NLC · Patch 15.16 · Summer
PlayoffsAug 21, 2025, 05:34 PM · 34.4 min · Game 3Scouting line
Los Ratones won: +14.2k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Baus
3/4/5
Matixx
4/2/2
Velja
7/4/8
Oguzkhan
5/6/5
Nemesis
9/3/13
Dehaste
1/8/9
Crownie
4/2/12
kehvo
4/2/2
Rekkles
0/1/17
Alaric
0/5/8
Draft
Los Ratones
Blue sideFirst pick
Cho'GathBaus
ViegoVelja
RyzeNemesis
JhinCrownie
AlistarRekkles
Rich Gang
Red side
AatroxMatixx
TrundleOguzkhan
HweiDehaste
Smolderkehvo
ZacAlaric
Objectives
- -418
- Gold at 15
- +418
- 3
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 11
- Towers
- 4
- 4
- Plates
- 2
- 2
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Los Ratones leads; below, Rich Gang.
Biggest lead: Los Ratones +14,200, Rich Gang +1,544. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Los Ratones +776 |
| 15 min | Rich Gang +418 |
| 20 min | Rich Gang +1,544 |
| 25 min | Los Ratones +1,844 |
| End (34 min) | Los Ratones +14,200 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseNemesis, in 1% of the champion's games
Armored AdvanceRekkles, in 1.8% of the champion's games
Phase RushRekkles, in 6.9% of the champion's games
Armored AdvanceVelja, in 7.8% of the champion's games
Crimson LucidityNemesis, in 9.8% of the champion's games
BausCho'Gath
MatixxAatrox
VeljaViego
OguzkhanTrundle
NemesisRyze
DehasteHwei
CrownieJhin
kehvoSmolder
RekklesAlistar
AlaricZac
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Los Ratones
VictoryRed side
Rich Gang
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/5 | 7/4/8 | 9/3/13 | 4/2/12 | 0/1/17 | 4/2/2 | 5/6/5 | 1/8/9 | 4/2/2 | 0/5/8 |
| Kill participation | 34.8% | 65.2% | 95.7% | 69.6% | 73.9% | 42.9% | 71.4% | 71.4% | 42.9% | 57.1% |
| CS | 280 | 227 | 322 | 338 | 42 | 270 | 186 | 263 | 334 | 29 |
| CS per minute | 8.1 | 6.6 | 9.4 | 9.8 | 1.2 | 7.9 | 5.4 | 7.7 | 9.7 | 0.8 |
| Gold | 14,052 | 14,702 | 18,381 | 16,538 | 9,430 | 12,664 | 12,204 | 12,184 | 14,248 | 7,603 |
| Gold share | 19.2% | 20.1% | 25.1% | 22.6% | 12.9% | 21.5% | 20.7% | 20.7% | 24.2% | 12.9% |
| Earned gold per minute | 278 | 297 | 404 | 351 | 144 | 238 | 225 | 224 | 284 | 91 |
| Damage to champions | 22,050 | 16,498 | 37,631 | 27,567 | 10,127 | 17,477 | 11,248 | 36,818 | 22,702 | 8,632 |
| Damage share | 19.4% | 14.5% | 33% | 24.2% | 8.9% | 18% | 11.6% | 38% | 23.4% | 8.9% |
| Damage per minute | 642 | 480 | 1,095 | 802 | 295 | 509 | 327 | 1,071 | 661 | 251 |
| Damage taken per minute | 1,273 | 1,291 | 719 | 438 | 425 | 1,025 | 1,481 | 660 | 490 | 806 |
| Damage mitigated per minute | 902 | 828 | 449 | 246 | 706 | 905 | 1,276 | 290 | 294 | 587 |
| Damage to towers | 2,102 | 225 | 4,389 | 15,227 | 703 | 4,354 | 4,251 | 148 | 2,241 | 617 |
| Vision score | 32 | 45 | 36 | 37 | 131 | 17 | 39 | 33 | 34 | 96 |
| Wards placed | 16 | 8 | 9 | 17 | 67 | 7 | 8 | 15 | 12 | 58 |
| Wards killed | 6 | 9 | 11 | 8 | 13 | 3 | 10 | 4 | 7 | 6 |
| Control wards | 1 | 11 | 6 | 5 | 13 | 2 | 6 | 6 | 3 | 3 |
| Gold at 15 | 5,507 | 5,706 | 5,866 | 4,990 | 3,658 | 6,096 | 5,821 | 5,570 | 5,096 | 3,562 |
| Gold diff at 10 | +5 | +446 | -87 | +273 | +139 | -5 | -446 | +87 | -273 | -139 |
| Gold diff at 15 | -589 | -115 | +296 | -106 | +96 | +589 | +115 | -296 | +106 | -96 |
| XP diff at 10 | -46 | +269 | -43 | -604 | +504 | +46 | -269 | +43 | +604 | -504 |
| XP diff at 15 | -912 | +108 | -417 | -635 | +176 | +912 | -108 | +417 | +635 | -176 |
| CS diff at 10 | +3 | +9 | +9 | -7 | +7 | -3 | -9 | -9 | +7 | -7 |
| CS diff at 15 | +3 | +8 | +14 | -11 | +4 | -3 | -8 | -14 | +11 | -4 |
| Gold diff at 20 | -936 | -766 | +788 | -666 | +36 | +936 | +766 | -788 | +666 | -36 |
| XP diff at 20 | -868 | -9 | +94 | -1,312 | -67 | +868 | +9 | -94 | +1,312 | +67 |
| CS diff at 20 | +2 | +8 | +29 | -32 | +5 | -2 | -8 | -29 | +32 | -5 |
| Gold diff at 25 | -709 | +1,113 | +2,190 | -782 | +32 | +709 | -1,113 | -2,190 | +782 | -32 |
| XP diff at 25 | +709 | +2,665 | +2,811 | +556 | +1,627 | -709 | -2,665 | -2,811 | -556 | -1,627 |
| CS diff at 25 | +8 | +25 | +38 | -22 | +7 | -8 | -25 | -38 | +22 | -7 |
| Gold spent | 12,175 | 13,100 | 15,600 | 14,775 | 8,075 | 12,050 | 11,333 | 11,975 | 14,175 | 7,375 |
| Multikills | — | 1× double | 1× double, 1× triple, 1× quadra | — | — | — | — | — | — | — |
Game ID LOLTMNT06_133628
Methodology →