NLC · Patch 15.16 · Summer
PlayoffsAug 21, 2025, 04:50 PM · 26.1 min · Game 2Scouting line
Los Ratones won: +15.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Matixx
1/4/0
Baus
4/3/6
Oguzkhan
0/7/3
Velja
5/1/14
Dehaste
1/4/2
Nemesis
3/0/11
kehvo
2/5/0
Crownie
9/1/6
Alaric
1/2/2
Rekkles
1/0/16
Draft
Rich Gang
Blue sideFirst pick
AmbessaMatixx
NocturneOguzkhan
OriannaDehaste
Zerikehvo
RakanAlaric
Los Ratones
Red side
VolibearBaus
Jarvan IVVelja
SyndraNemesis
SivirCrownie
LuluRekkles
Objectives
- -1,402
- Gold at 15
- +1,402
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 1
- Towers
- 9
- 0
- Plates
- 6
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rich Gang leads; below, Los Ratones.
Biggest lead: Rich Gang +0, Los Ratones +14,984. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Los Ratones +1,828 |
| 15 min | Los Ratones +1,402 |
| 20 min | Los Ratones +3,617 |
| 25 min | Los Ratones +12,702 |
| End (26 min) | Los Ratones +14,984 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceVelja, in 8.6% of the champion's games
Armored AdvanceBaus, in 9.3% of the champion's games
MatixxAmbessa
BausVolibear
OguzkhanNocturne
VeljaJarvan IV
DehasteOrianna
NemesisSyndra
kehvoZeri
CrownieSivir
AlaricRakan
RekklesLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rich Gang
DefeatRed side
Los Ratones
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/0 | 0/7/3 | 1/4/2 | 2/5/0 | 1/2/2 | 4/3/6 | 5/1/14 | 3/0/11 | 9/1/6 | 1/0/16 |
| Kill participation | 20% | 60% | 60% | 40% | 60% | 45.5% | 86.4% | 63.6% | 68.2% | 77.3% |
| CS | 213 | 156 | 237 | 239 | 30 | 263 | 176 | 266 | 263 | 32 |
| CS per minute | 8.2 | 6.0 | 9.1 | 9.2 | 1.2 | 10.1 | 6.8 | 10.2 | 10.1 | 1.2 |
| Gold | 8,354 | 7,741 | 9,566 | 9,850 | 6,235 | 12,079 | 10,578 | 13,147 | 13,617 | 7,309 |
| Gold share | 20% | 18.5% | 22.9% | 23.6% | 14.9% | 21.3% | 18.6% | 23.2% | 24% | 12.9% |
| Earned gold per minute | 188 | 164 | 234 | 245 | 106 | 330 | 273 | 371 | 389 | 147 |
| Damage to champions | 11,454 | 6,635 | 15,290 | 10,619 | 3,239 | 17,123 | 12,156 | 16,624 | 22,153 | 6,404 |
| Damage share | 24.2% | 14% | 32.4% | 22.5% | 6.9% | 23% | 16.3% | 22.3% | 29.8% | 8.6% |
| Damage per minute | 439 | 255 | 587 | 407 | 124 | 657 | 466 | 638 | 850 | 246 |
| Damage taken per minute | 772 | 1,299 | 479 | 730 | 531 | 1,015 | 1,185 | 363 | 410 | 265 |
| Damage mitigated per minute | 865 | 728 | 325 | 480 | 595 | 1,439 | 1,174 | 222 | 326 | 131 |
| Damage to towers | 386 | 0 | 2,969 | 115 | 0 | 9,737 | 1,579 | 5,182 | 7,756 | 2,025 |
| Vision score | 10 | 13 | 16 | 22 | 71 | 17 | 35 | 28 | 21 | 80 |
| Wards placed | 6 | 4 | 10 | 7 | 36 | 9 | 9 | 7 | 11 | 39 |
| Wards killed | 0 | 2 | 2 | 10 | 11 | 2 | 4 | 7 | 5 | 7 |
| Control wards | 0 | 1 | 2 | 0 | 6 | 0 | 6 | 2 | 1 | 8 |
| Gold at 15 | 5,193 | 4,859 | 5,753 | 6,205 | 3,368 | 6,046 | 5,271 | 6,490 | 5,577 | 3,396 |
| Gold diff at 10 | -496 | -710 | -472 | -40 | -110 | +496 | +710 | +472 | +40 | +110 |
| Gold diff at 15 | -853 | -412 | -737 | +628 | -28 | +853 | +412 | +737 | -628 | +28 |
| XP diff at 10 | -258 | -405 | -470 | +50 | -407 | +258 | +405 | +470 | -50 | +407 |
| XP diff at 15 | -1,324 | +83 | -741 | +347 | -584 | +1,324 | -83 | +741 | -347 | +584 |
| CS diff at 10 | -8 | -8 | -9 | -5 | -3 | +8 | +8 | +9 | +5 | +3 |
| CS diff at 15 | -21 | -11 | -11 | -13 | -5 | +21 | +11 | +11 | +13 | +5 |
| Gold diff at 20 | -1,286 | -1,182 | -748 | -25 | -376 | +1,286 | +1,182 | +748 | +25 | +376 |
| XP diff at 20 | -1,129 | -1,044 | -272 | +78 | -2,214 | +1,129 | +1,044 | +272 | -78 | +2,214 |
| CS diff at 20 | -20 | -26 | +3 | -26 | -3 | +20 | +26 | -3 | +26 | +3 |
| Gold diff at 25 | -2,980 | -2,088 | -2,973 | -3,206 | -1,455 | +2,980 | +2,088 | +2,973 | +3,206 | +1,455 |
| XP diff at 25 | -4,202 | -2,099 | -2,615 | -1,766 | -3,797 | +4,202 | +2,099 | +2,615 | +1,766 | +3,797 |
| CS diff at 25 | -41 | -23 | -24 | -30 | -2 | +41 | +23 | +24 | +30 | +2 |
| Gold spent | 8,400 | 7,625 | 9,200 | 9,600 | 4,900 | 11,350 | 9,550 | 11,400 | 12,675 | 6,625 |
| Multikills | — | — | — | — | — | — | — | — | 2× double | — |
Game ID LOLTMNT06_133621
Methodology →