EDward Gaming 17 champions
Picks
2W 1L
2W 0L
W
W
W
W
W
W
W
W
W
W
W
L
L
L
L
Bans made
3x
2x
2x
2x
1x
1x
1x
Banned against
3x
2x
2x
2x
1x
1x
1x
DCup 2016 · Regular season · Nov 12, 2016
Blue side won 3 of 4 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
EDward GamingBlue sideW
Royal Never Give UpRed sideL
34x24
kills
EDward GamingRed sideL
Royal Never Give UpBlue sideW
14x20
kills
EDward GamingRed sideW
Royal Never Give UpBlue sideL
15x4
kills
EDward GamingBlue sideW
Royal Never Give UpRed sideL
17x12
kills
EDward Gaming played 17 champions and Royal Never Give Up 15. Karma was the most banned: 4 bans in 4 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
EDward Gaming 17 champions
Royal Never Give Up 15 champions
No champion was played in two roles in this series.
EDward Gaming was ahead in 4 of 5 lanes; Royal Never Give Up in 0.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
13/14/23
3x3
14/18/21![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
12/8/44
6x2
11/13/20![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
24/12/32
6x0
16/16/20![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
25/13/34
6x2
15/14/26![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
6/13/54
6x1
4/19/32![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
Clearlove
EDward Gaming ![]()
7.0
KDA
12/8/44
70% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+19.0k
EDward Gaming · Game 3, at the end
First blood
0x0![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.