EGL · Patch 11.15
Jul 27, 2021, 01:28 AM · 35.7 min · Game 4Scouting line
Wildcard Gaming Red won: +7.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gamsu
1/2/1
Brandini
2/1/7
Chad
2/2/3
winnie
1/0/4
Young
3/1/1
Bradley
5/4/3
Instinct
2/3/3
Arrow
2/1/2
Gweiss
0/3/5
Daption
1/2/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Gamsu
Ornn · 1/2/1
020
Better in 0 x 20 of 20
Brandini
Gwen · 2/1/7![]()
- 1
- Kills
- 2
- 2
- Deaths
- 1
- 1
- Assists
- 7
- 1.0
- KDA
- 9.0
- 25%
- Kill participation
- 82%
- 276
- CS
- 345
- 7.7
- CS per minute
- 9.7
- 11,519
- Gold
- 17,362
- 20%
- Gold share
- 27%
- 10,364
- Damage to champions
- 24,130
- 290
- Damage per minute
- 676
- 20%
- Damage share
- 37%
- 0
- Damage to towers
- 15,646
- 875
- Damage taken per minute
- 848
- 19
- Vision score
- 42
- 10
- Wards placed
- 16
- 4
- Wards killed
- 8
- 4,267
- Gold at 15
- 5,501
- -1,234
- Gold diff at 15
- +1,234
- -47
- XP diff at 15
- +47
- -4
- CS diff at 15
- +4
Draft
100 Thieves Next
Blue side
OrnnGamsu
ViegoChad
ZoeYoung
ZiggsInstinct
RakanGweiss
Wildcard Gaming Red
Red side
GwenBrandini
Volibearwinnie
LeBlancBradley
VarusArrow
NautilusDaption
Objectives
- -1,374
- Gold at 15
- +1,374
- 1
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 0
- 0
- Elder dragons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 100 Thieves Next leads; below, Wildcard Gaming Red.
Biggest lead: 100 Thieves Next +0, Wildcard Gaming Red +7,803. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Wildcard Gaming Red +194 |
| 15 min | Wildcard Gaming Red +1,374 |
| 20 min | Wildcard Gaming Red +649 |
| 25 min | Wildcard Gaming Red +241 |
| End (36 min) | Wildcard Gaming Red +7,803 |
Blue side
100 Thieves Next
DefeatRed side
Wildcard Gaming Red
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 2/2/3 | 3/1/1 | 2/3/3 | 0/3/5 | 2/1/7 | 1/0/4 | 5/4/3 | 2/1/2 | 1/2/5 |
| Kill participation | 25% | 62.5% | 50% | 62.5% | 62.5% | 81.8% | 45.5% | 72.7% | 36.4% | 54.5% |
| CS | 276 | 196 | 301 | 319 | 60 | 345 | 217 | 308 | 353 | 48 |
| CS per minute | 7.7 | 5.5 | 8.4 | 8.9 | 1.7 | 9.7 | 6.1 | 8.6 | 9.9 | 1.3 |
| Gold | 11,519 | 10,896 | 13,537 | 13,663 | 7,644 | 17,362 | 11,512 | 13,704 | 14,542 | 7,942 |
| Gold share | 20.1% | 19% | 23.6% | 23.9% | 13.3% | 26.7% | 17.7% | 21.1% | 22.4% | 12.2% |
| Earned gold per minute | 193 | 175 | 249 | 253 | 84 | 356 | 192 | 254 | 277 | 92 |
| Damage to champions | 10,364 | 7,721 | 10,687 | 18,651 | 5,613 | 24,130 | 5,478 | 16,619 | 16,464 | 3,487 |
| Damage share | 19.5% | 14.6% | 20.2% | 35.2% | 10.6% | 36.5% | 8.3% | 25.1% | 24.9% | 5.3% |
| Damage per minute | 290 | 216 | 299 | 522 | 157 | 676 | 153 | 466 | 461 | 98 |
| Damage taken per minute | 875 | 800 | 362 | 327 | 332 | 848 | 901 | 504 | 172 | 332 |
| Damage mitigated per minute | 875 | 543 | 151 | 136 | 359 | 622 | 1,031 | 212 | 98 | 444 |
| Damage to towers | 0 | 0 | 911 | 20,099 | 230 | 15,646 | 122 | 884 | 2,109 | 295 |
| Vision score | 19 | 45 | 42 | 30 | 113 | 42 | 36 | 40 | 80 | 111 |
| Wards placed | 10 | 6 | 14 | 14 | 50 | 16 | 4 | 12 | 38 | 63 |
| Wards killed | 4 | 10 | 5 | 4 | 34 | 8 | 11 | 5 | 12 | 17 |
| Control wards | 2 | 7 | 8 | 4 | 18 | 3 | 4 | 4 | 14 | 20 |
| Gold at 15 | 4,267 | 4,622 | 5,108 | 5,614 | 3,256 | 5,501 | 4,837 | 5,547 | 5,070 | 3,286 |
| Gold diff at 10 | -338 | +134 | +150 | -141 | +1 | +338 | -134 | -150 | +141 | -1 |
| Gold diff at 15 | -1,234 | -215 | -439 | +544 | -30 | +1,234 | +215 | +439 | -544 | +30 |
| XP diff at 10 | +118 | -373 | +366 | -231 | +194 | -118 | +373 | -366 | +231 | -194 |
| XP diff at 15 | -47 | -549 | +67 | -72 | -8 | +47 | +549 | -67 | +72 | +8 |
| CS diff at 10 | -5 | -18 | +8 | -22 | +1 | +5 | +18 | -8 | +22 | -1 |
| CS diff at 15 | -4 | -23 | -1 | -13 | +1 | +4 | +23 | +1 | +13 | -1 |
| Gold diff at 20 | -1,409 | +44 | -310 | +827 | +199 | +1,409 | -44 | +310 | -827 | -199 |
| XP diff at 20 | +288 | -558 | -324 | +312 | +308 | -288 | +558 | +324 | -312 | -308 |
| CS diff at 20 | +3 | -29 | -2 | -6 | +2 | -3 | +29 | +2 | +6 | -2 |
| Gold diff at 25 | -2,055 | +459 | +344 | +769 | +242 | +2,055 | -459 | -344 | -769 | -242 |
| XP diff at 25 | -799 | +694 | +336 | +449 | +81 | +799 | -694 | -336 | -449 | -81 |
| CS diff at 25 | -20 | -17 | +9 | -10 | +6 | +20 | +17 | -9 | +10 | -6 |
| Gold spent | 11,700 | 10,825 | 12,475 | 13,300 | 7,085 | 15,625 | 9,650 | 12,400 | 12,700 | 7,075 |
| Own jungle monsters | 2 | 139 | 13 | 0 | 0 | 8 | 131 | 17 | 8 | 0 |
| Enemy jungle monsters | 0 | 5 | 0 | 0 | 0 | 12 | 9 | 11 | 0 | 0 |
| Multikills | — | — | 1× double | — | — | — | — | — | — | — |
Game ID NA1_3989036553
Methodology →