EGL · Patch 11.15
Jul 26, 2021, 11:07 PM · 37.6 min · Game 2Scouting line
100 Thieves Next won: Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gamsu
2/0/8
Brandini
2/5/3
Chad
7/1/11
winnie
3/5/4
Young
6/4/7
Bradley
2/6/0
Instinct
7/0/9
Arrow
2/3/1
Gweiss
1/4/16
Daption
0/4/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Gamsu
Ornn · 2/0/8
514
Better in 5 x 14 of 20
Brandini
Camille · 2/5/3![]()
- 2
- Kills
- 2
- 0
- Deaths
- 5
- 8
- Assists
- 3
- 10.0
- KDA
- 1.0
- 44%
- Kill participation
- 56%
- 220
- CS
- 314
- 5.9
- CS per minute
- 8.4
- 11,742
- Gold
- 15,426
- 18%
- Gold share
- 23%
- 12,828
- Damage to champions
- 18,345
- 341
- Damage per minute
- 488
- 14%
- Damage share
- 25%
- 1,637
- Damage to towers
- 7,512
- 583
- Damage taken per minute
- 975
- 23
- Vision score
- 32
- 10
- Wards placed
- 16
- 6
- Wards killed
- 1
- 4,303
- Gold at 15
- 5,736
- -1,433
- Gold diff at 15
- +1,433
- +20
- XP diff at 15
- -20
- -32
- CS diff at 15
- +32
Draft
100 Thieves Next
Blue side
OrnnGamsu
Kha'ZixChad
LeBlancYoung
VarusInstinct
ThreshGweiss
Wildcard Gaming Red
Red side
CamilleBrandini
Graveswinnie
AzirBradley
ApheliosArrow
NautilusDaption
Objectives
- -645
- Gold at 15
- +645
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 8
- 0
- Plates
- 0
- 1
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 100 Thieves Next leads; below, Wildcard Gaming Red.
Biggest lead: 100 Thieves Next +0, Wildcard Gaming Red +3,363. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Wildcard Gaming Red +926 |
| 15 min | Wildcard Gaming Red +645 |
| 20 min | Wildcard Gaming Red +3,195 |
| 25 min | Wildcard Gaming Red +3,363 |
| End (38 min) | Wildcard Gaming Red +1,004 |
Blue side
100 Thieves Next
VictoryRed side
Wildcard Gaming Red
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/8 | 7/1/11 | 6/4/7 | 7/0/9 | 1/4/16 | 2/5/3 | 3/5/4 | 2/6/0 | 2/3/1 | 0/4/5 |
| Kill participation | 43.5% | 78.3% | 56.5% | 69.6% | 73.9% | 55.6% | 77.8% | 22.2% | 33.3% | 55.6% |
| CS | 220 | 219 | 255 | 321 | 47 | 314 | 293 | 318 | 336 | 35 |
| CS per minute | 5.9 | 5.8 | 6.8 | 8.5 | 1.3 | 8.4 | 7.8 | 8.5 | 8.9 | 0.9 |
| Gold | 11,742 | 14,337 | 13,953 | 16,905 | 9,148 | 15,426 | 14,226 | 14,706 | 14,636 | 8,095 |
| Gold share | 17.8% | 21.7% | 21.1% | 25.6% | 13.8% | 23% | 21.2% | 21.9% | 21.8% | 12.1% |
| Earned gold per minute | 183 | 252 | 241 | 320 | 114 | 281 | 249 | 261 | 260 | 86 |
| Damage to champions | 12,828 | 20,849 | 19,843 | 31,450 | 4,915 | 18,345 | 15,577 | 24,304 | 13,442 | 2,835 |
| Damage share | 14.3% | 23.2% | 22.1% | 35% | 5.5% | 24.6% | 20.9% | 32.6% | 18% | 3.8% |
| Damage per minute | 341 | 554 | 528 | 836 | 131 | 488 | 414 | 646 | 358 | 75 |
| Damage taken per minute | 583 | 951 | 711 | 255 | 511 | 975 | 755 | 620 | 445 | 405 |
| Damage mitigated per minute | 812 | 464 | 279 | 106 | 433 | 835 | 527 | 268 | 233 | 581 |
| Damage to towers | 1,637 | 2,911 | 1,557 | 4,148 | 337 | 7,512 | 1,102 | 5,942 | 7,128 | 394 |
| Vision score | 23 | 38 | 23 | 61 | 100 | 32 | 51 | 47 | 66 | 102 |
| Wards placed | 10 | 5 | 14 | 34 | 50 | 16 | 6 | 13 | 12 | 73 |
| Wards killed | 6 | 10 | 3 | 14 | 20 | 1 | 14 | 5 | 25 | 10 |
| Control wards | 1 | 4 | 4 | 4 | 18 | 9 | 6 | 4 | 4 | 23 |
| Gold at 15 | 4,303 | 5,106 | 5,562 | 5,659 | 3,825 | 5,736 | 5,402 | 5,579 | 4,975 | 3,408 |
| Gold diff at 10 | -696 | -136 | -843 | +468 | +281 | +696 | +136 | +843 | -468 | -281 |
| Gold diff at 15 | -1,433 | -296 | -17 | +684 | +417 | +1,433 | +296 | +17 | -684 | -417 |
| XP diff at 10 | -110 | -227 | -466 | -23 | +188 | +110 | +227 | +466 | +23 | -188 |
| XP diff at 15 | +20 | -555 | +206 | +80 | +292 | -20 | +555 | -206 | -80 | -292 |
| CS diff at 10 | -28 | -7 | -10 | +6 | -2 | +28 | +7 | +10 | -6 | +2 |
| CS diff at 15 | -32 | -29 | -8 | +6 | +1 | +32 | +29 | +8 | -6 | -1 |
| Gold diff at 20 | -2,926 | -530 | -795 | +572 | +484 | +2,926 | +530 | +795 | -572 | -484 |
| XP diff at 20 | -173 | -440 | -1,116 | +573 | -50 | +173 | +440 | +1,116 | -573 | +50 |
| CS diff at 20 | -38 | -28 | -40 | -2 | +4 | +38 | +28 | +40 | +2 | -4 |
| Gold diff at 25 | -3,120 | -1,039 | -746 | +1,033 | +509 | +3,120 | +1,039 | +746 | -1,033 | -509 |
| XP diff at 25 | -662 | -245 | -821 | +788 | +1,304 | +662 | +245 | +821 | -788 | -1,304 |
| CS diff at 25 | -53 | -33 | -37 | +14 | +9 | +53 | +33 | +37 | -14 | -9 |
| Gold spent | 11,375 | 13,425 | 13,300 | 14,950 | 8,300 | 14,650 | 13,450 | 14,450 | 14,610 | 7,575 |
| Own jungle monsters | 1 | 106 | 8 | 5 | 0 | 12 | 155 | 24 | 14 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 8 | 41 | 0 | 8 | 0 |
| Multikills | 1× double | — | — | 1× double | — | — | — | 1× double | — | — |
Game ID NA1_3988945906
Methodology →