DCup
Nov 12, 2016, 02:04 PM · 29 min · Game 4Scouting line
EDward Gaming closed it: +7.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Korol
5/3/3
Looper
3/3/5
Clearlove
4/1/6
Mlxg
3/3/3
Scout
6/2/9
Xiaohu
2/4/5
Deft
1/3/11
Uzi
3/2/7
Meiko
1/3/13
Mata
1/5/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Maokai · 5/3/3
57
Better in 5 x 7 of 14
Looper
Kennen · 3/3/5![]()
- 5
- Kills
- 3
- 3
- Deaths
- 3
- 3
- Assists
- 5
- 2.7
- KDA
- 2.7
- 47%
- Kill participation
- 67%
- 251
- CS
- 226
- 8.7
- CS per minute
- 7.8
- 12,674
- Gold
- 10,966
- 21.8%
- Gold share
- 21.7%
- 9,066
- Damage to champions
- 12,250
- 313
- Damage per minute
- 423
- 18%
- Damage share
- 20%
- 727
- Damage taken per minute
- 489
- 14
- Wards placed
- 17
- 4
- Wards killed
- 7
Draft
EDward Gaming
Blue side
MaokaiKorol
NidaleeClearlove
OriannaScout
CaitlynDeft
AlistarMeiko
Royal Never Give Up
Red side
KennenLooper
Lee SinMlxg
ViktorXiaohu
JhinUzi
ZyraMata
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Royal Never Give Up.
Biggest lead: EDward Gaming +7,610, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | EDward Gaming +7,610 |
Blue side
EDward Gaming
VictoryRed side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/3 | 4/1/6 | 6/2/9 | 1/3/11 | 1/3/13 | 3/3/5 | 3/3/3 | 2/4/5 | 3/2/7 | 1/5/4 |
| Kill participation | 47.1% | 58.8% | 88.2% | 70.6% | 82.4% | 66.7% | 50% | 58.3% | 83.3% | 41.7% |
| CS | 251 | 137 | 233 | 221 | 42 | 226 | 114 | 222 | 249 | 25 |
| CS per minute | 8.7 | 4.7 | 8.0 | 7.6 | 1.4 | 7.8 | 3.9 | 7.7 | 8.6 | 0.9 |
| Gold | 12,674 | 11,936 | 13,262 | 11,469 | 8,878 | 10,966 | 9,717 | 10,513 | 11,650 | 7,763 |
| Gold share | 21.8% | 20.5% | 22.8% | 19.7% | 15.2% | 21.7% | 19.2% | 20.8% | 23% | 15.3% |
| Earned gold per minute | 313 | 287 | 333 | 271 | 182 | 254 | 211 | 238 | 277 | 143 |
| Damage to champions | 9,066 | 7,571 | 17,442 | 13,998 | 2,530 | 12,250 | 8,101 | 13,878 | 15,341 | 11,029 |
| Damage share | 17.9% | 15% | 34.5% | 27.7% | 5% | 20.2% | 13.4% | 22.9% | 25.3% | 18.2% |
| Damage per minute | 313 | 261 | 602 | 483 | 87 | 423 | 280 | 479 | 529 | 381 |
| Damage taken per minute | 727 | 831 | 330 | 497 | 654 | 489 | 766 | 409 | 369 | 498 |
| Wards placed | 14 | 28 | 13 | 14 | 41 | 17 | 28 | 14 | 15 | 34 |
| Wards killed | 4 | 21 | 4 | 11 | 13 | 7 | 13 | 2 | 4 | 20 |
| Control wards | 2 | 8 | 4 | 3 | 12 | 5 | 6 | 5 | 5 | 8 |
| Own jungle monsters | 12 | 58 | 11 | 16 | 1 | 2 | 75 | 6 | 10 | 0 |
| Enemy jungle monsters | 0 | 23 | 8 | 1 | 0 | 3 | 16 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1363-1427
Methodology →