DCup
Nov 12, 2016, 01:10 PM · 31.5 min · Game 3Scouting line
EDward Gaming closed it: +19.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Looper
0/2/1
Korol
2/0/3
Mlxg
1/3/1
Clearlove
1/1/7
Xiaohu
1/2/2
Scout
3/0/2
Uzi
2/4/2
Deft
9/2/5
Mata
0/4/3
Meiko
0/1/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Looper
Poppy · 0/2/1
112
Better in 1 x 12 of 14
Korol
Trundle · 2/0/3![]()
- 0
- Kills
- 2
- 2
- Deaths
- 0
- 1
- Assists
- 3
- 0.5
- KDA
- 5.0
- 25%
- Kill participation
- 33%
- 243
- CS
- 333
- 7.7
- CS per minute
- 10.6
- 9,643
- Gold
- 15,052
- 20%
- Gold share
- 22%
- 10,246
- Damage to champions
- 12,150
- 325
- Damage per minute
- 386
- 20%
- Damage share
- 13%
- 882
- Damage taken per minute
- 1,008
- 16
- Wards placed
- 17
- 3
- Wards killed
- 3
Draft
Royal Never Give Up
Blue side
PoppyLooper
OlafMlxg
CassiopeiaXiaohu
AsheUzi
NamiMata
EDward Gaming
Red side
TrundleKorol
NidaleeClearlove
ViktorScout
EzrealDeft
Tahm KenchMeiko
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, EDward Gaming.
Biggest lead: Royal Never Give Up +0, EDward Gaming +19,011. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | EDward Gaming +19,011 |
Blue side
Royal Never Give Up
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/1 | 1/3/1 | 1/2/2 | 2/4/2 | 0/4/3 | 2/0/3 | 1/1/7 | 3/0/2 | 9/2/5 | 0/1/10 |
| Kill participation | 25% | 50% | 75% | 100% | 75% | 33.3% | 53.3% | 33.3% | 93.3% | 66.7% |
| CS | 243 | 115 | 287 | 257 | 13 | 333 | 163 | 278 | 235 | 48 |
| CS per minute | 7.7 | 3.7 | 9.1 | 8.2 | 0.4 | 10.6 | 5.2 | 8.8 | 7.5 | 1.5 |
| Gold | 9,643 | 9,091 | 10,934 | 11,466 | 7,009 | 15,052 | 13,536 | 13,522 | 15,224 | 9,820 |
| Gold share | 20% | 18.9% | 22.7% | 23.8% | 14.6% | 22.4% | 20.2% | 20.1% | 22.7% | 14.6% |
| Earned gold per minute | 183 | 165 | 224 | 241 | 99 | 354 | 306 | 306 | 360 | 188 |
| Damage to champions | 10,246 | 7,921 | 13,152 | 13,399 | 6,722 | 12,150 | 7,442 | 26,396 | 38,299 | 8,006 |
| Damage share | 19.9% | 15.4% | 25.6% | 26% | 13.1% | 13.2% | 8.1% | 28.6% | 41.5% | 8.7% |
| Damage per minute | 325 | 252 | 418 | 426 | 214 | 386 | 236 | 838 | 1,216 | 254 |
| Damage taken per minute | 882 | 1,226 | 633 | 435 | 462 | 1,008 | 746 | 312 | 573 | 684 |
| Wards placed | 16 | 28 | 14 | 14 | 40 | 17 | 22 | 15 | 16 | 44 |
| Wards killed | 3 | 16 | 9 | 15 | 11 | 3 | 13 | 11 | 5 | 15 |
| Control wards | 3 | 7 | 2 | 5 | 10 | 3 | 5 | 4 | 4 | 8 |
| Own jungle monsters | 2 | 73 | 8 | 8 | 0 | 10 | 85 | 20 | 14 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 9 | 42 | 4 | 5 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1363-1426
Methodology →