 | 8.5 | 8.8 | 1.0 |
| Gold | 9,763 | 10,541 | 12,388 | 13,707 | 7,871 | 8,061 | 7,847 | 8,524 | 9,465 | 5,328 |
| Gold share | 18% | 19.4% | 22.8% | 25.3% | 14.5% | 20.6% | 20% | 21.7% | 24.1% | 13.6% |
| Earned gold per minute | 250 | 280 | 353 | 405 | 176 | 183 | 175 | 201 | 238 | 76 |
| Damage to champions | 12,164 | 12,035 | 11,067 | 17,451 | 9,758 | 10,868 | 4,655 | 6,507 | 11,238 | 2,074 |
| Damage share | 19.5% | 19.3% | 17.7% | 27.9% | 15.6% | 30.8% | 13.2% | 18.4% | 31.8% | 5.9% |
| Damage per minute | 477 | 472 | 434 | 685 | 383 | 426 | 183 | 255 | 441 | 81 |
| Damage taken per minute | 699 | 1,231 | 334 | 416 | 273 | 775 | 979 | 515 | 570 | 412 |
| Damage mitigated per minute | 580 | 927 | 357 | 389 | 284 | 1,242 | 719 | 285 | 268 | 532 |
| Damage to towers | 3,320 | 1,794 | 10,897 | 8,910 | 2,762 | 759 | 2,633 | 243 | 3,178 | 479 |
| Vision score | 10 | 17 | 21 | 13 | 80 | 11 | 18 | 21 | 11 | 66 |
| Wards placed | 8 | 7 | 4 | 9 | 41 | 8 | 1 | 11 | 6 | 30 |
| Wards killed | 0 | 0 | 8 | 3 | 8 | 0 | 5 | 2 | 2 | 8 |
| Control wards | 1 | 4 | 2 | 1 | 8 | 0 | 2 | 3 | 0 | 2 |
| Gold at 15 | 4,834 | 5,482 | 5,851 | 5,775 | 3,573 | 5,199 | 4,547 | 4,925 | 4,973 | 2,958 |
| Gold diff at 10 | -202 | +171 | +29 | +58 | +139 | +202 | -171 | -29 | -58 | -139 |
| Gold diff at 15 | -365 | +935 | +926 | +802 | +615 | +365 | -935 | -926 | -802 | -615 |
| XP diff at 10 | -467 | +477 | +208 | +276 | +583 | +467 | -477 | -208 | -276 | -583 |
| XP diff at 15 | -1,082 | +1,058 | +791 | +574 | +1,388 | +1,082 | -1,058 | -791 | -574 | -1,388 |
| CS diff at 10 | -8 | +10 | +7 | +15 | -1 | +8 | -10 | -7 | -15 | +1 |
| CS diff at 15 | -22 | +18 | +29 | +17 | +2 | +22 | -18 | -29 | -17 | -2 |
| Gold diff at 20 | +278 | +892 | +1,448 | +1,681 | +1,360 | -278 | -892 | -1,448 | -1,681 | -1,360 |
| XP diff at 20 | -93 | +1,537 | +1,108 | +973 | +3,003 | +93 | -1,537 | -1,108 | -973 | -3,003 |
| CS diff at 20 | -15 | +24 | +36 | +23 | +4 | +15 | -24 | -36 | -23 | -4 |
| Gold diff at 25 | +1,603 | +2,435 | +3,314 | +3,870 | +2,314 | -1,603 | -2,435 | -3,314 | -3,870 | -2,314 |
| XP diff at 25 | +2,372 | +4,584 | +3,332 | +3,607 | +5,868 | -2,372 | -4,584 | -3,332 | -3,607 | -5,868 |
| CS diff at 25 | +3 | +35 | +59 | +33 | +4 | -3 | -35 | -59 | -33 | -4 |
| Gold spent | 9,625 | 9,175 | 9,450 | 10,958 | 6,300 | 7,850 | 7,300 | 8,525 | 9,358 | 4,900 |
| Multikills | — | 1× double | 1× double | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT06_133603
Methodology →