EGL · Patch 11.15
Jul 26, 2021, 09:51 PM · 33.9 minScouting line
Wildcard Gaming Red won: +4.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Brandini
1/7/7
Gamsu
1/3/12
winnie
4/3/9
Chad
12/2/5
Bradley
7/2/6
Young
1/6/8
Arrow
4/3/6
Instinct
4/3/12
Daption
2/5/9
Gweiss
2/4/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Brandini
Renekton · 1/7/7
154
Better in 15 x 4 of 20
Gamsu
Sejuani · 1/3/12![]()
- 1
- Kills
- 1
- 7
- Deaths
- 3
- 7
- Assists
- 12
- 1.1
- KDA
- 4.3
- 44%
- Kill participation
- 65%
- 258
- CS
- 208
- 7.6
- CS per minute
- 6.1
- 12,670
- Gold
- 10,451
- 21%
- Gold share
- 18%
- 18,231
- Damage to champions
- 15,312
- 539
- Damage per minute
- 452
- 25%
- Damage share
- 18%
- 512
- Damage to towers
- 84
- 975
- Damage taken per minute
- 629
- 40
- Vision score
- 27
- 17
- Wards placed
- 10
- 8
- Wards killed
- 7
- 6,324
- Gold at 15
- 4,334
- +1,990
- Gold diff at 15
- -1,990
- +140
- XP diff at 15
- -140
- +24
- CS diff at 15
- -24
Draft
Wildcard Gaming Red
Blue side
RenektonBrandini
Hecarimwinnie
LeBlancBradley
KalistaArrow
LeonaDaption
100 Thieves Next
Red side
SejuaniGamsu
VolibearChad
SyndraYoung
VarusInstinct
BraumGweiss
Objectives
- +2,892
- Gold at 15
- -2,892
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 9
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Wildcard Gaming Red leads; below, 100 Thieves Next.
Biggest lead: Wildcard Gaming Red +4,718, 100 Thieves Next +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Wildcard Gaming Red +1,560 |
| 15 min | Wildcard Gaming Red +2,892 |
| 20 min | Wildcard Gaming Red +4,280 |
| 25 min | Wildcard Gaming Red +4,718 |
| End (34 min) | Wildcard Gaming Red +4,199 |
Blue side
Wildcard Gaming Red
VictoryRed side
100 Thieves Next
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/7 | 4/3/9 | 7/2/6 | 4/3/6 | 2/5/9 | 1/3/12 | 12/2/5 | 1/6/8 | 4/3/12 | 2/4/17 |
| Kill participation | 44.4% | 72.2% | 72.2% | 55.6% | 61.1% | 65% | 85% | 45% | 80% | 95% |
| CS | 258 | 197 | 293 | 304 | 39 | 208 | 175 | 215 | 256 | 33 |
| CS per minute | 7.6 | 5.8 | 8.7 | 9.0 | 1.2 | 6.1 | 5.2 | 6.4 | 7.6 | 1.0 |
| Gold | 12,670 | 12,112 | 15,353 | 13,323 | 7,954 | 10,451 | 13,910 | 10,554 | 13,411 | 8,887 |
| Gold share | 20.6% | 19.7% | 25% | 21.7% | 13% | 18.3% | 24.3% | 18.4% | 23.4% | 15.5% |
| Earned gold per minute | 244 | 227 | 323 | 263 | 104 | 178 | 280 | 181 | 266 | 132 |
| Damage to champions | 18,231 | 10,285 | 23,135 | 15,336 | 5,874 | 15,312 | 22,503 | 13,352 | 24,916 | 9,816 |
| Damage share | 25% | 14.1% | 31.8% | 21% | 8.1% | 17.8% | 26.2% | 15.5% | 29% | 11.4% |
| Damage per minute | 539 | 304 | 683 | 453 | 174 | 452 | 665 | 394 | 736 | 290 |
| Damage taken per minute | 975 | 1,016 | 635 | 444 | 506 | 629 | 865 | 526 | 352 | 449 |
| Damage mitigated per minute | 853 | 829 | 286 | 258 | 573 | 720 | 1,053 | 184 | 307 | 512 |
| Damage to towers | 512 | 0 | 11,606 | 149 | 0 | 84 | 1,252 | 2,348 | 4,434 | 322 |
| Vision score | 40 | 49 | 24 | 69 | 96 | 27 | 31 | 23 | 61 | 81 |
| Wards placed | 17 | 9 | 7 | 29 | 48 | 10 | 8 | 12 | 33 | 48 |
| Wards killed | 8 | 17 | 5 | 17 | 12 | 7 | 9 | 3 | 18 | 7 |
| Control wards | 6 | 11 | 1 | 7 | 16 | 6 | 9 | 3 | 7 | 16 |
| Gold at 15 | 6,324 | 5,637 | 6,261 | 5,199 | 3,499 | 4,334 | 5,181 | 4,708 | 6,135 | 3,670 |
| Gold diff at 10 | +1,021 | +442 | -53 | +216 | -66 | -1,021 | -442 | +53 | -216 | +66 |
| Gold diff at 15 | +1,990 | +456 | +1,553 | -936 | -171 | -1,990 | -456 | -1,553 | +936 | +171 |
| XP diff at 10 | +412 | +401 | -344 | -96 | -29 | -412 | -401 | +344 | +96 | +29 |
| XP diff at 15 | +140 | +930 | +306 | -414 | -981 | -140 | -930 | -306 | +414 | +981 |
| CS diff at 10 | +27 | -3 | -6 | +5 | +3 | -27 | +3 | +6 | -5 | -3 |
| CS diff at 15 | +24 | +7 | +3 | 0 | +2 | -24 | -7 | -3 | 0 | -2 |
| Gold diff at 20 | +1,683 | +742 | +2,927 | -894 | -178 | -1,683 | -742 | -2,927 | +894 | +178 |
| XP diff at 20 | -1,046 | +1,041 | +2,390 | +19 | -1,089 | +1,046 | -1,041 | -2,390 | -19 | +1,089 |
| CS diff at 20 | +11 | +10 | +18 | +14 | -1 | -11 | -10 | -18 | -14 | +1 |
| Gold diff at 25 | +2,007 | +39 | +4,077 | -662 | -743 | -2,007 | -39 | -4,077 | +662 | +743 |
| XP diff at 25 | -787 | +902 | +2,990 | +7 | -989 | +787 | -902 | -2,990 | -7 | +989 |
| CS diff at 25 | +35 | +23 | +37 | +17 | +3 | -35 | -23 | -37 | -17 | -3 |
| Gold spent | 12,100 | 11,725 | 14,325 | 12,175 | 6,925 | 10,200 | 12,625 | 9,025 | 13,050 | 8,500 |
| Own jungle monsters | 7 | 103 | 21 | 12 | 0 | 1 | 86 | 13 | 8 | 0 |
| Enemy jungle monsters | 0 | 21 | 12 | 0 | 0 | 0 | 9 | 0 | 1 | 0 |
| Multikills | — | — | 1× double | — | — | — | 4× double, 1× triple | — | — | — |
Game ID NA1_3989035506
Methodology →